/* PrtView plugin for GtkRadiant Copyright (C) 2001 Geoffrey Dewan, Loki software and qeradiant.com This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "portals.h" #include #include #ifndef __APPLE__ #include #endif #include #include "iglrender.h" #include "cullable.h" #include "prtview.h" #define LINE_BUF 4096 CPortals portals; CPortalsRender render; CBspPortal::CBspPortal(){ } CBspPortal::~CBspPortal(){ } bool CBspPortal::Build( char *def ){ char *c = def; unsigned int point_count; int dummy1, dummy2; int res_cnt = 0; if ( portals.hint_flags ) { res_cnt = sscanf( def, "%u %d %d %d", &point_count, &dummy1, &dummy2, (int *)&hint ); } else { sscanf( def, "%u", &point_count ); hint = false; } if ( point_count < 3 || ( portals.hint_flags && res_cnt < 4 ) ) { return false; } point.resize( point_count ); inner_point.reserve( point_count ); for ( auto& p : point ) { for (; *c != 0 && *c != '('; c++ ){}; if ( *c == 0 ) { return false; } c++; sscanf( c, "%f %f %f", &p.x(), &p.y(), &p.z() ); center += p; if ( &p == &point.front() ) { min = p; max = p; } else { for ( size_t i = 0; i < 3; ++i ) { min[i] = std::min( min[i], p[i] ); max[i] = std::max( max[i], p[i] ); } } } center /= point.size(); for ( const auto& p : point ) { inner_point.push_back( ( center * 0.01f ) + ( p * 0.99f ) ); } fp_color_random[0] = ( rand() & 0xff ) / 255.0f; fp_color_random[1] = ( rand() & 0xff ) / 255.0f; fp_color_random[2] = ( rand() & 0xff ) / 255.0f; fp_color_random[3] = 1.0f; return true; } CPortals::CPortals(){ } CPortals::~CPortals(){ } void CPortals::Purge(){ portal.clear(); /* delete[] node; node = NULL; node_count = 0; */ } void CPortals::Load(){ char buf[LINE_BUF + 1]; unsigned int portal_count, node_count; memset( buf, 0, LINE_BUF + 1 ); Purge(); globalOutputStream() << MSG_PREFIX "Loading portal file " << fn << ".\n"; FILE *in; in = fopen( fn.c_str(), "rt" ); if ( in == NULL ) { globalErrorStream() << " ERROR - could not open file.\n"; return; } #define GETLINE \ if ( !fgets( buf, LINE_BUF, in ) ) { \ fclose( in ); \ globalErrorStream() << " ERROR - File ended prematurely.\n"; \ return; \ } GETLINE; if ( strncmp( "PRT1-AM", buf, 7 ) == 0 ) { format = PRT1AM; } else if ( strncmp( "PRT1", buf, 4 ) == 0 ) { format = PRT1; } else if ( strncmp( "PRT2", buf, 4 ) == 0 ) { format = PRT2; } else { fclose( in ); globalErrorStream() << " ERROR - File header indicates wrong file type (should be \"PRT1\" or \"PRT2\" or \"PRT1-AM\").\n"; return; } switch ( format ) { case PRT1: { GETLINE; //leafs count https://github.com/kduske/TrenchBroom/issues/1157 //clusters in q3 sscanf( buf, "%u", &node_count ); GETLINE; //portals count sscanf( buf, "%u", &portal_count ); } break; case PRT2: { GETLINE; //leafs count sscanf( buf, "%u", &node_count ); GETLINE; //clusters count GETLINE; //portals count sscanf( buf, "%u", &portal_count ); } break; case PRT1AM: { GETLINE; //clusters count GETLINE; //portals count sscanf( buf, "%u", &portal_count ); GETLINE; //leafs count sscanf( buf, "%u", &node_count ); } break; } /* if(node_count > 0xFFFF) { fclose(in); Purge(); globalErrorStream() << " ERROR - Extreme number of nodes, aborting.\n"; return; } */ if ( portal_count > 0xFFFF ) { fclose( in ); globalErrorStream() << " ERROR - Extreme number of portals, aborting.\n"; return; } if ( portal_count == 0 ) { fclose( in ); globalErrorStream() << " ERROR - number of portals equals 0, aborting.\n"; return; } // node = new CBspNode[node_count]; portal.resize( portal_count ); unsigned test_vals_1, test_vals_2; hint_flags = false; for ( unsigned int n = 0; n < portal_count; ) { if ( !fgets( buf, LINE_BUF, in ) ) { fclose( in ); Purge(); globalErrorStream() << " ERROR - Could not find information for portal number " << n + 1 << " of " << portal_count << ".