if an origin brush exists, ALSO take into account the "origin" key (add the two)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@143 61c419a2-8eb2-4b30-bcec-8cead039b335
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@ -595,6 +595,19 @@ produces a final brush based on the buildBrush->sides array
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and links it to the current entity
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*/
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static void MergeOrigin(entity_t *ent, vec3_t origin)
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{
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vec3_t adjustment;
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VectorMA(origin, -1, ent->originbrush_origin, adjustment);
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VectorAdd(adjustment, ent->origin, ent->origin);
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VectorCopy(origin, ent->originbrush_origin);
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char string[128];
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sprintf(string, "%f %f %f", ent->origin[0], ent->origin[1], ent->origin[2]);
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SetKeyValue(ent, "origin", string);
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}
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brush_t *FinishBrush( void )
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{
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brush_t *b;
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@ -621,10 +634,7 @@ brush_t *FinishBrush( void )
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VectorAdd (buildBrush->mins, buildBrush->maxs, origin);
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VectorScale (origin, 0.5, origin);
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sprintf( string, "%i %i %i", (int) origin[ 0 ], (int) origin[ 1 ], (int) origin[ 2 ] );
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SetKeyValue( &entities[ numEntities - 1 ], "origin", string);
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VectorCopy( origin, entities[ numEntities - 1 ].origin);
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MergeOrigin(&entities[ numEntities - 1 ], origin);
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/* don't keep this brush */
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return NULL;
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@ -1076,6 +1076,7 @@ typedef struct
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int mapEntityNum, firstDrawSurf;
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int firstBrush, numBrushes; /* only valid during BSP compile */
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epair_t *epairs;
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vec3_t originbrush_origin;
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}
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entity_t;
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