already apply some safe changes:
emitmetastats _ls git-svn-id: svn://svn.icculus.org/netradiant/trunk@235 61c419a2-8eb2-4b30-bcec-8cead039b335
This commit is contained in:
parent
beb45fadfa
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c3fb8e6e16
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@ -264,7 +264,6 @@ void ProcessWorldModel( void )
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char level[ 2 ], shader[ 1024 ];
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const char *value;
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/* sets integer blockSize from worldspawn "_blocksize" key if it exists */
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value = ValueForKey( &entities[ 0 ], "_blocksize" );
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if( value[ 0 ] == '\0' )
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@ -601,6 +600,9 @@ void ProcessModels( void )
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/* write fogs */
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EmitFogs();
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/* vortex: emit meta stats */
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EmitMetaStats();
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}
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@ -1553,14 +1553,18 @@ static qboolean ParseMapEntity( qboolean onlyLights )
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/* get explicit shadow flags */
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GetEntityShadowFlags( mapEnt, NULL, &castShadows, &recvShadows );
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/* vortex: added _ls key (short name of lightmapscale) */
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/* ydnar: get lightmap scaling value for this entity */
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if( strcmp( "", ValueForKey( mapEnt, "lightmapscale" ) ) ||
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strcmp( "", ValueForKey( mapEnt, "_lightmapscale" ) ) )
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strcmp( "", ValueForKey( mapEnt, "_lightmapscale" ) ) ||
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strcmp( "", ValueForKey( mapEnt, "_ls" ) ) )
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{
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/* get lightmap scale from entity */
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lightmapScale = FloatForKey( mapEnt, "lightmapscale" );
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if( lightmapScale <= 0.0f )
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lightmapScale = FloatForKey( mapEnt, "_lightmapscale" );
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if( lightmapScale <= 0.0f )
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lightmapScale = FloatForKey( mapEnt, "_ls" );
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if( lightmapScale > 0.0f )
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Sys_Printf( "Entity %d (%s) has lightmap scale of %.4f\n", mapEnt->mapEntityNum, classname, lightmapScale );
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}
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@ -268,7 +268,7 @@ void InsertModel( char *name, int frame, m4x4_t transform, remap_t *remap, shade
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continue;
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/* fix the surface's normals */
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PicoFixSurfaceNormals( surface );
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PicoFixSurfaceNormals( surface ); /* why did vortex comment this out? FIXME */
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/* allocate a surface (ydnar: gs mods) */
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ds = AllocDrawSurface( SURFACE_TRIANGLES );
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@ -610,7 +610,10 @@ void AddTriangleModels( entity_t *e )
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}
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/* get lightmap scale */
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/* vortex: added _ls key (short name of lightmapscale) */
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baseLightmapScale = FloatForKey( e, "_lightmapscale" );
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if( baseLightmapScale <= 0.0f )
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baseLightmapScale = FloatForKey( e, "_ls" );
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if( baseLightmapScale <= 0.0f )
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baseLightmapScale = 0.0f;
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@ -732,7 +735,10 @@ void AddTriangleModels( entity_t *e )
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celShader = *globalCelShader ? ShaderInfoForShader(globalCelShader) : NULL;
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/* get lightmap scale */
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/* vortex: added _ls key (short name of lightmapscale) */
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lightmapScale = FloatForKey( e2, "_lightmapscale" );
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if( lightmapScale <= 0.0f )
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lightmapScale = FloatForKey( e2, "_ls" );
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if( lightmapScale <= 0.0f )
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lightmapScale = baseLightmapScale;
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@ -227,7 +227,6 @@ void ParsePatch( qboolean onlyLights )
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float longestCurve;
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int maxIterations;
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MatchToken( "{" );
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/* get texture */
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@ -1639,6 +1639,7 @@ void MakeEntityMetaTriangles( entity_t *e );
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void FixMetaTJunctions( void );
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void SmoothMetaTriangles( void );
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void MergeMetaTriangles( void );
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void EmitMetaStats(); // vortex: print meta statistics even in no-verbose mode
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/* surface_extra.c */
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@ -1,65 +1,3 @@
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Index: brush.c
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===================================================================
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--- brush.c (revision 158)
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+++ brush.c (working copy)
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@@ -78,7 +78,7 @@
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/* count brushes */
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- for( brushes; brushes != NULL; brushes = brushes->next )
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+ for( ; brushes != NULL; brushes = brushes->next )
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c++;
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return c;
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}
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@@ -122,7 +122,7 @@
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/* error check */
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- if( *((int*) b) == 0xFEFEFEFE )
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+ if( *((unsigned int*) b) == 0xFEFEFEFE )
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{
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Sys_FPrintf( SYS_VRB, "WARNING: Attempt to free an already freed brush!\n" );
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return;
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@@ -135,7 +135,7 @@
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/* ydnar: overwrite it */
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memset( b, 0xFE, (int) &(((brush_t*) 0)->sides[ b->numsides ]) );
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- *((int*) b) = 0xFEFEFEFE;
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+ *((unsigned int*) b) = 0xFEFEFEFE;
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/* free it */
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free( b );
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@@ -156,7 +156,7 @@
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/* walk brush list */
