reduce the use of GSlist

Quake3FileSystem::forEachFile: avoid double extension check, support "*", as advertised
This commit is contained in:
Garux 2021-08-19 12:28:56 +03:00
parent 41c3dfc96e
commit aa4f3a1f72
8 changed files with 117 additions and 195 deletions

View File

@ -75,18 +75,6 @@ public:
/// Use "*" as \p extension to match all file extensions. /// Use "*" as \p extension to match all file extensions.
virtual void forEachFile( const char* basedir, const char* extension, const FileNameCallback& callback, std::size_t depth = 1 ) = 0; virtual void forEachFile( const char* basedir, const char* extension, const FileNameCallback& callback, std::size_t depth = 1 ) = 0;
/// \brief Returns a list containing the relative names of all the directories under \p basedir.
/// The caller must free the returned list by calling \c clearFileDirList;
/// \deprecated Deprecated - use \c forEachDirectory.
virtual GSList* getDirList( const char *basedir ) = 0;
/// \brief Returns a list containing the relative names of the files under \p basedir (\p extension can be "*" for all files).
/// The caller must free the returned list by calling \c clearFileDirList.
/// \deprecated Deprecated - use \c forEachFile.
virtual GSList* getFileList( const char *basedir, const char *extension ) = 0;
/// \brief Frees the \p list returned from \c getDirList or \c getFileList.
/// \deprecated Deprecated.
virtual void clearFileDirList( GSList **list ) = 0;
/// \brief Returns the absolute filename for a relative \p name, or "" if not found. /// \brief Returns the absolute filename for a relative \p name, or "" if not found.
virtual const char* findFile( const char* name ) = 0; virtual const char* findFile( const char* name ) = 0;
/// \brief Returns the filesystem root for an absolute \p name, or "" if not found. /// \brief Returns the filesystem root for an absolute \p name, or "" if not found.

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@ -126,7 +126,6 @@ public:
virtual qtexture_t* lightFalloffImage() const = 0; virtual qtexture_t* lightFalloffImage() const = 0;
}; };
typedef struct _GSList GSList;
typedef Callback1<const char*> ShaderNameCallback; typedef Callback1<const char*> ShaderNameCallback;
class ModuleObserver; class ModuleObserver;

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@ -1511,11 +1511,7 @@ IShader *Shader_ForName( const char *name ){
// the list of scripts/*.shader files we need to work with // the list of scripts/*.shader files we need to work with
// those are listed in shaderlist file // those are listed in shaderlist file
GSList *l_shaderfiles = 0; std::vector<CopiedString> l_shaderfiles;
GSList* Shaders_getShaderFileList(){
return l_shaderfiles;
}
/* /*
================== ==================
@ -1526,9 +1522,9 @@ GSList* Shaders_getShaderFileList(){
void IfFound_dumpUnreferencedShader( bool& bFound, const char* filename ){ void IfFound_dumpUnreferencedShader( bool& bFound, const char* filename ){
bool listed = false; bool listed = false;
for ( GSList* sh = l_shaderfiles; sh != 0; sh = g_slist_next( sh ) ) for ( const CopiedString& sh : l_shaderfiles )
{ {
if ( !strcmp( (char*)sh->data, filename ) ) { if ( !strcmp( sh.c_str(), filename ) ) {
listed = true; listed = true;
break; break;
} }
@ -1552,17 +1548,17 @@ void DumpUnreferencedShaders(){
void ShaderList_addShaderFile( const char* dirstring ){ void ShaderList_addShaderFile( const char* dirstring ){
bool found = false; bool found = false;
