binds...
swap paint and rect selectors:
	* M1 click: tunnel selector
	* shift + m1 drag: paint objects selection
	* ctrl + m1: select brush face
	* ctrl + m1 drag: paint faces selection
	* shift + m2: tunnel selector
	* shift + m2 drag: rectangular toggle selector
	* ctrl + m2: tunnel face selector
	* ctrl + m2 drag: rectangular selector of brush faces
	* alt + m2 drag: 2d zoom in/out
	* ctrl + m1: quick clipper mode (quits one after split done)
This commit is contained in:
Garux 2017-08-02 09:03:25 +03:00
parent fab6205991
commit e8686a54bf
2 changed files with 34 additions and 38 deletions

View File

@ -2783,13 +2783,8 @@ void deselectComponentsOrAll( bool components ){
void SelectPoint( const View& view, const float device_point[2], const float device_epsilon[2], RadiantSelectionSystem::EModifier modifier, bool face ){ void SelectPoint( const View& view, const float device_point[2], const float device_epsilon[2], RadiantSelectionSystem::EModifier modifier, bool face ){
//globalOutputStream() << device_point[0] << " " << device_point[1] << "\n"; //globalOutputStream() << device_point[0] << " " << device_point[1] << "\n";
#ifdef _DEBUG
ASSERT_MESSAGE( fabs( device_point[0] ) <= 1.0f && fabs( device_point[1] ) <= 1.0f, "point-selection error" ); ASSERT_MESSAGE( fabs( device_point[0] ) <= 1.0f && fabs( device_point[1] ) <= 1.0f, "point-selection error" );
#else
if( fabs( device_point[0] ) >= 1.0f || fabs( device_point[1] ) >= 1.0f ){
return;
}
#endif
if ( modifier == eReplace ) { if ( modifier == eReplace ) {
deselectComponentsOrAll( face ); deselectComponentsOrAll( face );
} }
@ -2869,13 +2864,17 @@ void SelectPoint( const View& view, const float device_point[2], const float dev
break; break;
case RadiantSelectionSystem::eSelect: case RadiantSelectionSystem::eSelect:
{ {
if( !( *selector.begin() ).second->isSelected() ){
( *selector.begin() ).second->setSelected( true ); ( *selector.begin() ).second->setSelected( true );
} }
}
break; break;
case RadiantSelectionSystem::eDeselect: case RadiantSelectionSystem::eDeselect:
{ {
if( ( *selector.begin() ).second->isSelected() ){
( *selector.begin() ).second->setSelected( false ); ( *selector.begin() ).second->setSelected( false );
} }
}
break; break;
default: default:
break; break;
@ -2888,13 +2887,7 @@ void SelectPoint( const View& view, const float device_point[2], const float dev
} }
bool SelectPoint_InitPaint( const View& view, const float device_point[2], const float device_epsilon[2], bool face ){ bool SelectPoint_InitPaint( const View& view, const float device_point[2], const float device_epsilon[2], bool face ){
#ifdef _DEBUG
ASSERT_MESSAGE( fabs( device_point[0] ) <= 1.0f && fabs( device_point[1] ) <= 1.0f, "point-selection error" ); ASSERT_MESSAGE( fabs( device_point[0] ) <= 1.0f && fabs( device_point[1] ) <= 1.0f, "point-selection error" );
#else
if( fabs( device_point[0] ) >= 1.0f || fabs( device_point[1] ) >= 1.0f ){
return true;
}
#endif
#if defined ( DEBUG_SELECTION ) #if defined ( DEBUG_SELECTION )
g_render_clipped.destroy(); g_render_clipped.destroy();
#endif #endif
@ -3574,12 +3567,13 @@ DeviceVector m_current;
DeviceVector m_epsilon; DeviceVector m_epsilon;
ModifierFlags m_state; ModifierFlags m_state;
bool m_mouse2; bool m_mouse2;
bool m_paintInitialized; bool m_mouseMoved;
bool m_mouseMovedWhilePressed;
bool m_paintSelect; bool m_paintSelect;
const View* m_view; const View* m_view;
RectangleCallback m_window_update; RectangleCallback m_window_update;
Selector_() : m_start( 0.0f, 0.0f ), m_current( 0.0f, 0.0f ), m_state( c_modifierNone ), m_mouse2( false ){ Selector_() : m_start( 0.0f, 0.0f ), m_current( 0.0f, 0.0f ), m_state( c_modifierNone ), m_mouse2( false ), m_mouseMoved( false ), m_mouseMovedWhilePressed( false ){
} }
void draw_area(){ void draw_area(){
@ -3592,11 +3586,11 @@ void testSelect( DeviceVector position ){
DeviceVector delta( position - m_start ); DeviceVector delta( position - m_start );
if ( fabs( delta.x() ) > m_epsilon.x() && fabs( delta.y() ) > m_epsilon.y() ) { if ( fabs( delta.x() ) > m_epsilon.x() && fabs( delta.y() ) > m_epsilon.y() ) {