\n"; return; } if ( !portal[n].Build( buf ) ) { if ( 0 == n && sscanf( buf, "%d %d", &test_vals_1, &test_vals_2 ) == 1 ) { // skip additional counts of later data, not needed // We can count on hint flags being in the file hint_flags = true; continue; } fclose( in ); globalErrorStream() << " ERROR - Information for portal number " << n + 1 << " of " << portal_count << " is not formatted correctly.\n"; Purge(); return; } ++n; } fclose( in ); globalOutputStream() << " " << portal_count << " portals read in.\n"; } #include "math/matrix.h" const char* g_state_solid = "$plugins/prtview/solid"; const char* g_state_solid_outline = "$plugins/prtview/solid_outline"; const char* g_state_wireframe = "$plugins/prtview/wireframe"; Shader* g_shader_solid = 0; Shader* g_shader_solid_outline = 0; Shader* g_shader_wireframe = 0; void Portals_constructShaders(){ OpenGLState state; GlobalOpenGLStateLibrary().getDefaultState( state ); state.m_state = RENDER_COLOURWRITE | RENDER_DEPTHWRITE; state.m_sort = OpenGLState::eSortOverlayFirst; state.m_linewidth = portals.width_2d; state.m_colour[0] = portals.fp_color_2d[0]; state.m_colour[1] = portals.fp_color_2d[1]; state.m_colour[2] = portals.fp_color_2d[2]; state.m_colour[3] = portals.fp_color_2d[3]; GlobalOpenGLStateLibrary().insert( g_state_wireframe, state ); GlobalOpenGLStateLibrary().getDefaultState( state ); state.m_state = RENDER_FILL | RENDER_BLEND | RENDER_COLOURWRITE | RENDER_COLOURCHANGE | RENDER_SMOOTH; switch ( portals.zbuffer ) { case 1: state.m_state |= RENDER_DEPTHTEST; break; case 2: break; default: state.m_state |= RENDER_DEPTHTEST; state.m_state |= RENDER_DEPTHWRITE; } if ( portals.fog ) { state.m_state |= RENDER_FOG; state.m_fog.mode = GL_EXP; state.m_fog.density = 0.001f; state.m_fog.start = 10.0f; state.m_fog.end = 10000.0f; state.m_fog.index = 0; state.m_fog.colour[0] = portals.fp_color_fog[0]; state.m_fog.colour[1] = portals.fp_color_fog[1]; state.m_fog.colour[2] = portals.fp_color_fog[2]; state.m_fog.colour[3] = portals.fp_color_fog[3]; } GlobalOpenGLStateLibrary().insert( g_state_solid, state ); GlobalOpenGLStateLibrary().getDefaultState( state ); state.m_state = RENDER_COLOURWRITE | RENDER_DEPTHWRITE; state.m_sort = OpenGLState::eSortOverlayFirst; state.m_linewidth = portals.width_3d; state.m_colour[0] = portals.fp_color_3d[0]; state.m_colour[1] = portals.fp_color_3d[1]; state.m_colour[2] = portals.fp_color_3d[2]; state.m_colour[3] = portals.fp_color_3d[3]; switch ( portals.zbuffer ) { case 1: state.m_state |= RENDER_DEPTHTEST; break; case 2: break; default: state.m_state |= RENDER_DEPTHTEST; state.m_state |= RENDER_DEPTHWRITE; } if ( portals.fog ) { state.m_state |= RENDER_FOG; state.m_fog.mode = GL_EXP; state.m_fog.density = 0.001f; state.m_fog.start = 10.0f; state.m_fog.end = 10000.0f; state.m_fog.index = 0; state.m_fog.colour[0] = portals.fp_color_fog[0]; state.m_fog.colour[1] = portals.fp_color_fog[1]; state.m_fog.colour[2] = portals.fp_color_fog[2]; state.m_fog.colour[3] = portals.fp_color_fog[3]; } GlobalOpenGLStateLibrary().insert( g_state_solid_outline, state ); g_shader_solid = GlobalShaderCache().capture( g_state_solid ); g_shader_solid_outline = GlobalShaderCache().capture( g_state_solid_outline ); g_shader_wireframe = GlobalShaderCache().capture( g_state_wireframe ); } void Portals_destroyShaders(){ GlobalShaderCache().release( g_state_solid ); GlobalShaderCache().release( g_state_solid_outline ); GlobalShaderCache().release( g_state_wireframe ); GlobalOpenGLStateLibrary().erase( g_state_solid ); GlobalOpenGLStateLibrary().erase( g_state_solid_outline ); GlobalOpenGLStateLibrary().erase( g_state_wireframe ); } void Portals_shadersChanged(){ Portals_destroyShaders(); portals.FixColors(); Portals_constructShaders(); } void CPortals::FixColors(){ fp_color_2d[0] = RGB_UNPACK_R( color_2d ) / 255.0f; fp_color_2d[1] = RGB_UNPACK_G( color_2d ) / 255.0f; fp_color_2d[2] = RGB_UNPACK_B( color_2d ) / 255.0f; fp_color_2d[3] = 1.0f; fp_color_3d[0] = RGB_UNPACK_R( color_3d ) / 255.0f; fp_color_3d[1] = RGB_UNPACK_G( color_3d ) / 255.0f; fp_color_3d[2] = RGB_UNPACK_B( color_3d ) / 255.0f; fp_color_3d[3] = 