Xonotic: make sRGB compiles default

This commit is contained in:
Rudolf Polzer 2011-12-31 14:37:43 +01:00
parent a0b68611bc
commit d0df309a98

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@ -63,9 +63,9 @@ game_t struct
qfalse, /* wolf lighting model? */
128, /* lightmap width/height */
1.0f, /* lightmap gamma */
qfalse, /* lightmap sRGB */
qfalse, /* texture sRGB */
qfalse, /* color sRGB */
qtrue, /* lightmap sRGB */
qtrue, /* texture sRGB */
qtrue, /* color sRGB */
1.0f, /* lightmap exposure */
1.0f, /* lightmap compensate */
1.0f, /* lightgrid scale */