clean up the reload-if-failed code
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182f62c459
commit
e1ed914df2
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@ -1032,29 +1032,28 @@ void Map_LoadFile (const char *filename)
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globalOutputStream() << "Loading map from " << filename << "\n";
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globalOutputStream() << "Loading map from " << filename << "\n";
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ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Loading Map");
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ScopeDisableScreenUpdates disableScreenUpdates("Processing...", "Loading Map");
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g_map.m_name = filename;
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Map_UpdateTitle(g_map);
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{
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{
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ScopeTimer timer("map load");
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ScopeTimer timer("map load");
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g_map.m_resource = GlobalReferenceCache().capture(g_map.m_name.c_str());
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const MapFormat* format = NULL;
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const char* moduleName = findModuleName(&GlobalFiletypes(), MapFormat::Name(), path_get_extension(filename));
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if(string_not_empty(moduleName))
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format = ReferenceAPI_getMapModules().findModule(moduleName);
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const MapFormat* format = ReferenceAPI_getMapModules().findModule("mapq3");
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for(int i = 0; i < Brush_toggleFormatCount(); ++i)
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format->wrongFormat = false;
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g_map.m_resource->attach(g_map);
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if(format->wrongFormat)
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{
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{
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// try toggling BrushPrimitives
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if(i)
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for(i = 1; i < Brush_toggleFormatCount(); ++i)
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{
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Map_Free();
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Map_Free();
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Brush_toggleFormat(i);
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Brush_toggleFormat(i);
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g_map.m_name = filename;
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g_map.m_name = filename;
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Map_UpdateTitle(g_map);
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Map_UpdateTitle(g_map);
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g_map.m_resource = GlobalReferenceCache().capture(g_map.m_name.c_str());
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g_map.m_resource = GlobalReferenceCache().capture(g_map.m_name.c_str());
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g_map.m_resource->attach(g_map);
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if(format)
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}
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format->wrongFormat = false;
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g_map.m_resource->attach(g_map);
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if(format)
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if(!format->wrongFormat)
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break;
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}
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}
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Node_getTraversable(GlobalSceneGraph().root())->traverse(entity_updateworldspawn());
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Node_getTraversable(GlobalSceneGraph().root())->traverse(entity_updateworldspawn());
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