1.0f; fp_color_fog[0] = RGB_UNPACK_R( color_fog ) / 255.0f; fp_color_fog[1] = RGB_UNPACK_G( color_fog ) / 255.0f; fp_color_fog[2] = RGB_UNPACK_B( color_fog ) / 255.0f; fp_color_fog[3] = 1.0f; } void CPortalsRender::renderWireframe( Renderer& renderer, const VolumeTest& volume ) const { if ( !portals.show_2d || portals.portal.empty() ) { return; } renderer.SetState( g_shader_wireframe, Renderer::eWireframeOnly ); renderer.addRenderable( m_drawWireframe, g_matrix4_identity ); } void CPortalsDrawWireframe::render( RenderStateFlags state ) const { for ( const auto& prt : portals.portal ) { gl().glBegin( GL_LINE_LOOP ); for ( const auto& p : prt.point ) gl().glVertex3fv( p.data() ); gl().glEnd(); } } CubicClipVolume calculateCubicClipVolume( const Matrix4& viewproj ){ CubicClipVolume clip; clip.cam = vector4_projected( matrix4_transformed_vector4( matrix4_full_inverse( viewproj ), Vector4( 0, 0, -1, 1 ) ) ); clip.min = clip.cam + Vector3( portals.clip_range ); clip.max = clip.cam - Vector3( portals.clip_range ); return clip; } void CPortalsRender::renderSolid( Renderer& renderer, const VolumeTest& volume ) const { if ( !portals.show_3d || portals.portal.empty() ) { return; } CubicClipVolume clip = calculateCubicClipVolume( matrix4_multiplied_by_matrix4( volume.GetProjection(), volume.GetModelview() ) ); if ( portals.polygons ) { renderer.SetState( g_shader_solid, Renderer::eWireframeOnly ); renderer.SetState( g_shader_solid, Renderer::eFullMaterials ); m_drawSolid.clip = clip; renderer.addRenderable( m_drawSolid, g_matrix4_identity ); } if ( portals.lines ) { renderer.SetState( g_shader_solid_outline, Renderer::eWireframeOnly ); renderer.SetState( g_shader_solid_outline, Renderer::eFullMaterials ); m_drawSolidOutline.clip = clip; renderer.addRenderable( m_drawSolidOutline, g_matrix4_identity ); } } void CPortalsDrawSolid::render( RenderStateFlags state ) const { const float opacity = portals.opacity_3d / 100.0f; if ( portals.zbuffer != 0 ) { portals.portal_sort.clear(); portals.portal_sort.reserve( portals.portal.size() ); for ( auto& prt : portals.portal ) { prt.dist = vector3_length_squared( clip.cam - prt.center ); portals.portal_sort.push_back( &prt ); } std::sort( portals.portal_sort.begin(), portals.portal_sort.end(), []( const CBspPortal *a, const CBspPortal *b ){ return a->dist < b->dist; } ); for ( const auto prt : portals.portal_sort ) { if( ( !prt->hint && portals.draw_nonhints ) || ( prt->hint && portals.draw_hints ) ) { if ( portals.clip ) { if ( clip.min[0] < prt->min[0] || clip.min[1] < prt->min[1] || clip.min[2] < prt->min[2] || clip.max[0] > prt->max[0] || clip.max[1] > prt->max[1] || clip.max[2] > prt->max[2] ) continue; } gl().glColor4f( prt->fp_color_random[0], prt->fp_color_random[1], prt->fp_color_random[2], opacity ); gl().glBegin( GL_POLYGON ); for ( const auto& p : prt->point ) gl().glVertex3fv( p.data() ); gl().glEnd(); } } } else { for ( const auto& prt : portals.portal ) { if( ( !prt.hint && portals.draw_nonhints ) || ( prt.hint && portals.draw_hints ) ) { if ( portals.clip ) { if ( clip.min[0] < prt.min[0] || clip.min[1] < prt.min[1] || clip.min[2] < prt.min[2] || clip.max[0] > prt.max[0] || clip.max[1] > prt.max[1] || clip.max[2] > prt.max[2] ) continue; } gl().glColor4f( prt.fp_color_random[0], prt.fp_color_random[1], prt.fp_color_random[2], opacity ); gl().glBegin( GL_POLYGON ); for ( const auto& p : prt.point ) gl().glVertex3fv( p.data() ); gl().glEnd(); } } } } void CPortalsDrawSolidOutline::render( RenderStateFlags state ) const { for ( const auto& prt : portals.portal ) { if( ( !prt.hint && portals.draw_nonhints ) || ( prt.hint && portals.draw_hints ) ) { if ( portals.clip ) { if ( clip.min[0] < prt.min[0] || clip.min[1] < prt.min[1] || clip.min[2] < prt.min[2] || clip.max[0] > prt.max[0] || clip.max[1] > prt.max[1] || clip.max[2] > prt.max[2] ) continue; } gl().glBegin( GL_LINE_LOOP ); for ( const auto& p : prt.inner_point ) gl().glVertex3fv( p.data() ); gl().glEnd(); } } }