/* Copyright (C) 1999-2006 Id Software, Inc. and contributors. For a list of contributors, see the accompanying CONTRIBUTORS file. This file is part of GtkRadiant. GtkRadiant is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. GtkRadiant is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GtkRadiant; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ #pragma once #include "qmath.h" #include using winding_t = std::vector; // index < w.size() inline size_t winding_next( const winding_t& w, size_t index ){ return ++index == w.size()? 0 : index; } // it < w.end() inline winding_t::iterator winding_next( winding_t& w, winding_t::iterator it ){ return ++it == w.end()? w.begin() : it; } #define MAX_POINTS_ON_WINDING 512 // you can define on_epsilon in the makefile as tighter #ifndef ON_EPSILON #define ON_EPSILON 0.1 #endif enum EPlaneSide { eSideFront = 0, //! in front of plane ---->| * eSideBack = 1, //! behind the plane -*-->| eSideOn = 2, eSideCross = 3, }; winding_t AllocWinding( int points ); float WindingArea( const winding_t& w ); Vector3 WindingCenter( const winding_t& w ); std::pair ClipWindingEpsilon( const winding_t& in, const Plane3f& plane, float epsilon ); // returns { front, back } windings pair std::pair ClipWindingEpsilonStrict( const winding_t& in, const Plane3f& plane, float epsilon ); // returns { front, back } windings pair winding_t ReverseWinding( const winding_t& w ); winding_t BaseWindingForPlane( const Plane3f& plane ); void CheckWinding( const winding_t& w ); Plane3f WindingPlane( const winding_t& w ); void RemoveColinearPoints( winding_t& w ); EPlaneSide WindingOnPlaneSide( const winding_t& w, const Plane3f& plane ); void WindingExtendBounds( const winding_t& w, MinMax& minmax ); void AddWindingToConvexHull( const winding_t& w, winding_t& hull, const Vector3& normal ); void ChopWindingInPlace( winding_t& w, const Plane3f& plane, float epsilon ); // frees the original if clipped void pw( const winding_t& w ); /////////////////////////////////////////////////////////////////////////////////////// // Below is double-precision stuff. This was initially needed by the base winding code // in q3map2 brush processing. /////////////////////////////////////////////////////////////////////////////////////// using winding_accu_t = std::vector; winding_accu_t BaseWindingForPlaneAccu( const Plane3& plane ); void ChopWindingInPlaceAccu( winding_accu_t& w, const Plane3& plane, float epsilon ); winding_t CopyWindingAccuToRegular( const winding_accu_t& w );