improved lightmap handling
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parent
b80d1ce478
commit
fa46a28662
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@ -43,6 +43,7 @@ ConvertSurface()
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converts a bsp drawsurface to an ase chunk
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converts a bsp drawsurface to an ase chunk
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*/
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*/
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int numLightmapsASE = 0;
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static void ConvertSurface( FILE *f, bspModel_t *model, int modelNum, bspDrawSurface_t *ds, int surfaceNum, vec3_t origin )
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static void ConvertSurface( FILE *f, bspModel_t *model, int modelNum, bspDrawSurface_t *ds, int surfaceNum, vec3_t origin )
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{
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{
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int i, v, face, a, b, c;
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int i, v, face, a, b, c;
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@ -162,7 +163,15 @@ static void ConvertSurface( FILE *f, bspModel_t *model, int modelNum, bspDrawSur
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fprintf( f, "\t*PROP_MOTIONBLUR\t0\r\n" );
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fprintf( f, "\t*PROP_MOTIONBLUR\t0\r\n" );
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fprintf( f, "\t*PROP_CASTSHADOW\t1\r\n" );
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fprintf( f, "\t*PROP_CASTSHADOW\t1\r\n" );
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fprintf( f, "\t*PROP_RECVSHADOW\t1\r\n" );
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fprintf( f, "\t*PROP_RECVSHADOW\t1\r\n" );
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fprintf( f, "\t*MATERIAL_REF\t%d\r\n", lightmapsAsTexcoord ? ds->lightmapNum : ds->shaderNum );
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if(lightmapsAsTexcoord)
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{
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if(ds->lightmapNum >= 0 && ds->lightmapNum < numLightmapsASE)
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fprintf( f, "\t*MATERIAL_REF\t%d\r\n", ds->lightmapNum );
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else
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Sys_Printf( "WARNING: lightmap %d out of range, not exporting\n", ds->lightmapNum );
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}
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else
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fprintf( f, "\t*MATERIAL_REF\t%d\r\n", ds->shaderNum );
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fprintf( f, "}\r\n" );
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fprintf( f, "}\r\n" );
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}
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}
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@ -293,6 +302,8 @@ static void ConvertLightmap( FILE *f, const char *base, int lightmapNum )
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fprintf( f, "\t\t*MATERIAL_SHADING Phong\r\n" );
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fprintf( f, "\t\t*MATERIAL_SHADING Phong\r\n" );
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/* print map info */
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/* print map info */
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if(lightmapNum >= 0)
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{
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fprintf( f, "\t\t*MAP_DIFFUSE\t{\r\n" );
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fprintf( f, "\t\t*MAP_DIFFUSE\t{\r\n" );
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fprintf( f, "\t\t\t*MAP_NAME\t\"lm_%04d\"\r\n", lightmapNum );
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fprintf( f, "\t\t\t*MAP_NAME\t\"lm_%04d\"\r\n", lightmapNum );
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fprintf( f, "\t\t\t*MAP_CLASS\t\"Bitmap\"\r\n");
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fprintf( f, "\t\t\t*MAP_CLASS\t\"Bitmap\"\r\n");
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@ -302,6 +313,7 @@ static void ConvertLightmap( FILE *f, const char *base, int lightmapNum )
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fprintf( f, "\t\t\t*BITMAP\t\"%s\\lm_%04d.tga\"\r\n", base, lightmapNum );
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fprintf( f, "\t\t\t*BITMAP\t\"%s\\lm_%04d.tga\"\r\n", base, lightmapNum );
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fprintf( f, "\t\t\t*BITMAP_FILTER\tPyramidal\r\n" );
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fprintf( f, "\t\t\t*BITMAP_FILTER\tPyramidal\r\n" );
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fprintf( f, "\t\t}\r\n" );
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fprintf( f, "\t\t}\r\n" );
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}
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fprintf( f, "\t}\r\n" );
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fprintf( f, "\t}\r\n" );
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}
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}
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@ -377,6 +389,7 @@ int ConvertBSPToASE( char *bspName )
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fprintf( f, "\t*MATERIAL_COUNT\t%d\r\n", lightmapCount );
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fprintf( f, "\t*MATERIAL_COUNT\t%d\r\n", lightmapCount );
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for( i = 0; i < lightmapCount; i++ )
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for( i = 0; i < lightmapCount; i++ )
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ConvertLightmap( f, base, i );
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ConvertLightmap( f, base, i );
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numLightmapsASE = lightmapCount;
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}
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}
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else
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else
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{
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{
