delete copy constructors and assignment operators explicitly
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6aa8e432f7
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dc5dea6d21
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@ -289,10 +289,10 @@ private:
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void size_decrement(){
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void size_decrement(){
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--m_size;
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--m_size;
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}
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}
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HashTable( const HashTable& other );
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HashTable& operator=( const HashTable& other );
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public:
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public:
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HashTable( const HashTable& other ) = delete; // not copyable
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HashTable& operator=( const HashTable& other ) = delete; // not assignable
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HashTable() : m_bucketCount( 0 ), m_buckets( 0 ), m_size( 0 ){
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HashTable() : m_bucketCount( 0 ), m_buckets( 0 ), m_size( 0 ){
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initialise();
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initialise();
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}
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}
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@ -81,9 +81,6 @@ class ToggleShown
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{
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{
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bool m_shownDeferred;
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bool m_shownDeferred;
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ToggleShown( const ToggleShown& other ); // NOT COPYABLE
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ToggleShown& operator=( const ToggleShown& other ); // NOT ASSIGNABLE
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static gboolean notify_visible( GtkWidget* widget, gpointer dummy, ToggleShown* self ){
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static gboolean notify_visible( GtkWidget* widget, gpointer dummy, ToggleShown* self ){
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/* destroy = notify::visible with visible = 0, thus let's filter it out */
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/* destroy = notify::visible with visible = 0, thus let's filter it out */
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if( gtk_main_level() > 0 ){ //== 0 at destroy time
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if( gtk_main_level() > 0 ){ //== 0 at destroy time
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@ -103,6 +100,9 @@ public:
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GtkWidget* m_widget;
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GtkWidget* m_widget;
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ToggleItem m_item;
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ToggleItem m_item;
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ToggleShown( const ToggleShown& other ) = delete; // NOT COPYABLE
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ToggleShown& operator=( const ToggleShown& other ) = delete; // NOT ASSIGNABLE
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ToggleShown( bool shown )
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ToggleShown( bool shown )
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: m_shownDeferred( shown ), m_widget( 0 ), m_item( ActiveCaller( *this ) ){
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: m_shownDeferred( shown ), m_widget( 0 ), m_item( ActiveCaller( *this ) ){
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}
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}
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@ -34,12 +34,13 @@ struct RGBAPixel
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class RGBAImage : public Image
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class RGBAImage : public Image
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{
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{
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RGBAImage( const RGBAImage& other );
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RGBAImage& operator=( const RGBAImage& other );
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public:
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public:
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RGBAPixel* pixels;
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RGBAPixel* pixels;
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unsigned int width, height;
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unsigned int width, height;
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RGBAImage( const RGBAImage& other ) = delete; // not copyable
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RGBAImage& operator=( const RGBAImage& other ) = delete; // not assignable
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RGBAImage( unsigned int _width, unsigned int _height )
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RGBAImage( unsigned int _width, unsigned int _height )
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: pixels( new RGBAPixel[_width * _height] ), width( _width ), height( _height ){
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: pixels( new RGBAPixel[_width * _height] ), width( _width ), height( _height ){
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}
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}
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@ -40,9 +40,6 @@ class ModelSkinKey : public ModuleObserver
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ModelSkin* m_skin;
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ModelSkin* m_skin;
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Callback m_skinChangedCallback;
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Callback m_skinChangedCallback;
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ModelSkinKey( const ModelSkinKey& );
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ModelSkinKey operator=( const ModelSkinKey& );
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void construct(){
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void construct(){
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m_skin = &GlobalModelSkinCache().capture( m_name.c_str() );
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m_skin = &GlobalModelSkinCache().capture( m_name.c_str() );
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m_skin->attach( *this );
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m_skin->attach( *this );
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@ -53,6 +50,9 @@ class ModelSkinKey : public ModuleObserver
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}
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}
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public:
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public:
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ModelSkinKey( const ModelSkinKey& ) = delete; // not copyable
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ModelSkinKey operator=( const ModelSkinKey& ) = delete; // not assignable
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ModelSkinKey( const Callback& skinChangedCallback ) : m_skinChangedCallback( skinChangedCallback ){
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ModelSkinKey( const Callback& skinChangedCallback ) : m_skinChangedCallback( skinChangedCallback ){
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construct();
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construct();
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}
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}
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@ -55,8 +55,6 @@ class NameKeys : public Entity::Observer, public Namespaced
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Namespace* m_namespace;
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Namespace* m_namespace;
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EntityKeyValues& m_entity;
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EntityKeyValues& m_entity;
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KeyIsNameFunc m_keyIsName;
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KeyIsNameFunc m_keyIsName;
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NameKeys( const NameKeys& other );
