/* ------------------------------------------------------------------------------- Copyright (C) 1999-2007 id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #pragma once class ShaderTextCollector { int oldScriptLine = -1; int tabDepth = 0; void indent() { for ( int i = 0; i < tabDepth; ++i ) text << '\t'; } public: StringOutputStream text; void tokenAppend() { /* pre-tabstops */ if ( strEqual( token, "}" ) ) { tabDepth--; if( tabDepth < 0 ) Sys_Warning( "tabDepth < 0 in shader\n%s", text.c_str() ); } /* new line or append? */ if( strEqual( token, "}" ) || strEqual( token, "{" ) ){ // special case: always on separate line text << '\n'; indent(); oldScriptLine = -1; // trigger new line for the next token } else if ( oldScriptLine != scriptline ) { oldScriptLine = scriptline; text << '\n'; indent(); } else{ text << ' '; } text << token; /* post-tabstops */ if ( strEqual( token, "{" ) ) { tabDepth++; if( tabDepth > 2 ) Sys_Warning( "tabDepth > 2 in shader\n%s", text.c_str() ); } } bool GetToken( bool crossline ){ const bool r = ::GetToken( crossline ); if ( r && !strEmpty( token ) ) { tokenAppend(); } return r; } void clear() { text.clear(); oldScriptLine = -1; // 'scriptline' is not very reliable, thus some deduction; 1st line will be new line consistently tabDepth = 0; } };