for ( GSList* tmp = l_shaderfiles; tmp != 0; tmp = tmp->next ) for ( const CopiedString& sh : l_shaderfiles )
{ {
if ( string_equal_nocase( dirstring, (char*)tmp->data ) ) { if ( string_equal_nocase( dirstring, sh.c_str() ) ) {
found = true; found = true;
globalOutputStream() << "duplicate entry \"" << (char*)tmp->data << "\" in shaderlist.txt\n"; globalOutputStream() << "duplicate entry \"" << sh.c_str() << "\" in shaderlist.txt\n";
break; break;
} }
} }
if ( !found ) { if ( !found ) {
l_shaderfiles = g_slist_append( l_shaderfiles, strdup( dirstring ) ); l_shaderfiles.emplace_back( dirstring );
} }
} }
@ -1597,14 +1593,6 @@ void BuildShaderList( TextInputStream& shaderlist ){
tokeniser.release(); tokeniser.release();
} }
void FreeShaderList(){
while ( l_shaderfiles != 0 )
{
free( l_shaderfiles->data );
l_shaderfiles = g_slist_remove( l_shaderfiles, l_shaderfiles->data );
}
}
void ShaderList_addFromArchive( const char *archivename ){ void ShaderList_addFromArchive( const char *archivename ){
const char *shaderpath = GlobalRadiant().getGameDescriptionKeyValue( "shaderpath" ); const char *shaderpath = GlobalRadiant().getGameDescriptionKeyValue( "shaderpath" );
if ( string_empty( shaderpath ) ) { if ( string_empty( shaderpath ) ) {
@ -1673,7 +1661,7 @@ void Shaders_Load(){
} }
GlobalFileSystem().forEachArchive( AddShaderListFromArchiveCaller(), false, true ); GlobalFileSystem().forEachArchive( AddShaderListFromArchiveCaller(), false, true );
if( l_shaderfiles != nullptr ){ if( !l_shaderfiles.empty() ){
DumpUnreferencedShaders(); DumpUnreferencedShaders();
} }
else{ else{
@ -1686,14 +1674,12 @@ void Shaders_Load(){
GlobalFileSystem().forEachFile( path.c_str(), g_shadersExtension, AddShaderFileCaller(), 0 ); GlobalFileSystem().forEachFile( path.c_str(), g_shadersExtension, AddShaderFileCaller(), 0 );
} }
GSList *lst = l_shaderfiles;
StringOutputStream shadername( 256 ); StringOutputStream shadername( 256 );
while ( lst ) for( const CopiedString& sh : l_shaderfiles )
{ {
shadername << path.c_str() << reinterpret_cast<const char*>( lst->data ); shadername << path.c_str() << sh.c_str();
LoadShaderFile( shadername.c_str() ); LoadShaderFile( shadername.c_str() );
shadername.clear(); shadername.clear();
lst = lst->next;
} }
} }
@ -1702,7 +1688,7 @@ void Shaders_Load(){
void Shaders_Free(){ void Shaders_Free(){
FreeShaders(); FreeShaders();
FreeShaderList(); l_shaderfiles.clear();
g_shaderFilenames.clear(); g_shaderFilenames.clear();
} }

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@ -85,7 +85,7 @@ struct archive_entry_t
#include <list> #include <list>
typedef std::list<archive_entry_t> archives_t; using archives_t = std::list<archive_entry_t>;
static archives_t g_archives; static archives_t g_archives;
static char g_strDirs[VFS_MAXDIRS][PATH_MAX + 1]; static char g_strDirs[VFS_MAXDIRS][PATH_MAX + 1];
@ -96,6 +96,8 @@ static constexpr bool g_bUsePak = true;
ModuleObservers g_observers; ModuleObservers g_observers;
using StrList = std::vector<CopiedString>;
// ============================================================================= // =============================================================================
// Static functions // Static functions
@ -146,22 +148,18 @@ static void InitPakFile( ArchiveModules& archiveModules, const char *filename ){
} }
} }
inline void pathlist_prepend_unique( GSList*& pathlist, char* path ){ inline void pathlist_append_unique( StrList& pathlist, CopiedString path ){
