* -lessbrushes switch: less brushes when decompiling Q1, HL maps at the expense of texturing

This commit is contained in:
Garux 2023-01-18 21:36:11 +06:00
parent f43f9da361
commit f9bc21ab12
3 changed files with 8 additions and 0 deletions

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@ -116,6 +116,7 @@ List of options recognized by MBSPC:
noliquids don't write liquids to map
forcesidesvisible force all sides to be visible
grapplereach calculate grapple reachabilities
lessbrushes less brushes when decompiling Q1, HL maps at the expense of texturing
</tt>
</pre>

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@ -116,6 +116,7 @@ List of options recognized by MBSPC:
noliquids don't write liquids to map
forcesidesvisible force all sides to be visible
grapplereach calculate grapple reachabilities
lessbrushes less brushes when decompiling Q1, HL maps at the expense of texturing
</tt>
</pre>

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@ -707,6 +707,11 @@ int main (int argc, char **argv)
comp = COMP_BSP2MAP;
qfiles = GetArgumentFiles(argc, argv, &i, "bsp");
} //end else if
else if (!stricmp(argv[i], "-lessbrushes"))
{
lessbrushes = true;
Log_Print("lessbrushes = true\n");
} //end else if
else if (!stricmp(argv[i], "-bsp2aas"))
{
if (i + 1 >= argc) {i = 0; break;}
@ -1058,6 +1063,7 @@ int main (int argc, char **argv)
" nocsg = disables brush chopping\n"
" forcesidesvisible = force all sides to be visible\n"
" grapplereach = calculate grapple reachabilities\n"
" lessbrushes = less brushes when decompiling Q1, HL maps at the expense of texturing\n"
/* " glview = output a GL view\n"
" draw = enables drawing\n"