/* ------------------------------------------------------------------------------- Copyright (C) 1999-2007 id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA ---------------------------------------------------------------------------------- This code has been altered significantly from its original form, to support several games based on the Quake III Arena engine, in the form of "Q3Map2." ------------------------------------------------------------------------------- */ /* dependencies */ #include "q3map2.h" void RemovePortalFromNode( portal_t *portal, node_t *l ); node_t *NodeForPoint( node_t *node, const Vector3& origin ){ while ( node->planenum != PLANENUM_LEAF ) { if ( plane3_distance_to_point( mapplanes[node->planenum].plane, origin ) >= 0 ) { node = node->children[0]; } else{ node = node->children[1]; } } return node; } /* ============= FreeTreePortals_r ============= */ void FreeTreePortals_r( node_t *node ){ portal_t *p, *nextp; int s; // free children if ( node->planenum != PLANENUM_LEAF ) { FreeTreePortals_r( node->children[0] ); FreeTreePortals_r( node->children[1] ); } // free portals for ( p = node->portals; p; p = nextp ) { s = ( p->nodes[1] == node ); nextp = p->next[s]; RemovePortalFromNode( p, p->nodes[!s] ); FreePortal( p ); } node->portals = NULL; } /* ============= FreeTree_r ============= */ void FreeTree_r( node_t *node ){ // free children if ( node->planenum != PLANENUM_LEAF ) { FreeTree_r( node->children[0] ); FreeTree_r( node->children[1] ); } // free bspbrushes FreeBrushList( node->brushlist ); // free the node if ( node->volume ) { FreeBrush( node->volume ); } free( node ); } /* ============= FreeTree ============= */ void FreeTree( tree_t *tree ){ FreeTreePortals_r( tree->headnode ); FreeTree_r( tree->headnode ); free( tree ); } //=============================================================== void PrintTree_r( node_t *node, int depth ){ for ( int i = 0; i < depth; i++ ) Sys_Printf( " " ); if ( node->planenum == PLANENUM_LEAF ) { if ( !node->brushlist ) { Sys_Printf( "NULL\n" ); } else { for ( const brush_t *bb = node->brushlist; bb; bb = bb->next ) Sys_Printf( "%d ", bb->original->brushNum ); Sys_Printf( "\n" ); } return; } const plane_t& plane = mapplanes[node->planenum]; Sys_Printf( "#%d (%5.2f %5.2f %5.2f):%5.2f\n", node->planenum, plane.normal()[0], plane.normal()[1], plane.normal()[2], plane.dist() ); PrintTree_r( node->children[0], depth + 1 ); PrintTree_r( node->children[1], depth + 1 ); }