developer documentation for NetRadiant-custom ====================================== getting the source ================== The latest source is available from the git repository. https://github.com/Garux/netradiant-custom.git The git client can be obtained from the Subversion site. http://git-scm.org To get a copy of the source using the commandline git client: Change the current directory to the desired location for the source. git clone https://github.com/Garux/netradiant-custom.git cd netradiant-custom Linux(using X-windows) ====================== environment: - gcc >= version 3.1 (preferably) - GNU make - svn >= 1.1 (some build steps use svn) dependencies: - gtk+ >= 2.4.0 (requires glib, atk, pango, iconv, etc) - gtkglext >= 1.0.0 (requires opengl) - libxml2 >= 2.0.0 - zlib >= 1.2.0 (for archivezip module) - libpng >= 1.2.0 (for imagepng module) build: run 'make' run: Execute 'install/radiant.x86' OSX(using X-windows) ==================== environment: - OS X 10.5 or 10.6 - Xcode developer tools installed (OSX DVD) - X11 (from the OS X DVD) - MacPorts or fink or homebrew installed - the following packages installed: Macports (reported as working in 10.15.3): gtkglext pkgconfig glib2-devel libxml2 gtk2 pango atk gettext wget Fink: gtkglext1 pkgconfig glib2-dev libxml2 gtk+2 gtk+2-dev pango1-xft2-ft219-dev atk1 gettext-dev wget homebrew (does not work due to X11->Quartz switch, requires patched gtkglext): gtk+ gtkglext build: run 'make' homebrew build: run 'export PKG_CONFIG_PATH=/usr/local/lib/pkgconfig:/opt/X11/lib/pkgconfig make' run: Switch into the install folder, and run NetRadiant.app Win32 (using MSYS2)(recommended) ================== environment: - MSYS2 (http://www.msys2.org/) - from msys2_shell: pacman -S --needed base-devel 32 bit: pacman -S --needed mingw-w64-i686-{toolchain,gtk2,gtkglext} 64 bit: pacman -S mingw-w64-x86_64-{toolchain,gtk2,gtkglext} these are only strictly required for gamepacks: pacman -S --needed unzip svn git build: - Start respective mingw shell - Switch to the directory with NetRadiant-custom source - Typical release build: make MAKEFILE_CONF=msys2-Makefile.conf BUILD=release -j$(nproc) - Typical developer's build: make MAKEFILE_CONF=msys2-Makefile.conf DEPENDENCIES_CHECK=off DOWNLOAD_GAMEPACKS=no INSTALL_DLLS=no BUILD=debug RADIANT_ABOUTMSG="NetRadiant custom dev build" -j$(nproc) run: - in the "install" directory, double click netradiant.exe Win32 (using MinGW) ================== environment: - MinGW (http://www.mingw.org/wiki/Getting_Started) Install this to c:\mingw, and select the components C compiler, C++ compiler and MSYS Basic System - Start the MSYS shell once, then exit it - Prepackaged Radiant dependencies (Gtk and other stuff): http://www.icculus.org/netradiant/files/netradiant-dependencies-mingw32-20101211-7z.exe Extract this one to c:\mingw\msys\1.0\home\username (if you do this with 7zip, keep the "netradiant-dependencies-mingw32" folder name of the contents) - now download the source from the MSYS shell, if you don't already have it: ~/netradiant-dependencies-mingw32/util/bin/git clone git://git.icculus.org/divverent/netradiant.git build: - Start the MSYS shell - Switch to the directory with NetRadiant-custom source - make MAKEFILE_CONF=mingw-Makefile.conf run: - in the "install" directory, double click netradiant.exe - if you get a DLL not found error, copy the DLL from either c:\mingw\bin or from c:\mingw\msys\1.0\bin to the "install" directory