if ( g_slist_find_custom( pathlist, path, (GCompareFunc)path_compare ) == 0 ) { if( pathlist.cend() == std::find_if( pathlist.cbegin(), pathlist.cend(),
pathlist = g_slist_prepend( pathlist, path ); [&path]( const CopiedString& str ){ return path_compare( str.c_str(), path.c_str() ) == 0; } ) )
} pathlist.emplace_back( std::move( path ) );
else
{
g_free( path );
}
} }
class DirectoryListVisitor : public Archive::Visitor class DirectoryListVisitor : public Archive::Visitor
{ {
GSList*& m_matches; StrList& m_matches;
const char* m_directory; const char* m_directory;
public: public:
DirectoryListVisitor( GSList*& matches, const char* directory ) DirectoryListVisitor( StrList& matches, const char* directory )
: m_matches( matches ), m_directory( directory ) : m_matches( matches ), m_directory( directory )
{} {}
void visit( const char* name ){ void visit( const char* name ){
@ -170,23 +168,22 @@ public:
if ( subname[0] == '/' ) { if ( subname[0] == '/' ) {
++subname; ++subname;
} }
char* dir = g_strdup( subname ); const char* last_char = subname + strlen( subname );
char* last_char = dir + strlen( dir ); if ( last_char != subname && *( last_char - 1 ) == '/' ) {
if ( last_char != dir && *( --last_char ) == '/' ) { --last_char;
*last_char = '\0';
} }
pathlist_prepend_unique( m_matches, dir ); pathlist_append_unique( m_matches, StringRange( subname, last_char ) );
} }
} }
}; };
class FileListVisitor : public Archive::Visitor class FileListVisitor : public Archive::Visitor
{ {
GSList*& m_matches; StrList& m_matches;
const char* m_directory; const char* m_directory;
const char* m_extension; const char* m_extension;
public: public:
FileListVisitor( GSList*& matches, const char* directory, const char* extension ) FileListVisitor( StrList& matches, const char* directory, const char* extension )
: m_matches( matches ), m_directory( directory ), m_extension( extension ) : m_matches( matches ), m_directory( directory ), m_extension( extension )
{} {}
void visit( const char* name ){ void visit( const char* name ){
@ -196,14 +193,14 @@ public:
++subname; ++subname;
} }
if ( m_extension[0] == '*' || extension_equal( path_get_extension( subname ), m_extension ) ) { if ( m_extension[0] == '*' || extension_equal( path_get_extension( subname ), m_extension ) ) {
pathlist_prepend_unique( m_matches, g_strdup( subname ) ); pathlist_append_unique( m_matches, subname );
} }
} }
} }
}; };
static GSList* GetListInternal( const char *refdir, const char *ext, bool directories, std::size_t depth ){ static StrList GetListInternal( const char *refdir, const char *ext, bool directories, std::size_t depth ){
GSList* files = 0; StrList files;
ASSERT_MESSAGE( refdir[strlen( refdir ) - 1] == '/', "search path does not end in '/'" ); ASSERT_MESSAGE( refdir[strlen( refdir ) - 1] == '/', "search path does not end in '/'" );
@ -223,8 +220,6 @@ static GSList* GetListInternal( const char *refdir, const char *ext, bool direct
} }
} }
files = g_slist_reverse( files );
return files; return files;
} }
@ -507,22 +502,14 @@ void FreeFile( void *p ){
free( p ); free( p );
} }
GSList* GetFileList( const char *dir, const char *ext, std::size_t depth ){ StrList GetFileList( const char *dir, const char *ext, std::size_t depth ){
return GetListInternal( dir, ext, false, depth ); return GetListInternal( dir, ext, false, depth );
} }
GSList* GetDirList( const char *dir, std::size_t depth ){ StrList GetDirList( const char *dir, std::size_t depth ){
return GetListInternal( dir, 0, true, depth ); return GetListInternal( dir, 0, true, depth );
} }
