radiant/texwindow: fix a minor typo
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42c00bfc67
commit
c4b79d2194
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@ -323,7 +323,7 @@ void TextureBrowser_queueDraw( TextureBrowser& textureBrowser ){
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}
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}
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const char* TextureBrowser_getComonShadersName(){
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const char* TextureBrowser_getCommonShadersName(){
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const char* value = g_pGameDescription->getKeyValue( "common_shaders_name" );
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if ( !string_empty( value ) ) {
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return value;
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@ -331,7 +331,7 @@ const char* TextureBrowser_getComonShadersName(){
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return "Common";
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}
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const char* TextureBrowser_getComonShadersDir(){
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const char* TextureBrowser_getCommonShadersDir(){
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const char* value = g_pGameDescription->getKeyValue( "common_shaders_dir" );
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if ( !string_empty( value ) ) {
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return value;
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@ -516,7 +516,7 @@ bool Texture_IsShown( IShader* shader, TextureBrowser& textureBrowser ){
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}
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if( textureBrowser.m_hideNonShadersInCommon && shader->IsDefault() && !shader->IsInUse() //&& g_TextureBrowser_currentDirectory != ""
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&& shader_equal_prefix( shader_get_textureName( shader->getName() ), TextureBrowser_getComonShadersDir() ) ){
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&& shader_equal_prefix( shader_get_textureName( shader->getName() ), TextureBrowser_getCommonShadersDir() ) ){
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return false;
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}
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@ -844,7 +844,7 @@ void TextureBrowser_SetHideUnused( TextureBrowser& textureBrowser, bool hideUnus
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void TextureBrowser_ShowStartupShaders( TextureBrowser& textureBrowser ){
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if ( textureBrowser.m_startupShaders == STARTUPSHADERS_COMMON ) {
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TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getComonShadersDir() );
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TextureBrowser_ShowDirectory( textureBrowser, TextureBrowser_getCommonShadersDir() );
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}
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}
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@ -1323,8 +1323,8 @@ gboolean TextureBrowser_button_press( GtkWidget* widget, GdkEventButton* event,
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}
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}
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else if ( event->type == GDK_2BUTTON_PRESS && event->button == 3 ) {
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ScopeDisableScreenUpdates disableScreenUpdates( TextureBrowser_getComonShadersDir(), "Loading Textures" );
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TextureBrowser_ShowDirectory( *textureBrowser, TextureBrowser_getComonShadersDir() );
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ScopeDisableScreenUpdates disableScreenUpdates( TextureBrowser_getCommonShadersDir(), "Loading Textures" );
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TextureBrowser_ShowDirectory( *textureBrowser, TextureBrowser_getCommonShadersDir() );
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TextureBrowser_queueDraw( *textureBrowser );
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}
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return FALSE;
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@ -2686,12 +2686,12 @@ void TextureBrowser_constructPreferences( PreferencesPage& page ){
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page.appendSpinner( "Thumbnails Min Size", GlobalTextureBrowser().m_uniformTextureMinSize, 48.0, 16, 8192 );
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page.appendEntry( "Mousewheel Increment", GlobalTextureBrowser().m_mouseWheelScrollIncrement );
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{
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const char* startup_shaders[] = { "None", TextureBrowser_getComonShadersName() };
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const char* startup_shaders[] = { "None", TextureBrowser_getCommonShadersName() };
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page.appendCombo( "Load Shaders at Startup", reinterpret_cast<int&>( GlobalTextureBrowser().m_startupShaders ), STRING_ARRAY_RANGE( startup_shaders ) );
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}
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{
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StringOutputStream sstream( 256 );
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sstream << "Hide nonShaders in " << TextureBrowser_getComonShadersDir() << " folder";
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sstream << "Hide nonShaders in " << TextureBrowser_getCommonShadersDir() << " folder";
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page.appendCheckBox(
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"", sstream.c_str(),
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GlobalTextureBrowser().m_hideNonShadersInCommon
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