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@ -43,6 +43,10 @@ ConvertSurface()
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converts a bsp drawsurface to an obj chunk
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converts a bsp drawsurface to an obj chunk
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*/
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*/
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int firstLightmap = 0;
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int lastLightmap = -1;
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static void ConvertLightmapToMTL( FILE *f, const char *base, int lightmapNum );
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int objVertexCount = 0;
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int objVertexCount = 0;
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int objLastShaderNum = -1;
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int objLastShaderNum = -1;
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static void ConvertSurfaceToOBJ( FILE *f, bspModel_t *model, int modelNum, bspDrawSurface_t *ds, int surfaceNum, vec3_t origin )
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static void ConvertSurfaceToOBJ( FILE *f, bspModel_t *model, int modelNum, bspDrawSurface_t *ds, int surfaceNum, vec3_t origin )
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@ -73,6 +77,16 @@ static void ConvertSurfaceToOBJ( FILE *f, bspModel_t *model, int modelNum, bspDr
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fprintf(f, "usemtl lm_%04d\r\n", ds->lightmapNum[0]);
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fprintf(f, "usemtl lm_%04d\r\n", ds->lightmapNum[0]);
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objLastShaderNum = ds->lightmapNum[0];
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objLastShaderNum = ds->lightmapNum[0];
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}
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}
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if(ds->lightmapNum[0] < firstLightmap)
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{
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Sys_Printf( "WARNING: lightmap %d out of range (exporting anyway)\n", ds->lightmapNum[0] );
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firstLightmap = ds->lightmapNum[0];
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}
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if(ds->lightmapNum[0] > lastLightmap)
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{
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Sys_Printf( "WARNING: lightmap %d out of range (exporting anyway)\n", ds->lightmapNum[0] );
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lastLightmap = ds->lightmapNum[0];
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}
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}
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}
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else
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else
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{
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{
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@ -179,6 +193,7 @@ static void ConvertLightmapToMTL( FILE *f, const char *base, int lightmapNum )
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{
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{
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/* print shader info */
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/* print shader info */
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fprintf( f, "newmtl lm_%04d\r\n", lightmapNum );
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fprintf( f, "newmtl lm_%04d\r\n", lightmapNum );
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if(lightmapNum >= 0)
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fprintf( f, "map_Kd %s\\lm_%04d.tga\r\n", base, lightmapNum );
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fprintf( f, "map_Kd %s\\lm_%04d.tga\r\n", base, lightmapNum );
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}
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}
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@ -248,8 +263,7 @@ int ConvertBSPToOBJ( char *bspName )
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break;
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break;
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fclose(tmp);
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fclose(tmp);
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}
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}
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for( i = 0; i < lightmapCount; i++ )
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lastLightmap = lightmapCount - 1;
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ConvertLightmapToMTL( fmtl, base, i );
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}
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}
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else
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else
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{
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{
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@ -287,6 +301,12 @@ int ConvertBSPToOBJ( char *bspName )
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ConvertModelToOBJ( f, model, modelNum, origin );
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ConvertModelToOBJ( f, model, modelNum, origin );
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}
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}
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if(lightmapsAsTexcoord)
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{
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for( i = firstLightmap; i <= lastLightmap; i++ )
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ConvertLightmapToMTL( fmtl, base, i );
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}
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/* close the file and return */
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/* close the file and return */
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fclose( f );
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fclose( f );
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fclose( fmtl );
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fclose( fmtl );
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