change texture lock default to true; remove weird user pref munging

This commit is contained in:
Rudolf Polzer 2010-11-04 14:55:43 +01:00
parent 288318d040
commit ec7957adec
2 changed files with 3 additions and 3 deletions

View File

@ -37,7 +37,7 @@ void Brush_textureChanged()
QuantiseFunc Face::m_quantise;
EBrushType Face::m_type;
EBrushType FacePlane::m_type;
bool g_brush_texturelock_enabled = false;
bool g_brush_texturelock_enabled = true;
EBrushType Brush::m_type;
double Brush::m_maxWorldCoord = 0;

View File

@ -2111,12 +2111,12 @@ public:
if(m_type == eBrushTypeQuake3BP || m_type == eBrushTypeDoom3 || m_type == eBrushTypeQuake4)
{
g_bp_globals.m_texdefTypeId = TEXDEFTYPEID_BRUSHPRIMITIVES;
g_brush_texturelock_enabled = true;
// g_brush_texturelock_enabled = true; // bad idea, this overrides user setting
}
else if(m_type == eBrushTypeHalfLife)
{
g_bp_globals.m_texdefTypeId = TEXDEFTYPEID_HALFLIFE;
g_brush_texturelock_enabled = true;
// g_brush_texturelock_enabled = true; // bad idea, this overrides user setting
}
Face::m_quantise = (m_type == eBrushTypeQuake) ? quantiseInteger : quantiseFloating;