mbspc: fix q3 entities being loaded twice
This commit is contained in:
parent
1372ea440b
commit
d82996d684
|
|
@ -621,8 +621,8 @@ void Q3_LoadMapFromBSP(struct quakefile_s *qf)
|
||||||
brushmodelnumbers[i] = -1;
|
brushmodelnumbers[i] = -1;
|
||||||
|
|
||||||
nummapbrushsides = 0;
|
nummapbrushsides = 0;
|
||||||
num_entities = 0;
|
|
||||||
|
|
||||||
|
if( num_entities == 0 ) // load, unless already loaded by Q3_PrintBSPFileSizes()
|
||||||
Q3_ParseEntities();
|
Q3_ParseEntities();
|
||||||
//
|
//
|
||||||
for (i = 0; i < num_entities; i++)
|
for (i = 0; i < num_entities; i++)
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user