allow non-uniform -scale

git-svn-id: svn://svn.icculus.org/netradiant/trunk@192 61c419a2-8eb2-4b30-bcec-8cead039b335
This commit is contained in:
divverent 2009-02-15 09:41:31 +00:00
parent e7f13faa4b
commit d17571c17c

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@ -380,9 +380,11 @@ amaze and confuse your enemies with wierd scaled maps!
int ScaleBSPMain( int argc, char **argv )
{
int i;
float f, scale;
float f, a;
vec3_t scale;
vec3_t vec;
char str[ 1024 ];
int uniform;
/* arg checking */
@ -393,10 +395,17 @@ int ScaleBSPMain( int argc, char **argv )
}
/* get scale */
scale = atof( argv[ argc - 2 ] );
if( scale == 0.0f )
scale[2] = scale[1] = scale[0] = atof( argv[ argc - 2 ] );
if(argc >= 3)
scale[1] = scale[0] = atof( argv[ argc - 3 ] );
if(argc >= 4)
scale[0] = atof( argv[ argc - 4 ] );
uniform = ((scale[0] == scale[1]) && (scale[1] == scale[2]));
if( scale[0] == 0.0f || scale[1] == 0.0f || scale[2] == 0.0f )
{
Sys_Printf( "Usage: q3map -scale <value> [-v] <mapname>\n" );
Sys_Printf( "Usage: q3map -scale <value> <mapname>\n" );
Sys_Printf( "Non-zero scale value required.\n" );
return 0;
}
@ -420,18 +429,26 @@ int ScaleBSPMain( int argc, char **argv )
{
/* scale origin */
GetVectorForKey( &entities[ i ], "origin", vec );
if( (vec[ 0 ] + vec[ 1 ] + vec[ 2 ]) )
if( (vec[ 0 ] || vec[ 1 ] || vec[ 2 ]) )
{
VectorScale( vec, scale, vec );
vec[0] *= scale[0];
vec[1] *= scale[1];
vec[2] *= scale[2];
sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
SetKeyValue( &entities[ i ], "origin", str );
}
/* scale door lip */
f = FloatForKey( &entities[ i ], "lip" );
a = FloatForKey( &entities[ i ], "angle" );
if( f )
{
f *= scale;
if(a == -1 || a == -2) // z scale
f *= scale[2];
else if(fabs(sin(DEG2RAD(a))) < 0.707)
f *= scale[0];
else
f *= scale[1];
sprintf( str, "%f", f );
SetKeyValue( &entities[ i ], "lip", str );
}
@ -440,37 +457,76 @@ int ScaleBSPMain( int argc, char **argv )
/* scale models */
for( i = 0; i < numBSPModels; i++ )
{
VectorScale( bspModels[ i ].mins, scale, bspModels[ i ].mins );
VectorScale( bspModels[ i ].maxs, scale, bspModels[ i ].maxs );
bspModels[ i ].mins[0] *= scale[0];
bspModels[ i ].mins[1] *= scale[1];
bspModels[ i ].mins[2] *= scale[2];
bspModels[ i ].maxs[0] *= scale[0];
bspModels[ i ].maxs[1] *= scale[1];
bspModels[ i ].maxs[2] *= scale[2];
}
/* scale nodes */
for( i = 0; i < numBSPNodes; i++ )
{
VectorScale( bspNodes[ i ].mins, scale, bspNodes[ i ].mins );
VectorScale( bspNodes[ i ].maxs, scale, bspNodes[ i ].maxs );
bspNodes[ i ].mins[0] *= scale[0];
bspNodes[ i ].mins[1] *= scale[1];
bspNodes[ i ].mins[2] *= scale[2];
bspNodes[ i ].maxs[0] *= scale[0];
bspNodes[ i ].maxs[1] *= scale[1];
bspNodes[ i ].maxs[2] *= scale[2];
}
/* scale leafs */
for( i = 0; i < numBSPLeafs; i++ )
{
VectorScale( bspLeafs[ i ].mins, scale, bspLeafs[ i ].mins );
VectorScale( bspLeafs[ i ].maxs, scale, bspLeafs[ i ].maxs );
bspLeafs[ i ].mins[0] *= scale[0];
bspLeafs[ i ].mins[1] *= scale[1];
bspLeafs[ i ].mins[2] *= scale[2];
bspLeafs[ i ].maxs[0] *= scale[0];
bspLeafs[ i ].maxs[1] *= scale[1];
bspLeafs[ i ].maxs[2] *= scale[2];
}
/* scale drawverts */
for( i = 0; i < numBSPDrawVerts; i++ )
VectorScale( bspDrawVerts[ i ].xyz, scale, bspDrawVerts[ i ].xyz );
{
bspDrawVerts[i].xyz[0] *= scale[0];
bspDrawVerts[i].xyz[1] *= scale[1];
bspDrawVerts[i].xyz[2] *= scale[2];
bspDrawVerts[i].normal[0] /= scale[0];
bspDrawVerts[i].normal[1] /= scale[1];
bspDrawVerts[i].normal[2] /= scale[2];
VectorNormalize(bspDrawVerts[i].normal, bspDrawVerts[i].normal);
}
/* scale planes */
if(uniform)
{
for( i = 0; i < numBSPPlanes; i++ )
bspPlanes[ i ].dist *= scale;
{
bspPlanes[ i ].dist *= scale[0];
}
}
else
{
for( i = 0; i < numBSPPlanes; i++ )
{
bspPlanes[ i ].normal[0] /= scale[0];
bspPlanes[ i ].normal[1] /= scale[1];
bspPlanes[ i ].normal[2] /= scale[2];
f = 1/VectorLength(bspPlanes[i].normal);
VectorScale(bspPlanes[i].normal, f, bspPlanes[i].normal);
bspPlanes[ i ].dist *= f;
}
}
/* scale gridsize */
GetVectorForKey( &entities[ 0 ], "gridsize", vec );
if( (vec[ 0 ] + vec[ 1 ] + vec[ 2 ]) == 0.0f )
VectorCopy( gridSize, vec );
VectorScale( vec, scale, vec );
vec[0] *= scale[0];
vec[1] *= scale[1];
vec[2] *= scale[2];
sprintf( str, "%f %f %f", vec[ 0 ], vec[ 1 ], vec[ 2 ] );
SetKeyValue( &entities[ 0 ], "gridsize", str );