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NameKeys& operator=( const NameKeys& other );
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typedef std::map<CopiedString, EntityKeyValue*> KeyValues;
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typedef std::map<CopiedString, EntityKeyValue*> KeyValues;
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KeyValues m_keyValues;
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KeyValues m_keyValues;
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@ -86,6 +84,9 @@ class NameKeys : public Entity::Observer, public Namespaced
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}
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}
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}
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}
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public:
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public:
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NameKeys( const NameKeys& other ) = delete; // not copyable
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NameKeys& operator=( const NameKeys& other ) = delete; // not assignable
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NameKeys( EntityKeyValues& entity ) : m_namespace( 0 ), m_entity( entity ), m_keyIsName( Static<KeyIsName>::instance().m_keyIsName ){
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NameKeys( EntityKeyValues& entity ) : m_namespace( 0 ), m_entity( entity ), m_keyIsName( Static<KeyIsName>::instance().m_keyIsName ){
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m_entity.attach( *this );
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m_entity.attach( *this );
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}
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}
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@ -453,9 +453,6 @@ class PicoModelInstance :
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};
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};
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typedef Array<Remap> SurfaceRemaps;
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typedef Array<Remap> SurfaceRemaps;
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SurfaceRemaps m_skins;
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SurfaceRemaps m_skins;
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PicoModelInstance( const PicoModelInstance& );
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PicoModelInstance operator=( const PicoModelInstance& );
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public:
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public:
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typedef LazyStatic<TypeCasts> StaticTypeCasts;
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typedef LazyStatic<TypeCasts> StaticTypeCasts;
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@ -508,6 +505,9 @@ public:
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constructRemaps();
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constructRemaps();
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}
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}
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PicoModelInstance( const PicoModelInstance& ) = delete; // not copyable
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PicoModelInstance operator=( const PicoModelInstance& ) = delete; // not assignable
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PicoModelInstance( const scene::Path& path, scene::Instance* parent, PicoModel& picomodel ) :
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PicoModelInstance( const scene::Path& path, scene::Instance* parent, PicoModel& picomodel ) :
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Instance( path, parent, this, StaticTypeCasts::instance().get() ),
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Instance( path, parent, this, StaticTypeCasts::instance().get() ),
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m_picomodel( picomodel ),
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m_picomodel( picomodel ),
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@ -378,7 +378,7 @@ public:
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releaseShader();
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releaseShader();
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}
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}
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// copy-construction not supported
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// copy-construction not supported
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FaceShader( const FaceShader& other );
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FaceShader( const FaceShader& other ) = delete;
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void instanceAttach(){
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void instanceAttach(){
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m_instanced = true;
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m_instanced = true;
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@ -487,10 +487,6 @@ public:
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class FaceTexdef : public FaceShaderObserver
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class FaceTexdef : public FaceShaderObserver
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{
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{
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// not copyable
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FaceTexdef( const FaceTexdef& other );
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// not assignable
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FaceTexdef& operator=( const FaceTexdef& other );
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public:
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public:
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class SavedState
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class SavedState
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{
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{
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@ -511,6 +507,11 @@ public:
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bool m_projectionInitialised;
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bool m_projectionInitialised;
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bool m_scaleApplied;
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bool m_scaleApplied;
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// not copyable
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FaceTexdef( const FaceTexdef& other ) = delete;
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// not assignable
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FaceTexdef& operator=( const FaceTexdef& other ) = delete;
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FaceTexdef(
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FaceTexdef(
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FaceShader& shader,
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FaceShader& shader,
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const TextureProjection& projection,
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const TextureProjection& projection,
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@ -958,13 +959,13 @@ private:
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UndoObserver* m_undoable_observer;
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UndoObserver* m_undoable_observer;
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MapFile* m_map;
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MapFile* m_map;
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// assignment not supported
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Face& operator=( const Face& other );
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// copy-construction not supported
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Face( const Face& other );
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public:
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public:
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// assignment not supported
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Face& operator=( const Face& other ) = delete;
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// copy-construction not supported
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Face( const Face& other ) = delete;
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Face( FaceObserver* observer ) :
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Face( FaceObserver* observer ) :
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m_refcount( 0 ),
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m_refcount( 0 ),
