172 lines
5.6 KiB
C++
172 lines
5.6 KiB
C++
/*
|
|
Copyright (C) 2001-2006, William Joseph.
|
|
All Rights Reserved.
|
|
|
|
This file is part of GtkRadiant.
|
|
|
|
GtkRadiant is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
GtkRadiant is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with GtkRadiant; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "irender.h"
|
|
#include "renderable.h"
|
|
#include "iselection.h"
|
|
#include "cullable.h"
|
|
#include "scenelib.h"
|
|
#include "math/frustum.h"
|
|
#include <vector>
|
|
|
|
inline Cullable* Instance_getCullable( scene::Instance& instance ){
|
|
return InstanceTypeCast<Cullable>::cast( instance );
|
|
}
|
|
|
|
inline Renderable* Instance_getRenderable( scene::Instance& instance ){
|
|
return InstanceTypeCast<Renderable>::cast( instance );
|
|
}
|
|
|
|
inline VolumeIntersectionValue Cullable_testVisible( scene::Instance& instance, const VolumeTest& volume, VolumeIntersectionValue parentVisible ){
|
|
if ( parentVisible == c_volumePartial ) {
|
|
Cullable* cullable = Instance_getCullable( instance );
|
|
if ( cullable != 0 ) {
|
|
return cullable->intersectVolume( volume, instance.localToWorld() );
|
|
}
|
|
}
|
|
return parentVisible;
|
|
}
|
|
|
|
template<typename _Walker>
|
|
class CullingWalker
|
|
{
|
|
const VolumeTest& m_volume;
|
|
const _Walker& m_walker;
|
|
public:
|
|
CullingWalker( const VolumeTest& volume, const _Walker& walker )
|
|
: m_volume( volume ), m_walker( walker ){
|
|
}
|
|
bool pre( const scene::Path& path, scene::Instance& instance, VolumeIntersectionValue parentVisible ) const {
|
|
VolumeIntersectionValue visible = Cullable_testVisible( instance, m_volume, parentVisible );
|
|
if ( visible != c_volumeOutside ) {
|
|
return m_walker.pre( path, instance );
|
|
}
|
|
return true;
|
|
}
|
|
void post( const scene::Path& path, scene::Instance& instance, VolumeIntersectionValue parentVisible ) const {
|
|
return m_walker.post( path, instance );
|
|
}
|
|
};
|
|
|
|
template<typename Walker_>
|
|
class ForEachVisible : public scene::Graph::Walker
|
|
{
|
|
const VolumeTest& m_volume;
|
|
const Walker_& m_walker;
|
|
mutable std::vector<VolumeIntersectionValue> m_state;
|
|
public:
|
|
ForEachVisible( const VolumeTest& volume, const Walker_& walker )
|
|
: m_volume( volume ), m_walker( walker ){
|
|
m_state.push_back( c_volumePartial );
|
|
}
|
|
bool pre( const scene::Path& path, scene::Instance& instance ) const {
|
|
VolumeIntersectionValue visible = ( path.top().get().visible() ) ? m_state.back() : c_volumeOutside;
|
|
|
|
if ( visible == c_volumePartial ) {
|
|
visible = m_volume.TestAABB( instance.worldAABB() );
|
|
}
|
|
|
|
m_state.push_back( visible );
|
|
|
|
if ( visible == c_volumeOutside ) {
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
return m_walker.pre( path, instance, m_state.back() );
|
|
}
|
|
}
|
|
void post( const scene::Path& path, scene::Instance& instance ) const {
|
|
if ( m_state.back() != c_volumeOutside ) {
|
|
m_walker.post( path, instance, m_state.back() );
|
|
}
|
|
|
|
m_state.pop_back();
|
|
}
|
|
};
|
|
|
|
template<typename Functor>
|
|
inline void Scene_forEachVisible( scene::Graph& graph, const VolumeTest& volume, const Functor& functor ){
|
|
graph.traverse( ForEachVisible< CullingWalker<Functor> >( volume, CullingWalker<Functor>( volume, functor ) ) );
|
|
}
|
|
|
|
class RenderHighlighted
|
|
{
|
|
Renderer& m_renderer;
|
|
const VolumeTest& m_volume;
|
|
public:
|
|
RenderHighlighted( Renderer& renderer, const VolumeTest& volume )
|
|
: m_renderer( renderer ), m_volume( volume ){
|
|
}
|
|
void render( const Renderable& renderable ) const {
|
|
switch ( m_renderer.getStyle() )
|
|
{
|
|
case Renderer::eFullMaterials:
|
|
renderable.renderSolid( m_renderer, m_volume );
|
|
break;
|
|
case Renderer::eWireframeOnly:
|
|
renderable.renderWireframe( m_renderer, m_volume );
|
|
break;
|
|
}
|
|
}
|
|
typedef ConstMemberCaller1<RenderHighlighted, const Renderable&, &RenderHighlighted::render> RenderCaller;
|
|
|
|
bool pre( const scene::Path& path, scene::Instance& instance, VolumeIntersectionValue parentVisible ) const {
|
|
m_renderer.PushState();
|
|
|
|
if ( Cullable_testVisible( instance, m_volume, parentVisible ) != c_volumeOutside ) {
|
|
Renderable* renderable = Instance_getRenderable( instance );
|
|
if ( renderable ) {
|
|
renderable->viewChanged();
|
|
}
|
|
|
|
if ( Instance_isSelected( instance ) ) {
|
|
if ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent ) {
|
|
m_renderer.Highlight( Renderer::eFace );
|
|
}
|
|
else if ( renderable ) {
|
|
renderable->renderComponents( m_renderer, m_volume );
|
|
}
|
|
//if( !(GlobalSelectionSystem().Mode() == SelectionSystem::eComponent && path.size() == 2) )
|
|
//if( !( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent && node_is_group( path.top() ) ) )
|
|
if( !( GlobalSelectionSystem().Mode() == SelectionSystem::eComponent && Node_isEntity( path.top() ) ) )
|
|
m_renderer.Highlight( Renderer::ePrimitive );
|
|
}
|
|
|
|
if ( renderable ) {
|
|
render( *renderable );
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
void post( const scene::Path& path, scene::Instance& instance, VolumeIntersectionValue parentVisible ) const {
|
|
m_renderer.PopState();
|
|
}
|
|
};
|
|
|
|
inline void Scene_Render( Renderer& renderer, const VolumeTest& volume ){
|
|
GlobalSceneGraph().traverse( ForEachVisible<RenderHighlighted>( volume, RenderHighlighted( renderer, volume ) ) );
|
|
GlobalShaderCache().forEachRenderable( RenderHighlighted::RenderCaller( RenderHighlighted( renderer, volume ) ) );
|
|
}
|