153 lines
3.6 KiB
C++
153 lines
3.6 KiB
C++
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#pragma once
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#include "iscenegraph.h"
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#include "generic/callback.h"
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#include "signal/signalfwd.h"
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#include "string/stringfwd.h"
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class Map;
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extern Map g_map;
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class MapFormat;
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void Map_addValidCallback( Map& map, const SignalHandler& handler );
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bool Map_Valid( const Map& map );
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class DeferredDraw
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{
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Callback m_draw;
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bool m_defer;
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bool m_deferred;
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public:
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DeferredDraw( const Callback& draw ) : m_draw( draw ), m_defer( false ), m_deferred( false ){
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}
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void defer(){
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m_defer = true;
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}
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void draw(){
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if ( m_defer ) {
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m_deferred = true;
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}
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else
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{
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m_draw();
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}
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}
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void flush(){
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if ( m_defer && m_deferred ) {
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m_draw();
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}
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m_deferred = false;
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m_defer = false;
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}
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};
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inline void DeferredDraw_onMapValidChanged( DeferredDraw& self ){
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if ( Map_Valid( g_map ) ) {
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self.flush();
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}
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else
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{
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self.defer();
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}
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}
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typedef ReferenceCaller<DeferredDraw, DeferredDraw_onMapValidChanged> DeferredDrawOnMapValidChangedCaller;
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const char* Map_Name( const Map& map );
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const MapFormat& Map_getFormat( const Map& map );
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bool Map_Unnamed( const Map& map );
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namespace scene
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{
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class Node;
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class Graph;
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}
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scene::Node* Map_GetWorldspawn( const Map& map );
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scene::Node* Map_FindWorldspawn( Map& map );
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scene::Node& Map_FindOrInsertWorldspawn( Map& map );
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template<typename Element> class BasicVector3;
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typedef BasicVector3<float> Vector3;
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extern Vector3 g_region_mins, g_region_maxs;
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extern bool g_region_active;
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const float g_MaxWorldCoord = 64 * 1024;
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const float g_MinWorldCoord = -64 * 1024;
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void Map_LoadFile( const char* filename );
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bool Map_SaveFile( const char* filename );
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void Map_New();
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void Map_Free();
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void Map_RegionOff();
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bool Map_SaveRegion( const char* filename );
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void Map_ImportSelected( class TextInputStream& in, const MapFormat& format );
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void Map_ExportSelected( class TextOutputStream& out, const MapFormat& format );
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bool Map_Modified( const Map& map );
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void Map_SetModified( Map& map, bool modified );
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bool Map_Save();
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bool Map_SaveAs();
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scene::Node& Node_Clone( scene::Node& node );
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scene::Node& Node_Clone_Selected( scene::Node& node );
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void Scene_parentSelectedBrushesToEntity( scene::Graph& graph, scene::Node& parent );
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void Scene_parentSubgraphSelectedBrushesToEntity( scene::Graph& graph, scene::Node& parent, const scene::Path& start );
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std::size_t Scene_countSelectedBrushes( scene::Graph& graph );
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//void Scene_parentSelected();
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void OnUndoSizeChanged();
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void SaveMap();
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void Map_Traverse( scene::Node& root, const scene::Traversable::Walker& walker );
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void SelectBrush( int entitynum, int brushnum );
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extern CopiedString g_strLastMap;
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extern bool g_bLoadLastMap;
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void Map_Construct();
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void Map_Destroy();
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void Map_gatherNamespaced( scene::Node& root );
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void Map_mergeClonedNames( bool makeUnique = true );
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const char* getMapsPath();
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