252 lines
5.9 KiB
C++
252 lines
5.9 KiB
C++
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#pragma once
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#include "gtkutil/idledraw.h"
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#include "gtkutil/widget.h"
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#include "string/string.h"
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#include "qerplugin.h"
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class XYWnd;
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class CamWnd;
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class ZWnd;
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class QMainWindow;
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class QSplitter;
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class QLabel;
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class QWidget;
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const int c_status_command = 0;
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const int c_status_position = 1;
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const int c_status_brushcount = 2;
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const int c_status_patchcount = 3;
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const int c_status_entitycount = 4;
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const int c_status_texture = 5;
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const int c_status_grid = 6;
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const int c_status__count = 7;
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class MainFrame
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{
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public:
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enum EViewStyle
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{
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eRegular = 0,
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eFloating = 1,
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eSplit = 2,
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eRegularLeft = 3,
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};
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MainFrame();
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~MainFrame();
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QMainWindow* m_window{};
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private:
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void Create();
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void SaveGuiState();
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void RestoreGuiState();
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void Shutdown();
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public:
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QSplitter* m_vSplit{};
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QSplitter* m_hSplit{};
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QSplitter* m_vSplit2{};
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private:
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XYWnd* m_pXYWnd{};
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XYWnd* m_pYZWnd{};
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XYWnd* m_pXZWnd{};
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CamWnd* m_pCamWnd{};
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ZWnd* m_pZWnd{};
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XYWnd* m_pActiveXY{};
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CopiedString m_status[c_status__count];
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QLabel *m_statusLabel[c_status__count]{};
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EViewStyle m_nCurrentStyle;
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IdleDraw m_idleRedrawStatusText;
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public:
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void SetStatusText( int status_n, const char* status );
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void UpdateStatusText();
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void RedrawStatusText();
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typedef MemberCaller<MainFrame, &MainFrame::RedrawStatusText> RedrawStatusTextCaller;
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void SetGridStatus();
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typedef MemberCaller<MainFrame, &MainFrame::SetGridStatus> SetGridStatusCaller;
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void SetActiveXY( XYWnd* p );
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XYWnd* ActiveXY(){
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return m_pActiveXY;
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}
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XYWnd* GetXYWnd(){
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return m_pXYWnd;
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}
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XYWnd* GetXZWnd(){
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return m_pXZWnd;
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}
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XYWnd* GetYZWnd(){
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return m_pYZWnd;
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}
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ZWnd* GetZWnd(){
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return m_pZWnd;
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}
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CamWnd* GetCamWnd(){
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return m_pCamWnd;
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}
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template<typename Functor>
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void forEachXYWnd( const Functor& functor ){
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for( XYWnd* xywnd : { GetXYWnd(), GetXZWnd(), GetYZWnd() } )
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if( xywnd )
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functor( xywnd );
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}
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EViewStyle CurrentStyle(){
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return m_nCurrentStyle;
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}
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bool FloatingGroupDialog(){
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return CurrentStyle() == eFloating || CurrentStyle() == eSplit;
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}
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};
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extern MainFrame* g_pParentWnd;
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QWidget* MainFrame_getWindow();
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template<typename Value>
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class LatchedValue;
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typedef LatchedValue<bool> LatchedBool;
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extern LatchedBool g_Layout_enableDetachableMenus;
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void Sys_Status( const char* status );
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void ScreenUpdates_Disable( const char* message, const char* title );
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void ScreenUpdates_Enable();
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bool ScreenUpdates_Enabled();
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void ScreenUpdates_process();
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class ScopeDisableScreenUpdates
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{
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public:
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ScopeDisableScreenUpdates( const char* message, const char* title ){
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ScreenUpdates_Disable( message, title );
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}
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~ScopeDisableScreenUpdates(){
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ScreenUpdates_Enable();
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}
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};
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void EnginePath_Realise();
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void EnginePath_Unrealise();
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class ModuleObserver;
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void Radiant_attachEnginePathObserver( ModuleObserver& observer );
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void Radiant_detachEnginePathObserver( ModuleObserver& observer );
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void Radiant_attachGameToolsPathObserver( ModuleObserver& observer );
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void Radiant_detachGameToolsPathObserver( ModuleObserver& observer );
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void EnginePath_verify();
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const char* EnginePath_get();
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const std::array<CopiedString, 5>& ExtraResourcePaths_get();
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extern CopiedString g_strAppPath;
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const char* AppPath_get();
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extern CopiedString g_strSettingsPath;
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const char* SettingsPath_get();
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const char* LocalRcPath_get();
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const char* const g_pluginsDir = "plugins/"; ///< name of plugins directory, always sub-directory of toolspath
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const char* const g_modulesDir = "modules/"; ///< name of modules directory, always sub-directory of toolspath
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extern CopiedString g_strGameToolsPath;
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const char* GameToolsPath_get();
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void Radiant_Initialise();
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void Radiant_Shutdown();
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void Radiant_Restart();
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void XY_UpdateAllWindows();
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void UpdateAllWindows();
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void ClipperMode();
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const char* basegame_get();
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const char* gamename_get();
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void gamename_set( const char* gamename );
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void Radiant_attachGameNameObserver( ModuleObserver& observer );
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void Radiant_detachGameNameObserver( ModuleObserver& observer );
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const char* gamemode_get();
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void gamemode_set( const char* gamemode );
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void Radiant_attachGameModeObserver( ModuleObserver& observer );
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void Radiant_detachGameModeObserver( ModuleObserver& observer );
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void VFS_Construct();
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void VFS_Destroy();
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void HomePaths_Construct();
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void HomePaths_Destroy();
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void Radiant_attachHomePathsObserver( ModuleObserver& observer );
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void Radiant_detachHomePathsObserver( ModuleObserver& observer );
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void MainFrame_Construct();
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void MainFrame_Destroy();
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extern float ( *GridStatus_getGridSize )();
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//extern int ( *GridStatus_getRotateIncrement )();
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extern int ( *GridStatus_getFarClipDistance )();
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extern bool ( *GridStatus_getTextureLockEnabled )();
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extern const char* ( *GridStatus_getTexdefTypeIdLabel )();
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void GridStatus_changed();
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SignalHandlerId XYWindowDestroyed_connect( const SignalHandler& handler );
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void XYWindowDestroyed_disconnect( SignalHandlerId id );
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MouseEventHandlerId XYWindowMouseDown_connect( const MouseEventHandler& handler );
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void XYWindowMouseDown_disconnect( MouseEventHandlerId id );
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extern QWidget* g_page_entity;
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void FocusAllViews();
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