void ClearFileDirList( GSList **lst ){
while ( *lst )
{
g_free( ( *lst )->data );
*lst = g_slist_remove( *lst, ( *lst )->data );
}
}
const char* FindFile( const char* relative ){ const char* FindFile( const char* relative ){
for ( archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i ) for ( archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i )
{ {
@ -582,37 +569,31 @@ public:
} }
void forEachDirectory( const char* basedir, const FileNameCallback& callback, std::size_t depth ){ void forEachDirectory( const char* basedir, const FileNameCallback& callback, std::size_t depth ){
GSList* list = GetDirList( basedir, depth ); StrList list = GetDirList( basedir, depth );
for ( GSList* i = list; i != 0; i = g_slist_next( i ) ) for ( const CopiedString& str : list )
{ {
callback( reinterpret_cast<const char*>( ( *i ).data ) ); callback( str.c_str() );
} }
ClearFileDirList( &list );
} }
void forEachFile( const char* basedir, const char* extension, const FileNameCallback& callback, std::size_t depth ){ void forEachFile( const char* basedir, const char* extension, const FileNameCallback& callback, std::size_t depth ){
GSList* list = GetFileList( basedir, extension, depth ); StrList list = GetFileList( basedir, extension, depth );
for ( GSList* i = list; i != 0; i = g_slist_next( i ) ) for ( const CopiedString& str : list )
{ {
const char* name = reinterpret_cast<const char*>( ( *i ).data ); callback( str.c_str() );
if ( extension_equal( path_get_extension( name ), extension ) ) {
callback( name );
} }
} }
/// \brief Returns a list containing the relative names of all the directories under \p basedir.
ClearFileDirList( &list ); /// \deprecated Deprecated - use \c forEachDirectory.
} StrList getDirList( const char *basedir ){
GSList* getDirList( const char *basedir ){
return GetDirList( basedir, 1 ); return GetDirList( basedir, 1 );
} }
GSList* getFileList( const char *basedir, const char *extension ){ /// \brief Returns a list containing the relative names of the files under \p basedir (\p extension can be "*" for all files).
/// \deprecated Deprecated - use \c forEachFile.
StrList getFileList( const char *basedir, const char *extension ){
return GetFileList( basedir, extension, 1 ); return GetFileList( basedir, extension, 1 );
} }
void clearFileDirList( GSList **lst ){
ClearFileDirList( lst );
}
const char* findFile( const char *name ){ const char* findFile( const char *name ){
return FindFile( name ); return FindFile( name );

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@ -930,7 +930,7 @@ EMessageBoxReturn DoLightIntensityDlg( int *intensity ){
// ============================================================================= // =============================================================================
// Add new shader tag dialog // Add new shader tag dialog
EMessageBoxReturn DoShaderTagDlg( CopiedString* tag, const char* title ){ EMessageBoxReturn DoShaderTagDlg( CopiedString& tag, const char* title ){
ModalDialog dialog; ModalDialog dialog;
GtkEntry* textentry; GtkEntry* textentry;
ModalDialogButton ok_button( dialog, eIDOK ); ModalDialogButton ok_button( dialog, eIDOK );
@ -983,7 +983,7 @@ EMessageBoxReturn DoShaderTagDlg( CopiedString* tag, const char* title ){
EMessageBoxReturn ret = modal_dialog_show( window, dialog ); EMessageBoxReturn ret = modal_dialog_show( window, dialog );
if ( ret == eIDOK ) { if ( ret == eIDOK ) {
*tag = gtk_entry_get_text( textentry ); tag = gtk_entry_get_text( textentry );
} }
