netradiant-custom/radiant/mainframe.h
2023-08-22 15:40:09 +06:00

252 lines
5.9 KiB
C++

/*
Copyright (C) 1999-2006 Id Software, Inc. and contributors.
For a list of contributors, see the accompanying CONTRIBUTORS file.
This file is part of GtkRadiant.
GtkRadiant is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
GtkRadiant is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GtkRadiant; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#pragma once
#include "gtkutil/idledraw.h"
#include "gtkutil/widget.h"
#include "string/string.h"
#include "qerplugin.h"
class XYWnd;
class CamWnd;
class ZWnd;
class QMainWindow;
class QSplitter;
class QLabel;
class QWidget;
const int c_status_command = 0;
const int c_status_position = 1;
const int c_status_brushcount = 2;
const int c_status_patchcount = 3;
const int c_status_entitycount = 4;
const int c_status_texture = 5;
const int c_status_grid = 6;
const int c_status__count = 7;
class MainFrame
{
public:
enum EViewStyle
{
eRegular = 0,
eFloating = 1,
eSplit = 2,
eRegularLeft = 3,
};
MainFrame();
~MainFrame();
QMainWindow* m_window{};
private:
void Create();
void SaveGuiState();
void RestoreGuiState();
void Shutdown();
public:
QSplitter* m_vSplit{};
QSplitter* m_hSplit{};
QSplitter* m_vSplit2{};
private:
XYWnd* m_pXYWnd{};
XYWnd* m_pYZWnd{};
XYWnd* m_pXZWnd{};
CamWnd* m_pCamWnd{};
ZWnd* m_pZWnd{};
XYWnd* m_pActiveXY{};
CopiedString m_status[c_status__count];
QLabel *m_statusLabel[c_status__count]{};
EViewStyle m_nCurrentStyle;
IdleDraw m_idleRedrawStatusText;
public:
void SetStatusText( int status_n, const char* status );
void UpdateStatusText();
void RedrawStatusText();
typedef MemberCaller<MainFrame, &MainFrame::RedrawStatusText> RedrawStatusTextCaller;
void SetGridStatus();
typedef MemberCaller<MainFrame, &MainFrame::SetGridStatus> SetGridStatusCaller;
void SetActiveXY( XYWnd* p );
XYWnd* ActiveXY(){
return m_pActiveXY;
}
XYWnd* GetXYWnd(){
return m_pXYWnd;
}
XYWnd* GetXZWnd(){
return m_pXZWnd;
}
XYWnd* GetYZWnd(){
return m_pYZWnd;
}
ZWnd* GetZWnd(){
return m_pZWnd;
}
CamWnd* GetCamWnd(){
return m_pCamWnd;
}
template<typename Functor>
void forEachXYWnd( const Functor& functor ){
for( XYWnd* xywnd : { GetXYWnd(), GetXZWnd(), GetYZWnd() } )
if( xywnd )
functor( xywnd );
}
EViewStyle CurrentStyle(){
return m_nCurrentStyle;
}
bool FloatingGroupDialog(){
return CurrentStyle() == eFloating || CurrentStyle() == eSplit;
}
};
extern MainFrame* g_pParentWnd;
QWidget* MainFrame_getWindow();
template<typename Value>
class LatchedValue;
typedef LatchedValue<bool> LatchedBool;
extern LatchedBool g_Layout_enableDetachableMenus;
void Sys_Status( const char* status );
void ScreenUpdates_Disable( const char* message, const char* title );
void ScreenUpdates_Enable();
bool ScreenUpdates_Enabled();
void ScreenUpdates_process();
class ScopeDisableScreenUpdates
{
public:
ScopeDisableScreenUpdates( const char* message, const char* title ){
ScreenUpdates_Disable( message, title );
}
~ScopeDisableScreenUpdates(){
ScreenUpdates_Enable();
}
};
void EnginePath_Realise();
void EnginePath_Unrealise();
class ModuleObserver;
void Radiant_attachEnginePathObserver( ModuleObserver& observer );
void Radiant_detachEnginePathObserver( ModuleObserver& observer );
void Radiant_attachGameToolsPathObserver( ModuleObserver& observer );
void Radiant_detachGameToolsPathObserver( ModuleObserver& observer );
void EnginePath_verify();
const char* EnginePath_get();
const std::array<CopiedString, 5>& ExtraResourcePaths_get();
extern CopiedString g_strAppPath;
const char* AppPath_get();
extern CopiedString g_strSettingsPath;
const char* SettingsPath_get();
const char* LocalRcPath_get();
const char* const g_pluginsDir = "plugins/"; ///< name of plugins directory, always sub-directory of toolspath
const char* const g_modulesDir = "modules/"; ///< name of modules directory, always sub-directory of toolspath
extern CopiedString g_strGameToolsPath;
const char* GameToolsPath_get();
void Radiant_Initialise();
void Radiant_Shutdown();
void Radiant_Restart();
void XY_UpdateAllWindows();
void UpdateAllWindows();
void ClipperMode();
const char* basegame_get();
const char* gamename_get();
void gamename_set( const char* gamename );
void Radiant_attachGameNameObserver( ModuleObserver& observer );
void Radiant_detachGameNameObserver( ModuleObserver& observer );
const char* gamemode_get();
void gamemode_set( const char* gamemode );
void Radiant_attachGameModeObserver( ModuleObserver& observer );
void Radiant_detachGameModeObserver( ModuleObserver& observer );
void VFS_Construct();
void VFS_Destroy();
void HomePaths_Construct();
void HomePaths_Destroy();
void Radiant_attachHomePathsObserver( ModuleObserver& observer );
void Radiant_detachHomePathsObserver( ModuleObserver& observer );
void MainFrame_Construct();
void MainFrame_Destroy();
extern float ( *GridStatus_getGridSize )();
//extern int ( *GridStatus_getRotateIncrement )();
extern int ( *GridStatus_getFarClipDistance )();
extern bool ( *GridStatus_getTextureLockEnabled )();
extern const char* ( *GridStatus_getTexdefTypeIdLabel )();
void GridStatus_changed();
SignalHandlerId XYWindowDestroyed_connect( const SignalHandler& handler );
void XYWindowDestroyed_disconnect( SignalHandlerId id );
MouseEventHandlerId XYWindowMouseDown_connect( const MouseEventHandler& handler );
void XYWindowMouseDown_disconnect( MouseEventHandlerId id );
extern QWidget* g_page_entity;
void FocusAllViews();