* add func_detail* to world and detail filters

This commit is contained in:
Garux 2018-02-01 11:53:36 +03:00
parent f9157a6993
commit b5235dcfcd

View File

@ -347,7 +347,7 @@ bool filter( const Entity& entity ) const {
//filter_entity_classname g_filter_entity_world( "worldspawn" ); //filter_entity_classname g_filter_entity_world( "worldspawn" );
filter_entity_classname g_filter_entity_func_group( "func_group" ); filter_entity_classname g_filter_entity_func_group( "func_group" );
filter_entity_classname g_filter_entity_func_detail( "func_detail" ); filter_entity_classgroup g_filter_entity_func_detail( "func_detail" );
filter_entity_classname g_filter_entity_light( "light" ); filter_entity_classname g_filter_entity_light( "light" );
filter_entity_classname g_filter_entity_misc_model( "misc_model" ); filter_entity_classname g_filter_entity_misc_model( "misc_model" );
filter_entity_classname g_filter_entity_misc_gamemodel( "misc_gamemodel" ); filter_entity_classname g_filter_entity_misc_gamemodel( "misc_gamemodel" );
@ -373,7 +373,7 @@ bool filter( const Entity& entity ) const {
const char* value = entity.getKeyValue( "classname" ); const char* value = entity.getKeyValue( "classname" );
return string_equal( value, "worldspawn" ) return string_equal( value, "worldspawn" )
|| string_equal( value, "func_group" ) || string_equal( value, "func_group" )
|| string_equal( value, "func_detail" ); || string_equal_n( value, "func_detail", 11 );
} }
}; };