gtk_widget_destroy( GTK_WIDGET( window ) ); gtk_widget_destroy( GTK_WIDGET( window ) );

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@ -35,7 +35,7 @@
#include "string/string.h" #include "string/string.h"
EMessageBoxReturn DoLightIntensityDlg( int *intensity ); EMessageBoxReturn DoLightIntensityDlg( int *intensity );
EMessageBoxReturn DoShaderTagDlg( CopiedString *tag, const char* title ); EMessageBoxReturn DoShaderTagDlg( CopiedString& tag, const char* title );
EMessageBoxReturn DoShaderInfoDlg( const char* name, const char* filename, const char* title ); EMessageBoxReturn DoShaderInfoDlg( const char* name, const char* filename, const char* title );
EMessageBoxReturn DoTextureLayout( float *fx, float *fy ); EMessageBoxReturn DoTextureLayout( float *fx, float *fy );
void DoShaderView( const char *shaderFileName, const char *shaderName, bool external_editor ); void DoShaderView( const char *shaderFileName, const char *shaderName, bool external_editor );

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@ -23,7 +23,7 @@
#include "patch.h" #include "patch.h"
#include <glib.h> #include <forward_list>
#include "preferences.h" #include "preferences.h"
#include "brush_primit.h" #include "brush_primit.h"
#include "signal/signal.h" #include "signal/signal.h"
@ -77,10 +77,10 @@ std::size_t BezierCurveTree_Setup( BezierCurveTree *pCurve, std::size_t index, s
return index; return index;
} }
bool BezierCurve_IsCurved( BezierCurve *pCurve ){ bool BezierCurve_IsCurved( const BezierCurve& curve ){
Vector3 vTemp( vector3_subtracted( pCurve->right, pCurve->left ) ); Vector3 vTemp( vector3_subtracted( curve.right, curve.left ) );
Vector3 v1( vector3_subtracted( pCurve->crd, pCurve->left ) ); Vector3 v1( vector3_subtracted( curve.crd, curve.left ) );
Vector3 v2( vector3_subtracted( pCurve->right, pCurve->crd ) ); Vector3 v2( vector3_subtracted( curve.right, curve.crd ) );
if ( vector3_equal( v1, g_vector3_identity ) || vector3_equal( vTemp, v1 ) ) { // return 0 if 1->2 == 0 or 1->2 == 1->3 if ( vector3_equal( v1, g_vector3_identity ) || vector3_equal( vTemp, v1 ) ) { // return 0 if 1->2 == 0 or 1->2 == 1->3
return false; return false;
@ -110,58 +110,40 @@ bool BezierCurve_IsCurved( BezierCurve *pCurve ){
return false; return false;
} }
void BezierInterpolate( BezierCurve *pCurve ){ void BezierInterpolate( BezierCurve& curve ){
pCurve->left = vector3_mid( pCurve->left, pCurve->crd ); curve.left = vector3_mid( curve.left, curve.crd );
pCurve->right = vector3_mid( pCurve->crd, pCurve->right ); curve.right = vector3_mid( curve.crd, curve.right );
pCurve->crd = vector3_mid( pCurve->left, pCurve->right ); curve.crd = vector3_mid( curve.left, curve.right );
} }
const std::size_t PATCH_MAX_SUBDIVISION_DEPTH = 16; const std::size_t PATCH_MAX_SUBDIVISION_DEPTH = 16;
void BezierCurveTree_FromCurveList( BezierCurveTree *pTree, GSList *pCurveList, std::size_t depth = 0 ){ void BezierCurveTree_FromCurveList( BezierCurveTree *pTree, std::forward_list<BezierCurve>& curveList, std::size_t depth = 0 ){
GSList *pLeftList = 0; std::forward_list<BezierCurve> leftList;
GSList *pRightList = 0; std::forward_list<BezierCurve> rightList;
BezierCurve *pCurve, *pLeftCurve, *pRightCurve;
bool bSplit = false; bool bSplit = false;
for ( GSList *l = pCurveList; l; l = l->next ) for ( BezierCurve& curve : curveList )
{ {
pCurve = (BezierCurve *)( l->data ); if ( bSplit || BezierCurve_IsCurved( curve ) ) {
if ( bSplit || BezierCurve_IsCurved( pCurve ) ) {
bSplit = true; bSplit = true;
