disable quantiseFloating of brush plane points (why was this needed?)
This commit is contained in:
parent
241d2571d0
commit
af14a811af
|
|
@ -860,7 +860,11 @@ inline double quantiseInteger( double f ){
|
||||||
}
|
}
|
||||||
|
|
||||||
inline double quantiseFloating( double f ){
|
inline double quantiseFloating( double f ){
|
||||||
|
#if 0
|
||||||
return float_snapped( f, 1.f / ( 1 << 16 ) );
|
return float_snapped( f, 1.f / ( 1 << 16 ) );
|
||||||
|
#else
|
||||||
|
return f;
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
typedef double ( *QuantiseFunc )( double f );
|
typedef double ( *QuantiseFunc )( double f );
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user