actually activate -game xonotic in q3map2 :(
This commit is contained in:
parent
7b2ae7cf2f
commit
e0e905ce5d
|
|
@ -29,8 +29,8 @@ several games based on the Quake III Arena engine, in the form of "Q3Map2."
|
|||
|
||||
|
||||
/* marker */
|
||||
#ifndef GAME_NEXUIZ_H
|
||||
#define GAME_NEXUIZ_H
|
||||
#ifndef GAME_XONOTIC_H
|
||||
#define GAME_XONOTIC_H
|
||||
|
||||
|
||||
|
||||
|
|
@ -53,7 +53,7 @@ game_t struct
|
|||
"xonotic", /* -game x */
|
||||
"data", /* default base game data dir */
|
||||
".xonotic", /* unix home sub-dir */
|
||||
"nexuiz", /* magic path word */
|
||||
"xonotic", /* magic path word */
|
||||
"scripts", /* shader directory */
|
||||
1048575, /* max lightmapped surface verts */
|
||||
1048575, /* max surface verts */
|
||||
|
|
|
|||
|
|
@ -1905,6 +1905,8 @@ Q_EXTERN game_t games[]
|
|||
,
|
||||
#include "game_nexuiz.h"/* most be after game_quake3.h as they share defines! */
|
||||
,
|
||||
#include "game_xonotic.h"/* most be after game_quake3.h as they share defines! */
|
||||
,
|
||||
#include "game_tremulous.h" /*LinuxManMikeC: must be after game_quake3.h, depends on #define's set in it */
|
||||
,
|
||||
#include "game_tenebrae.h"
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user