auto str = StringOutputStream()(bla) use form was not doing copy elision or move, but copy
298 lines
8.3 KiB
C++
298 lines
8.3 KiB
C++
/*
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Copyright (C) 1999-2006 Id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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//-----------------------------------------------------------------------------
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//
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// DESCRIPTION:
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// classes used for describing geometry information from q3map feedback
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//
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#include "feedback.h"
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#include "debugging/debugging.h"
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#include "igl.h"
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#include "iselection.h"
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#include <QTreeWidget>
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#include <QHeaderView>
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#include <QVBoxLayout>
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#include "map.h"
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#include "dialog.h"
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#include "mainframe.h"
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CDbgDlg g_DbgDlg;
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void Feedback_draw2D( VIEWTYPE viewType ){
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g_DbgDlg.draw2D( viewType );
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}
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void CSelectMsg::saxStartElement( message_info_t *ctx, const xmlChar *name, const xmlChar **attrs ){
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if ( string_equal( reinterpret_cast<const char*>( name ), "select" ) ) {
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// read the message
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ESelectState = SELECT_MESSAGE;
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}
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else
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{
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// read the brush
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ASSERT_MESSAGE( string_equal( reinterpret_cast<const char*>( name ), "brush" ), "FEEDBACK PARSE ERROR" );
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ASSERT_MESSAGE( ESelectState == SELECT_MESSAGE, "FEEDBACK PARSE ERROR" );
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ESelectState = SELECT_BRUSH;
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globalWarningStream() << message << '\n';
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}
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}
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void CSelectMsg::saxEndElement( message_info_t *ctx, const xmlChar *name ){
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if ( string_equal( reinterpret_cast<const char*>( name ), "select" ) ) {
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}
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}
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void CSelectMsg::saxCharacters( message_info_t *ctx, const xmlChar *ch, int len ){
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if ( ESelectState == SELECT_MESSAGE ) {
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message.write( reinterpret_cast<const char*>( ch ), len );
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}
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else
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{
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brush.write( reinterpret_cast<const char*>( ch ), len );
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}
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}
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IGL2DWindow* CSelectMsg::Highlight(){
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GlobalSelectionSystem().setSelectedAll( false );
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int entitynum, brushnum;
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if ( sscanf( brush, "%i %i", &entitynum, &brushnum ) == 2 ) {
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SelectBrush( entitynum, brushnum );
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}
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return 0;
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}
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void CPointMsg::saxStartElement( message_info_t *ctx, const xmlChar *name, const xmlChar **attrs ){
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if ( string_equal( reinterpret_cast<const char*>( name ), "pointmsg" ) ) {
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// read the message
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EPointState = POINT_MESSAGE;
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}
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else
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{
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// read the brush
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ASSERT_MESSAGE( string_equal( reinterpret_cast<const char*>( name ), "point" ), "FEEDBACK PARSE ERROR" );
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ASSERT_MESSAGE( EPointState == POINT_MESSAGE, "FEEDBACK PARSE ERROR" );
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EPointState = POINT_POINT;
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globalWarningStream() << message << '\n';
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}
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}
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void CPointMsg::saxEndElement( message_info_t *ctx, const xmlChar *name ){
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if ( string_equal( reinterpret_cast<const char*>( name ), "pointmsg" ) ) {
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}
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else if ( string_equal( reinterpret_cast<const char*>( name ), "point" ) ) {
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sscanf( point, "%g %g %g", &( pt[0] ), &( pt[1] ), &( pt[2] ) );
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point.clear();
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}
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}
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void CPointMsg::saxCharacters( message_info_t *ctx, const xmlChar *ch, int len ){
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if ( EPointState == POINT_MESSAGE ) {
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message.write( reinterpret_cast<const char*>( ch ), len );
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}
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else
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{
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ASSERT_MESSAGE( EPointState == POINT_POINT, "FEEDBACK PARSE ERROR" );
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point.write( reinterpret_cast<const char*>( ch ), len );
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}
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}
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IGL2DWindow* CPointMsg::Highlight(){
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return this;
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}
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void CPointMsg::DropHighlight(){
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}
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void CPointMsg::Draw2D( VIEWTYPE vt ){
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NDIM1NDIM2( vt )
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gl().glPointSize( 4 );
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gl().glColor3f( 1.0f,0.0f,0.0f );
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gl().glBegin( GL_POINTS );
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gl().glVertex2f( pt[nDim1], pt[nDim2] );
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gl().glEnd();
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gl().glBegin( GL_LINE_LOOP );
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gl().glVertex2f( pt[nDim1] - 8, pt[nDim2] - 8 );
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gl().glVertex2f( pt[nDim1] + 8, pt[nDim2] - 8 );
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gl().glVertex2f( pt[nDim1] + 8, pt[nDim2] + 8 );
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gl().glVertex2f( pt[nDim1] - 8, pt[nDim2] + 8 );
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gl().glEnd();
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}
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void CWindingMsg::saxStartElement( message_info_t *ctx, const xmlChar *name, const xmlChar **attrs ){
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if ( string_equal( reinterpret_cast<const char*>( name ), "windingmsg" ) ) {
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// read the message
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EPointState = WINDING_MESSAGE;
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}
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else
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{
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// read the brush
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ASSERT_MESSAGE( string_equal( reinterpret_cast<const char*>( name ), "winding" ), "FEEDBACK PARSE ERROR" );
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ASSERT_MESSAGE( EPointState == WINDING_MESSAGE, "FEEDBACK PARSE ERROR" );