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m_shader( texdef_name_default() ),
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m_shader( texdef_name_default() ),
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@ -1704,7 +1705,7 @@ public:
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}
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}
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// assignment not supported
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// assignment not supported
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Brush& operator=( const Brush& other );
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Brush& operator=( const Brush& other ) = delete;
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void setDoom3GroupOrigin( const Vector3& origin ){
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void setDoom3GroupOrigin( const Vector3& origin ){
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//globalOutputStream() << "func_static origin before: " << m_funcStaticOrigin << " after: " << origin << "\n";
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//globalOutputStream() << "func_static origin before: " << m_funcStaticOrigin << " after: " << origin << "\n";
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@ -3425,9 +3426,6 @@ class BrushInstance :
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const LightList* m_lightList;
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const LightList* m_lightList;
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BrushTransformModifier m_transform;
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BrushTransformModifier m_transform;
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BrushInstance( const BrushInstance& other ); // NOT COPYABLE
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BrushInstance& operator=( const BrushInstance& other ); // NOT ASSIGNABLE
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public:
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public:
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static Counter* m_counter;
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static Counter* m_counter;
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@ -3440,6 +3438,9 @@ public:
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STRING_CONSTANT( Name, "BrushInstance" );
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STRING_CONSTANT( Name, "BrushInstance" );
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BrushInstance( const BrushInstance& other ) = delete; // NOT COPYABLE
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BrushInstance& operator=( const BrushInstance& other ) = delete; // NOT ASSIGNABLE
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BrushInstance( const scene::Path& path, scene::Instance* parent, Brush& brush ) :
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BrushInstance( const scene::Path& path, scene::Instance* parent, Brush& brush ) :
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Instance( path, parent, this, StaticTypeCasts::instance().get() ),
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Instance( path, parent, this, StaticTypeCasts::instance().get() ),
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m_brush( brush ),
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m_brush( brush ),
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@ -120,12 +120,12 @@ void setGridPower( GridPower power );
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class GridMenuItem
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class GridMenuItem
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{
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{
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GridPower m_id;
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GridPower m_id;
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GridMenuItem( const GridMenuItem& other ); // NOT COPYABLE
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GridMenuItem& operator=( const GridMenuItem& other ); // NOT ASSIGNABLE
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public:
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public:
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ToggleItem m_item;
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ToggleItem m_item;
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GridMenuItem( const GridMenuItem& other ) = delete; // NOT COPYABLE
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GridMenuItem& operator=( const GridMenuItem& other ) = delete; // NOT ASSIGNABLE
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GridMenuItem( GridPower id ) : m_id( id ), m_item( ExportCaller( *this ) ){
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GridMenuItem( GridPower id ) : m_id( id ), m_item( ExportCaller( *this ) ){
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}
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}
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void set(){
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void set(){
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@ -97,8 +97,6 @@ class NameObserver
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m_names.erase( name_read( c_str() ) );
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m_names.erase( name_read( c_str() ) );
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}
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}
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}
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}
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NameObserver& operator=( const NameObserver& other );
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public:
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public:
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NameObserver( UniqueNames& names ) : m_names( names ){
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NameObserver( UniqueNames& names ) : m_names( names ){
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construct();
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construct();
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NameObserver( const NameObserver& other ) : m_names( other.m_names ), m_name( other.m_name ){
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NameObserver( const NameObserver& other ) : m_names( other.m_names ), m_name( other.m_name ){
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construct();
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construct();
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}
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}
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NameObserver& operator=( const NameObserver& other ) = delete; // not assignable
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~NameObserver(){
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~NameObserver(){
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destroy();
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destroy();
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}
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}
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@ -351,9 +351,9 @@ struct ModelResource : public Resource
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ASSERT_MESSAGE( !realised(), "ModelResource::~ModelResource: resource reference still realised: " << makeQuoted( m_name.c_str() ) );
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ASSERT_MESSAGE( !realised(), "ModelResource::~ModelResource: resource reference still realised: " << makeQuoted( m_name.c_str() ) );
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}
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}
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// NOT COPYABLE
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// NOT COPYABLE
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ModelResource( const ModelResource& );
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ModelResource( const ModelResource& ) = delete;
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// NOT ASSIGNABLE
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// NOT ASSIGNABLE
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ModelResource& operator=( const ModelResource& );
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ModelResource& operator=( const ModelResource& ) = delete;
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void setModel( const NodeSmartReference& model ){
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void setModel( const NodeSmartReference& model ){
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m_model = model;
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m_model = model;
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