auto str = StringOutputStream()(bla) use form was not doing copy elision or move, but copy
278 lines
7.3 KiB
C++
278 lines
7.3 KiB
C++
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#pragma once
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#include "debugging/debugging.h"
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#include <vector>
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#include "math/vector.h"
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#include "math/line.h"
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#include "container/array.h"
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enum ProjectionAxis
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{
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eProjectionAxisX = 0,
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eProjectionAxisY = 1,
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eProjectionAxisZ = 2,
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};
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const float ProjectionAxisEpsilon = static_cast<float>( 0.0001 );
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inline bool projectionaxis_better( float axis, float other ){
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return fabs( axis ) > fabs( other ) + ProjectionAxisEpsilon;
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}
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/// \brief Texture axis precedence: Z > X > Y
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inline ProjectionAxis projectionaxis_for_normal( const Vector3& normal ){
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return ( projectionaxis_better( normal[eProjectionAxisY], normal[eProjectionAxisX] ) )
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? ( projectionaxis_better( normal[eProjectionAxisY], normal[eProjectionAxisZ] ) )
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? eProjectionAxisY
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: eProjectionAxisZ
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: ( projectionaxis_better( normal[eProjectionAxisX], normal[eProjectionAxisZ] ) )
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? eProjectionAxisX
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: eProjectionAxisZ;
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}
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struct indexremap_t
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{
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indexremap_t( std::size_t _x, std::size_t _y, std::size_t _z )
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: x( _x ), y( _y ), z( _z ){
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}
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std::size_t x, y, z;
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};
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inline indexremap_t indexremap_for_projectionaxis( const ProjectionAxis axis ){
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switch ( axis )
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{
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case eProjectionAxisX: return indexremap_t( 1, 2, 0 );
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case eProjectionAxisY: return indexremap_t( 2, 0, 1 );
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default: return indexremap_t( 0, 1, 2 );
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}
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}
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enum PlaneClassification
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{
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ePlaneFront = 0, //! in front of plane ---->| *
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ePlaneBack = 1, //! behind the plane -*-->|
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ePlaneOn = 2,
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};
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#define MAX_POINTS_ON_WINDING 64
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const std::size_t c_brush_maxFaces = 1024;
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class WindingVertex
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{
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public:
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DoubleVector3 vertex;
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Vector2 texcoord;
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Vector3 tangent;
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Vector3 bitangent;
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std::size_t adjacent;
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};
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struct Winding
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{
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typedef Array<WindingVertex> container_type;
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std::size_t numpoints;
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container_type points;
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typedef container_type::iterator iterator;
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typedef container_type::const_iterator const_iterator;
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Winding() : numpoints( 0 ){
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}
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Winding( std::size_t size ) : numpoints( 0 ), points( size ){
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}
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void resize( std::size_t size ){
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points.resize( size );
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numpoints = 0;
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}
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iterator begin(){
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return points.begin();
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}
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const_iterator begin() const {
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return points.begin();
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}
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iterator end(){
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return points.begin() + numpoints;
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}
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const_iterator end() const {
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return points.begin() + numpoints;
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}
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WindingVertex& operator[]( std::size_t index ){
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ASSERT_MESSAGE( index < points.size(), "winding: index out of bounds" );
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return points[index];
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}
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const WindingVertex& operator[]( std::size_t index ) const {
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ASSERT_MESSAGE( index < points.size(), "winding: index out of bounds" );
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return points[index];
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}
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void push_back( const WindingVertex& point ){
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points[numpoints] = point;
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++numpoints;
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}
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void erase( iterator point ){
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for ( iterator i = point + 1; i != end(); point = i, ++i )
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{
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*point = *i;
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}
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--numpoints;
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}
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};
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class FixedWindingVertex
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{
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public:
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DoubleVector3 vertex;
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DoubleRay edge;