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EPointState = WINDING_WINDING;
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globalWarningStream() << message << '\n';
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}
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}
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void CWindingMsg::saxEndElement( message_info_t *ctx, const xmlChar *name ){
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if ( string_equal( reinterpret_cast<const char*>( name ), "windingmsg" ) ) {
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}
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else if ( string_equal( reinterpret_cast<const char*>( name ), "winding" ) ) {
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const char* c = winding;
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sscanf( c, "%i ", &numpoints );
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int i = 0;
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for (; i < numpoints; i++ )
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{
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c = strchr( c + 1, '(' );
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if ( c ) { // even if we are given the number of points when the cycle begins .. don't trust it too much
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sscanf( c, "(%g %g %g)", &wt[i][0], &wt[i][1], &wt[i][2] );
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}
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else{
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break;
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}
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}
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numpoints = i;
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}
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}
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void CWindingMsg::saxCharacters( message_info_t *ctx, const xmlChar *ch, int len ){
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if ( EPointState == WINDING_MESSAGE ) {
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message.write( reinterpret_cast<const char*>( ch ), len );
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}
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else
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{
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ASSERT_MESSAGE( EPointState == WINDING_WINDING, "FEEDBACK PARSE ERROR" );
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winding.write( reinterpret_cast<const char*>( ch ), len );
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}
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}
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IGL2DWindow* CWindingMsg::Highlight(){
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return this;
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}
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void CWindingMsg::DropHighlight(){
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}
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void CWindingMsg::Draw2D( VIEWTYPE vt ){
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int i;
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NDIM1NDIM2( vt )
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gl().glColor3f( 1.0f,0.f,0.0f );
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gl().glPointSize( 4 );
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gl().glBegin( GL_POINTS );
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for ( i = 0; i < numpoints; i++ )
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gl().glVertex2f( wt[i][nDim1], wt[i][nDim2] );
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gl().glEnd();
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gl().glPointSize( 1 );
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gl().glEnable( GL_BLEND );
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gl().glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
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gl().glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
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gl().glColor4f( 0.133f,0.4f,1.0f,0.5f );
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gl().glBegin( GL_POLYGON );
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for ( i = 0; i < numpoints; i++ )
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gl().glVertex2f( wt[i][nDim1], wt[i][nDim2] );
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gl().glEnd();
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gl().glDisable( GL_BLEND );
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}
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// triggered when the user selects an entry in the feedback box
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void CDbgDlg::feedback_selection_changed( QTreeWidgetItem *current ){
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DropHighlight();
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if( current != nullptr ){
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SetHighlight( m_clist->indexOfTopLevelItem( current ) );
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}
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}
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void CDbgDlg::DropHighlight(){
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if ( m_pHighlight != 0 ) {
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m_pHighlight->DropHighlight();
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m_pHighlight = 0;
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m_pDraw2D = 0;
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}
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}
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void CDbgDlg::SetHighlight( std::size_t row ){
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if ( ISAXHandler *h = m_feedbackElements.at( row ) ) {
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m_pDraw2D = h->Highlight();
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m_pHighlight = h;
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}
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}
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void CDbgDlg::Init(){
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DropHighlight();
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// free all the ISAXHandler*, clean it
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for( auto *e : m_feedbackElements )
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e->Release();
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m_feedbackElements.clear();
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if ( m_clist != NULL ) {
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m_clist->clear();
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}
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}
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void CDbgDlg::Push( ISAXHandler *pHandler ){
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// push in the list
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m_feedbackElements.push_back( pHandler );
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if ( GetWidget() == 0 ) {
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Create( MainFrame_getWindow() );
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}
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// put stuff in the list
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m_clist->clear();
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for ( auto *element : m_feedbackElements )
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{
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auto *item = new QTreeWidgetItem( m_clist );
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item->setText( 0, element->getName() );
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}
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ShowDlg();
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}
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void CDbgDlg::BuildDialog(){
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GetWidget()->setWindowTitle( "Q3Map debug window" );
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auto *tree = m_clist = new QTreeWidget;
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( new QVBoxLayout( GetWidget() ) )->addWidget( tree );
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tree->setColumnCount( 1 );
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tree->setUniformRowHeights( true ); // optimization
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tree->setHorizontalScrollBarPolicy( Qt::ScrollBarPolicy::ScrollBarAlwaysOff );
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tree->setSizeAdjustPolicy( QAbstractScrollArea::SizeAdjustPolicy::AdjustToContents ); // scroll area will inherit column size
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tree->header()->setStretchLastSection( false ); // non greedy column sizing
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tree->header()->setSectionResizeMode( QHeaderView::ResizeMode::ResizeToContents ); // no text elision
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tree->setHeaderHidden( true );
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tree->setRootIsDecorated( false );
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tree->setEditTriggers( QAbstractItemView::EditTrigger::NoEditTriggers );
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QObject::connect( tree, &QTreeWidget::currentItemChanged, [this]( QTreeWidgetItem *current ){ feedback_selection_changed( current ); } );
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}
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