DeviceVector delta( position - m_start ); DeviceVector delta( position - m_start );
getSelectionSystem().SelectArea( *m_view, &m_start[0], &delta[0], modifier, ( m_state & c_modifier_face ) != c_modifierNone ); //getSelectionSystem().SelectArea( *m_view, &m_start[0], &delta[0], modifier, ( m_state & c_modifier_face ) != c_modifierNone );
getSelectionSystem().SelectArea( *m_view, &m_start[0], &delta[0], RadiantSelectionSystem::eToggle, ( m_state & c_modifier_face ) != c_modifierNone );
} }
else else if( !m_mouseMovedWhilePressed ){
{ if ( modifier == RadiantSelectionSystem::eReplace && !m_mouseMoved ) {
if ( modifier == RadiantSelectionSystem::eReplace ) {
modifier = RadiantSelectionSystem::eCycle; modifier = RadiantSelectionSystem::eCycle;
} }
getSelectionSystem().SelectPoint( *m_view, &position[0], &m_epsilon[0], modifier, ( m_state & c_modifier_face ) != c_modifierNone ); getSelectionSystem().SelectPoint( *m_view, &position[0], &m_epsilon[0], modifier, ( m_state & c_modifier_face ) != c_modifierNone );
@ -3608,18 +3602,19 @@ void testSelect( DeviceVector position ){
} }
void testSelect_simpleM1( DeviceVector position ){ void testSelect_simpleM1( DeviceVector position ){
RadiantSelectionSystem::EModifier modifier = RadiantSelectionSystem::eReplace; /*RadiantSelectionSystem::EModifier modifier = RadiantSelectionSystem::eReplace;
DeviceVector delta( position - m_start ); DeviceVector delta( position - m_start );
if ( fabs( delta.x() ) < m_epsilon.x() && fabs( delta.y() ) < m_epsilon.y() ) { if ( fabs( delta.x() ) < m_epsilon.x() && fabs( delta.y() ) < m_epsilon.y() ) {
modifier = RadiantSelectionSystem::eCycle; modifier = RadiantSelectionSystem::eCycle;
} }
getSelectionSystem().SelectPoint( *m_view, &position[0], &m_epsilon[0], modifier, false ); getSelectionSystem().SelectPoint( *m_view, &position[0], &m_epsilon[0], modifier, false );*/
getSelectionSystem().SelectPoint( *m_view, &position[0], &m_epsilon[0], m_mouseMoved ? RadiantSelectionSystem::eReplace : RadiantSelectionSystem::eCycle, false );
m_start = m_current = device_constrained( position ); m_start = m_current = device_constrained( position );
} }
bool selecting() const { bool selecting() const {
return m_state != c_modifier_manipulator && !m_mouse2; return m_state != c_modifier_manipulator && m_mouse2;
} }
void setState( ModifierFlags state ){ void setState( ModifierFlags state ){
@ -3643,31 +3638,27 @@ void modifierDisable( ModifierFlags type ){
void mouseDown( DeviceVector position ){ void mouseDown( DeviceVector position ){
m_start = m_current = device_constrained( position ); m_start = m_current = device_constrained( position );
m_paintInitialized = false; if( !m_mouse2 && m_state != c_modifierNone ){
m_paintSelect = getSelectionSystem().SelectPoint_InitPaint( *m_view, &position[0], &m_epsilon[0], ( m_state & c_modifier_face ) != c_modifierNone );
}
} }
void mouseMoved( DeviceVector position ){ void mouseMoved( DeviceVector position ){
m_current = device_constrained( position ); m_current = device_constrained( position );
if( !m_mouse2 ){ m_mouseMovedWhilePressed = true;
if( m_mouse2 ){
draw_area(); draw_area();
} }
else if( m_paintInitialized ){ else if( m_state != c_modifier_manipulator ){
getSelectionSystem().SelectPoint( *m_view, &position[0], &m_epsilon[0], getSelectionSystem().SelectPoint( *m_view, &m_current[0], &m_epsilon[0],
m_paintSelect ? RadiantSelectionSystem::eSelect : RadiantSelectionSystem::eDeselect, m_paintSelect ? RadiantSelectionSystem::eSelect : RadiantSelectionSystem::eDeselect,
( m_state & c_modifier_face ) != c_modifierNone ); ( m_state & c_modifier_face ) != c_modifierNone );
} }
else{
DeviceVector delta( position - m_start );
if ( fabs( delta.x() ) > m_epsilon.x() || fabs( delta.y() ) > m_epsilon.y() ) {
m_paintSelect = getSelectionSystem().SelectPoint_InitPaint( *m_view, &position[0], &m_epsilon[0], ( m_state & c_modifier_face ) != c_modifierNone );
m_paintInitialized = true;
}
}
} }
typedef MemberCaller1<Selector_, DeviceVector, &Selector_::mouseMoved> MouseMovedCaller; typedef MemberCaller1<Selector_, DeviceVector, &Selector_::mouseMoved> MouseMovedCaller;