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std::size_t adjacent;
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FixedWindingVertex( const DoubleVector3& vertex_, const DoubleRay& edge_, std::size_t adjacent_ )
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: vertex( vertex_ ), edge( edge_ ), adjacent( adjacent_ ){
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}
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};
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struct FixedWinding
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{
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typedef std::vector<FixedWindingVertex> Points;
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Points points;
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FixedWinding(){
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points.reserve( MAX_POINTS_ON_WINDING );
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}
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FixedWindingVertex& front(){
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return points.front();
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}
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const FixedWindingVertex& front() const {
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return points.front();
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}
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FixedWindingVertex& back(){
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return points.back();
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}
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const FixedWindingVertex& back() const {
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return points.back();
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}
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void clear(){
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points.clear();
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}
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void push_back( const FixedWindingVertex& point ){
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points.push_back( point );
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}
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std::size_t size() const {
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return points.size();
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}
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FixedWindingVertex& operator[]( std::size_t index ){
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//ASSERT_MESSAGE(index < MAX_POINTS_ON_WINDING, "winding: index out of bounds");
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return points[index];
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}
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const FixedWindingVertex& operator[]( std::size_t index ) const {
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//ASSERT_MESSAGE(index < MAX_POINTS_ON_WINDING, "winding: index out of bounds");
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return points[index];
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}
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};
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inline void Winding_forFixedWinding( Winding& winding, const FixedWinding& fixed ){
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winding.resize( fixed.size() );
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winding.numpoints = fixed.size();
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for ( std::size_t i = 0; i < fixed.size(); ++i )
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{
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winding[i].vertex[0] = fixed[i].vertex[0];
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winding[i].vertex[1] = fixed[i].vertex[1];
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winding[i].vertex[2] = fixed[i].vertex[2];
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winding[i].adjacent = fixed[i].adjacent;
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}
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}
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inline std::size_t Winding_wrap( const Winding& winding, std::size_t i ){
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ASSERT_MESSAGE( winding.numpoints != 0, "Winding_wrap: empty winding" );
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return i % winding.numpoints;
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}
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inline std::size_t Winding_next( const Winding& winding, std::size_t i ){
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return Winding_wrap( winding, ++i );
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}
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void Winding_createInfinite( FixedWinding& w, const Plane3& plane, double infinity );
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const double ON_EPSILON = 1.0 / ( 1 << 8 );
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/// \brief Returns true if edge (\p x, \p y) is smaller than the epsilon used to classify winding points against a plane.
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inline bool Edge_isDegenerate( const DoubleVector3& x, const DoubleVector3& y ){
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return vector3_length_squared( y - x ) < ( ON_EPSILON * ON_EPSILON );
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}
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void Winding_Clip( const FixedWinding& winding, const Plane3& plane, const Plane3& clipPlane, std::size_t adjacent, FixedWinding& clipped );
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struct brushsplit_t
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{
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brushsplit_t(){
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counts[0] = 0;
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counts[1] = 0;
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counts[2] = 0;
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}
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brushsplit_t& operator+=( const brushsplit_t& other ){
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counts[0] += other.counts[0];
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counts[1] += other.counts[1];
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counts[2] += other.counts[2];
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return *this;
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}
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std::size_t counts[3];
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};
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brushsplit_t Winding_ClassifyPlane( const Winding& w, const Plane3& plane );
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void WindingVertex_ClassifyPlane( const DoubleVector3& vertex, const Plane3& plane, brushsplit_t& split );
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bool Winding_PlanesConcave( const Winding& w1, const Winding& w2, const Plane3& plane1, const Plane3& plane2 );
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bool Winding_TestPlane( const Winding& w, const Plane3& plane, bool flipped );
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std::size_t Winding_FindAdjacent( const Winding& w, std::size_t face );
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std::size_t Winding_Opposite( const Winding& w, const std::size_t index, const std::size_t other );
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std::size_t Winding_Opposite( const Winding& w, std::size_t index );
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void Winding_Centroid( const Winding& w, const Plane3& plane, Vector3& centroid );
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inline void Winding_printConnectivity( Winding& winding ){
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for ( Winding::iterator i = winding.begin(); i != winding.end(); ++i )
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{
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std::size_t vertexIndex = std::distance( winding.begin(), i );
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globalOutputStream() << "vertex: " << vertexIndex << " adjacent: " << ( *i ).adjacent << '\n';
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}
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}
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