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- for( brushes; brushes != NULL; brushes = next )
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+ for( ; brushes != NULL; brushes = next )
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{
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next = brushes->next;
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FreeBrush( brushes );
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Index: bsp.c
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===================================================================
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--- bsp.c (revision 158)
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+++ bsp.c (working copy)
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@@ -194,7 +194,6 @@
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char level[ 2 ], shader[ 1024 ];
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const char *value;
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-
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/* sets integer blockSize from worldspawn "_blocksize" key if it exists */
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value = ValueForKey( &entities[ 0 ], "_blocksize" );
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if( value[ 0 ] == '\0' )
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@@ -531,6 +530,9 @@
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/* write fogs */
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EmitFogs();
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+
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+ /* vortex: emit meta stats */
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+ EmitMetaStats();
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}
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Index: bspfile_abstract.c
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===================================================================
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--- bspfile_abstract.c (revision 158)
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@ -119,19 +57,6 @@ Index: bspfile_abstract.c
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+ }
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}
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Index: facebsp.c
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===================================================================
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--- facebsp.c (revision 158)
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+++ facebsp.c (working copy)
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@@ -180,7 +180,7 @@
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c = 0;
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- for( list; list != NULL; list = list->next )
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+ for( ; list != NULL; list = list->next )
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c++;
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return c;
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}
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Index: game_ef.h
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===================================================================
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--- game_ef.h (revision 158)
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@ -2763,121 +2688,6 @@ Index: main.c
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/* check if we have enough options left to attempt something */
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if( argc < 2 )
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Index: map.c
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===================================================================
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--- map.c (revision 158)
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+++ map.c (working copy)
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@@ -1515,14 +1515,18 @@
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/* get explicit shadow flags */
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GetEntityShadowFlags( mapEnt, NULL, &castShadows, &recvShadows );
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+ /* vortex: added _ls key (short name of lightmapscale) */
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/* ydnar: get lightmap scaling value for this entity */
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if( strcmp( "", ValueForKey( mapEnt, "lightmapscale" ) ) ||
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- strcmp( "", ValueForKey( mapEnt, "_lightmapscale" ) ) )
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+ strcmp( "", ValueForKey( mapEnt, "_lightmapscale" ) ) ||
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+ strcmp( "", ValueForKey( mapEnt, "_ls" ) ) )
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{
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/* get lightmap scale from entity */
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lightmapScale = FloatForKey( mapEnt, "lightmapscale" );
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if( lightmapScale <= 0.0f )
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lightmapScale = FloatForKey( mapEnt, "_lightmapscale" );
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+ if( lightmapScale <= 0.0f )
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+ lightmapScale = FloatForKey( mapEnt, "_ls" );
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if( lightmapScale > 0.0f )
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Sys_Printf( "Entity %d (%s) has lightmap scale of %.4f\n", mapEnt->mapEntityNum, classname, lightmapScale );
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}
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Index: mesh.c
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===================================================================
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--- mesh.c (revision 158)
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+++ mesh.c (working copy)
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@@ -563,7 +563,7 @@
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}
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/* keep chopping */
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- for( iterations; iterations > 0; iterations-- )
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+ for( ; iterations > 0; iterations-- )
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{
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/* horizontal subdivisions */
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for( j = 0; j + 2 < out.width; j += 4 )
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Index: model.c
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===================================================================
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--- model.c (revision 158)
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+++ model.c (working copy)
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@@ -266,7 +266,7 @@
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continue;
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/* fix the surface's normals */
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- PicoFixSurfaceNormals( surface );
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+ //PicoFixSurfaceNormals( surface );
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/* allocate a surface (ydnar: gs mods) */
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ds = AllocDrawSurface( SURFACE_TRIANGLES );
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@@ -521,7 +521,15 @@
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else
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free( buildBrush );
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}
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+ else
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+ {
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+ Sys_Printf( "WARNING: Model %s unable to generate brush - Case 1.\n", name );
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+ }
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}
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+ else
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+ {
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+ Sys_Printf( "WARNING: Model %s unable to generate brush - Case 2.\n", name );