void mouseUp( DeviceVector position ){ void mouseUp( DeviceVector position ){
if( !m_paintInitialized ){ if( m_mouse2 ){
testSelect( device_constrained( position ) ); testSelect( device_constrained( position ) );
} }
else{ else{
@ -3744,6 +3735,7 @@ void onSizeChanged( int width, int height ){
void onMouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){ void onMouseDown( const WindowVector& position, ButtonIdentifier button, ModifierFlags modifiers ){
if ( button == c_button_select || ( button == c_button_select2 && modifiers != c_modifierNone ) ) { if ( button == c_button_select || ( button == c_button_select2 && modifiers != c_modifierNone ) ) {
m_mouse_down = true; m_mouse_down = true;
//m_selector.m_mouseMoved = false;
DeviceVector devicePosition( window_to_normalised_device( position, m_width, m_height ) ); DeviceVector devicePosition( window_to_normalised_device( position, m_width, m_height ) );
if ( modifiers == c_modifier_manipulator && m_manipulator.mouseDown( devicePosition ) ) { if ( modifiers == c_modifier_manipulator && m_manipulator.mouseDown( devicePosition ) ) {
@ -3752,13 +3744,13 @@ void onMouseDown( const WindowVector& position, ButtonIdentifier button, Modifie
} }
else else
{ {
m_selector.mouseDown( devicePosition );
if ( button == c_button_select ) { if ( button == c_button_select ) {
m_selector.m_mouse2 = false; m_selector.m_mouse2 = false;
} }
else{ else{
m_selector.m_mouse2 = true; m_selector.m_mouse2 = true;
} }
m_selector.mouseDown( devicePosition );
g_mouseMovedCallback.insert( MouseEventCallback( Selector_::MouseMovedCaller( m_selector ) ) ); g_mouseMovedCallback.insert( MouseEventCallback( Selector_::MouseMovedCaller( m_selector ) ) );
g_mouseUpCallback.insert( MouseEventCallback( Selector_::MouseUpCaller( m_selector ) ) ); g_mouseUpCallback.insert( MouseEventCallback( Selector_::MouseUpCaller( m_selector ) ) );
} }
@ -3779,6 +3771,7 @@ void onMouseDown( const WindowVector& position, ButtonIdentifier button, Modifie
} }
} }
void onMouseMotion( const WindowVector& position, ModifierFlags modifiers ){ void onMouseMotion( const WindowVector& position, ModifierFlags modifiers ){
m_selector.m_mouseMoved = true;
if ( m_mouse_down && !g_mouseMovedCallback.empty() ) { if ( m_mouse_down && !g_mouseMovedCallback.empty() ) {
g_mouseMovedCallback.get() ( window_to_normalised_device( position, m_width, m_height ) ); g_mouseMovedCallback.get() ( window_to_normalised_device( position, m_width, m_height ) );
} }
@ -3791,10 +3784,13 @@ void onMouseUp( const WindowVector& position, ButtonIdentifier button, ModifierF
} }
//L button w/o scene changed = tunnel selection //L button w/o scene changed = tunnel selection
if( !getSelectionSystem().m_undo_begun && modifiers == c_modifierNone && button == c_button_select && if( !getSelectionSystem().m_undo_begun && modifiers == c_modifierNone && button == c_button_select &&
//( !m_selector.m_mouseMoved || !m_mouse_down ) &&
( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent || GlobalSelectionSystem().ManipulatorMode() != SelectionSystem::eDrag ) ){ ( GlobalSelectionSystem().Mode() != SelectionSystem::eComponent || GlobalSelectionSystem().ManipulatorMode() != SelectionSystem::eDrag ) ){
m_selector.testSelect_simpleM1( window_to_normalised_device( position, m_width, m_height ) ); m_selector.testSelect_simpleM1( device_constrained( window_to_normalised_device( position, m_width, m_height ) ) );
} }
getSelectionSystem().m_undo_begun = false; getSelectionSystem().m_undo_begun = false;
m_selector.m_mouseMoved = false;
m_selector.m_mouseMovedWhilePressed = false;
} }
void onModifierDown( ModifierFlags type ){ void onModifierDown( ModifierFlags type ){
m_selector.modifierEnable( type ); m_selector.modifierEnable( type );

View File

@ -933,7 +933,7 @@ unsigned int Clipper_buttons(){
} }
unsigned int Clipper_quick_buttons(){ unsigned int Clipper_quick_buttons(){
return RAD_RBUTTON | RAD_CONTROL; return RAD_LBUTTON | RAD_CONTROL;
} }
void XYWnd::DropClipPoint( int pointx, int pointy ){ void XYWnd::DropClipPoint( int pointx, int pointy ){