pLeftCurve = new BezierCurve; BezierCurve& leftCurve = leftList.emplace_front();
pRightCurve = new BezierCurve; BezierCurve& rightCurve = rightList.emplace_front();
pLeftCurve->left = pCurve->left; leftCurve.left = curve.left;
pRightCurve->right = pCurve->right; rightCurve.right = curve.right;
BezierInterpolate( pCurve ); BezierInterpolate( curve );
pLeftCurve->crd = pCurve->left; leftCurve.crd = curve.left;
pRightCurve->crd = pCurve->right; rightCurve.crd = curve.right;
pLeftCurve->right = pCurve->crd; leftCurve.right = curve.crd;
pRightCurve->left = pCurve->crd; rightCurve.left = curve.crd;
pLeftList = g_slist_prepend( pLeftList, pLeftCurve );
pRightList = g_slist_prepend( pRightList, pRightCurve );
} }
} }
if ( pLeftList != 0 && pRightList != 0 && depth != PATCH_MAX_SUBDIVISION_DEPTH ) { if ( !leftList.empty() && !rightList.empty() && depth != PATCH_MAX_SUBDIVISION_DEPTH ) {
pTree->left = new BezierCurveTree; pTree->left = new BezierCurveTree;
pTree->right = new BezierCurveTree; pTree->right = new BezierCurveTree;
BezierCurveTree_FromCurveList( pTree->left, pLeftList, depth + 1 ); BezierCurveTree_FromCurveList( pTree->left, leftList, depth + 1 );
BezierCurveTree_FromCurveList( pTree->right, pRightList, depth + 1 ); BezierCurveTree_FromCurveList( pTree->right, rightList, depth + 1 );
for ( GSList* l = pLeftList; l != 0; l = g_slist_next( l ) )
{
delete (BezierCurve*)l->data;
}
for ( GSList* l = pRightList; l != 0; l = g_slist_next( l ) )
{
delete (BezierCurve*)l->data;
}
g_slist_free( pLeftList );
g_slist_free( pRightList );
} }
else else
{ {
@ -2314,7 +2296,7 @@ void Patch::BuildTesselationCurves( EMatrixMajor major ){
for ( std::size_t i = 0; i != length; ++i ) for ( std::size_t i = 0; i != length; ++i )
{ {
PatchControl* p1 = m_ctrlTransformed.data() + ( i * 2 * strideU ); PatchControl* p1 = m_ctrlTransformed.data() + ( i * 2 * strideU );
GSList* pCurveList = 0; std::forward_list<BezierCurve> curveList;
for ( std::size_t j = 0; j < cross; j += 2 ) for ( std::size_t j = 0; j < cross; j += 2 )
{ {
PatchControl* p2 = p1 + strideV; PatchControl* p2 = p1 + strideV;
@ -2322,11 +2304,10 @@ void Patch::BuildTesselationCurves( EMatrixMajor major ){
// directly taken from one row of control points // directly taken from one row of control points
{ {
BezierCurve* pCurve = new BezierCurve; BezierCurve& curve = curveList.emplace_front();
pCurve->crd = ( p1 + strideU )->m_vertex; curve.crd = ( p1 + strideU )->m_vertex;
pCurve->left = p1->m_vertex; curve.left = p1->m_vertex;
pCurve->right = ( p1 + ( strideU << 1 ) )->m_vertex; curve.right = ( p1 + ( strideU << 1 ) )->m_vertex;
pCurveList = g_slist_prepend( pCurveList, pCurve );
} }
if ( j + 2 >= cross ) { if ( j + 2 >= cross ) {
@ -2335,27 +2316,21 @@ void Patch::BuildTesselationCurves( EMatrixMajor major ){
// interpolated from three columns of control points // interpolated from three columns of control points
{ {
BezierCurve* pCurve = new BezierCurve; BezierCurve& curve = curveList.emplace_front();
pCurve->crd = vector3_mid( ( p1 + strideU )->m_vertex, ( p3 + strideU )->m_vertex ); curve.crd = vector3_mid( ( p1 + strideU )->m_vertex, ( p3 + strideU )->m_vertex );
pCurve->left = vector3_mid( p1->m_vertex, p3->m_vertex ); curve.left = vector3_mid( p1->m_vertex, p3->m_vertex );
pCurve->right = vector3_mid( ( p1 + ( strideU << 1 ) )->m_vertex, ( p3 + ( strideU << 1 ) )->m_vertex ); curve.right = vector3_mid( ( p1 + ( strideU << 1 ) )->m_vertex, ( p3 + ( strideU << 1 ) )->m_vertex );