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+ }
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}
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}
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}
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@@ -566,8 +574,11 @@
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}
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/* get lightmap scale */
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+ /* vortex: added _ls key (short name of lightmapscale) */
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baseLightmapScale = FloatForKey( e, "_lightmapscale" );
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if( baseLightmapScale <= 0.0f )
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+ baseLightmapScale = FloatForKey( e, "_ls" );
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+ if( baseLightmapScale <= 0.0f )
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baseLightmapScale = 0.0f;
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/* walk the entity list */
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@@ -688,8 +699,11 @@
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celShader = NULL;
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/* get lightmap scale */
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+ /* vortex: added _ls key (short name of lightmapscale) */
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lightmapScale = FloatForKey( e2, "_lightmapscale" );
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if( lightmapScale <= 0.0f )
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+ lightmapScale = FloatForKey( e2, "_ls" );
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+ if( lightmapScale <= 0.0f )
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lightmapScale = baseLightmapScale;
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/* insert the model */
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Index: patch.c
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===================================================================
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--- patch.c (revision 158)
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+++ patch.c (working copy)
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@@ -227,7 +227,6 @@
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float longestCurve;
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int maxIterations;
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-
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MatchToken( "{" );
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/* get texture */
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Index: path_init.c
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===================================================================
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--- path_init.c (revision 158)
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+++ path_init.c (working copy)
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@@ -383,7 +383,7 @@
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/* remove processed arguments */
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for( i = 0, j = 0, k = 0; i < *argc && j < *argc; i++, j++ )
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{
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- for( j; j < *argc && argv[ j ] == NULL; j++ );
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+ for( ; j < *argc && argv[ j ] == NULL; j++ );
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argv[ i ] = argv[ j ];
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if( argv[ i ] != NULL )
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k++;
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Index: q3map2.h
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===================================================================
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--- q3map2.h (revision 158)
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@ -3038,14 +2848,6 @@ Index: q3map2.h
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/* surface_fur.c */
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@@ -1627,6 +1654,7 @@
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void FixMetaTJunctions( void );
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void SmoothMetaTriangles( void );
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void MergeMetaTriangles( void );
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+void EmitMetaStats(); // vortex: print meta statistics even in no-verbose mode
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/* surface_extra.c */
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@@ -1704,6 +1732,12 @@
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float DirtForSample( trace_t *trace );
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void DirtyRawLightmap( int num );
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@ -3484,29 +3286,6 @@ Index: surface_meta.c
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subdivided = SubdivideMesh2( src, iterations ); //% ds->maxIterations
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/* fit it to the curve and remove colinear verts on rows/columns */
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@@ -599,7 +617,22 @@
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}
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+/*
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+EmitMetaStatictics
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+vortex: prints meta statistics in general output
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+*/
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+void EmitMetaStats()
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+{
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+ Sys_Printf( "--- EmitMetaStats ---\n" );
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+ Sys_Printf( "%9d total meta surfaces\n", numMetaSurfaces );
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+ Sys_Printf( "%9d stripped surfaces\n", numStripSurfaces );
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+ Sys_Printf( "%9d fanned surfaces\n", numFanSurfaces );
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+ Sys_Printf( "%9d patch meta surfaces\n", numPatchMetaSurfaces );
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+ Sys_Printf( "%9d meta verts\n", numMetaVerts );
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+ Sys_Printf( "%9d meta triangles\n", numMetaTriangles );
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+}
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+
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/*
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MakeEntityMetaTriangles()
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builds meta triangles from brush faces (tristrips and fans)
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@@ -652,12 +685,12 @@
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break;
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@ -599,6 +599,21 @@ void StripFaceSurface( mapDrawSurface_t *ds )
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}
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/*
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EmitMetaStatictics
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vortex: prints meta statistics in general output
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*/
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void EmitMetaStats()
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{
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Sys_Printf( "--- EmitMetaStats ---\n" );
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Sys_Printf( "%9d total meta surfaces\n", numMetaSurfaces );
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Sys_Printf( "%9d stripped surfaces\n", numStripSurfaces );
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Sys_Printf( "%9d fanned surfaces\n", numFanSurfaces );
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Sys_Printf( "%9d patch meta surfaces\n", numPatchMetaSurfaces );
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Sys_Printf( "%9d meta verts\n", numMetaVerts );
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Sys_Printf( "%9d meta triangles\n", numMetaTriangles );
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}
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/*
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MakeEntityMetaTriangles()
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