pCurve->crd = vector3_mid( pCurve->crd, ( p2 + strideU )->m_vertex ); curve.crd = vector3_mid( curve.crd, ( p2 + strideU )->m_vertex );
pCurve->left = vector3_mid( pCurve->left, p2->m_vertex ); curve.left = vector3_mid( curve.left, p2->m_vertex );
pCurve->right = vector3_mid( pCurve->right, ( p2 + ( strideU << 1 ) )->m_vertex ); curve.right = vector3_mid( curve.right, ( p2 + ( strideU << 1 ) )->m_vertex );
pCurveList = g_slist_prepend( pCurveList, pCurve );
} }
p1 = p3; p1 = p3;
} }
pCurveTree[i] = new BezierCurveTree; pCurveTree[i] = new BezierCurveTree;
BezierCurveTree_FromCurveList( pCurveTree[i], pCurveList ); BezierCurveTree_FromCurveList( pCurveTree[i], curveList );
for ( GSList* l = pCurveList; l != 0; l = g_slist_next( l ) )
{
delete static_cast<BezierCurve*>( ( *l ).data );
}
g_slist_free( pCurveList );
// set up array indices for binary tree // set up array indices for binary tree
// accumulate subarray width // accumulate subarray width

View File

@ -1738,40 +1738,38 @@ GtkMenuItem* TextureBrowser_constructTagsMenu( GtkMenu* menu ){
return textures_menu_item; return textures_menu_item;
} }
gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){ gboolean TextureBrowser_tagMoveHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, std::vector<GtkTreeRowReference*>* selected ){
g_assert( selected != NULL ); g_assert( selected != NULL );
GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path ); GtkTreeRowReference* rowref = gtk_tree_row_reference_new( model, path );
*selected = g_slist_append( *selected, rowref ); selected->push_back( rowref );
return FALSE; return FALSE;
} }
void TextureBrowser_assignTags(){ void TextureBrowser_assignTags(){
GSList* selected = NULL; std::vector<GtkTreeRowReference*> selected;
GSList* node;
gchar* tag_assigned;
GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) ); GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_available_tree ) );
gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected ); gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
if ( selected != NULL ) { if ( !selected.empty() ) {
for ( node = selected; node != NULL; node = node->next ) for ( GtkTreeRowReference* ref : selected )
{ {
GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data ); GtkTreePath* path = gtk_tree_row_reference_get_path( ref );
if ( path ) { if ( path ) {
GtkTreeIter iter; GtkTreeIter iter;
if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) { if ( gtk_tree_model_get_iter( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, path ) ) {
gchar* tag_assigned;
gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 ); gtk_tree_model_get( GTK_TREE_MODEL( g_TextureBrowser.m_available_store ), &iter, TAG_COLUMN, &tag_assigned, -1 );
if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) { if ( !TagBuilder.CheckShaderTag( g_TextureBrowser.shader.c_str() ) ) {
// create a custom shader/texture entry // create a custom shader/texture entry
IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() ); IShader* ishader = QERApp_Shader_ForName( g_TextureBrowser.shader.c_str() );
CopiedString filename = ishader->getShaderFileName();
if ( filename.empty() ) { if ( ishader->IsDefault() ) {
// it's a texture // it's a texture
TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE ); TagBuilder.AddShaderNode( g_TextureBrowser.shader.c_str(), CUSTOM, TEXTURE );
} }
@ -1792,26 +1790,24 @@ void TextureBrowser_assignTags(){
} }
} }
g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL ); std::for_each( selected.begin(), selected.end(), gtk_tree_row_reference_free );
// Save changes // Save changes
TagBuilder.SaveXmlDoc(); TagBuilder.SaveXmlDoc();
} }
g_slist_free( selected );
} }
void TextureBrowser_removeTags(){ void TextureBrowser_removeTags(){
GSList* selected = NULL; std::vector<GtkTreeRowReference*> selected;
GSList* node;
GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) ); GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_assigned_tree ) );
gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected ); gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
if ( selected != NULL ) { if ( !selected.empty() ) {
for ( node = selected; node != NULL; node = node->next ) for ( GtkTreeRowReference* ref : selected )
{ {
GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data ); GtkTreePath* path = gtk_tree_row_reference_get_path( ref );
if ( path ) { if ( path ) {
GtkTreeIter iter; GtkTreeIter iter;
@ -1826,7 +1822,7 @@ void TextureBrowser_removeTags(){
} }
} }
g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL ); std::for_each( selected.begin(), selected.end(), gtk_tree_row_reference_free );
// Update the "available tags list" // Update the "available tags list"
BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser ); BuildStoreAvailableTags( g_TextureBrowser.m_available_store, g_TextureBrowser.m_assigned_store, g_TextureBrowser.m_all_tags, &g_TextureBrowser );
@ -1834,7 +1830,6 @@ void TextureBrowser_removeTags(){
// Save changes // Save changes
TagBuilder.SaveXmlDoc(); TagBuilder.SaveXmlDoc();
} }
g_slist_free( selected );
} }
void TextureBrowser_buildTagList(){ void TextureBrowser_buildTagList(){
@ -1851,8 +1846,7 @@ void TextureBrowser_buildTagList(){
} }
void TextureBrowser_searchTags(){ void TextureBrowser_searchTags(){
GSList* selected = NULL; std::vector<GtkTreeRowReference*> selected;
GSList* node;
char buffer[256]; char buffer[256];
char tags_searched[256]; char tags_searched[256];
@ -1860,13 +1854,13 @@ void TextureBrowser_searchTags(){
gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected ); gtk_tree_selection_selected_foreach( selection, (GtkTreeSelectionForeachFunc)TextureBrowser_tagMoveHelper, &selected );
if ( selected != NULL ) { if ( !selected.empty() ) {
strcpy( buffer, "/root/*/*[tag='" ); strcpy( buffer, "/root/*/*[tag='" );
strcpy( tags_searched, "[TAGS] " ); strcpy( tags_searched, "[TAGS] " );
for ( node = selected; node != NULL; node = node->next ) for ( auto it = selected.begin(); it != selected.end(); ++it )
{ {
GtkTreePath* path = gtk_tree_row_reference_get_path( (GtkTreeRowReference*)node->data ); GtkTreePath* path = gtk_tree_row_reference_get_path( *it );
if ( path ) { if ( path ) {
GtkTreeIter iter; GtkTreeIter iter;
@ -1878,7 +1872,7 @@ void TextureBrowser_searchTags(){
strcat( buffer, tag ); strcat( buffer, tag );
strcat( tags_searched, tag ); strcat( tags_searched, tag );
g_free( tag ); g_free( tag );
if ( node != g_slist_last( node ) ) { if ( it + 1 != selected.end() ) {
strcat( buffer, "' and tag='" ); strcat( buffer, "' and tag='" );
strcat( tags_searched, ", " ); strcat( tags_searched, ", " );
} }
@ -1888,7 +1882,7 @@ void TextureBrowser_searchTags(){
strcat( buffer, "']" ); strcat( buffer, "']" );
g_slist_foreach( selected, (GFunc)gtk_tree_row_reference_free, NULL ); std::for_each( selected.begin(), selected.end(), gtk_tree_row_reference_free );
g_TextureBrowser.m_found_shaders.clear(); // delete old list g_TextureBrowser.m_found_shaders.clear(); // delete old list
TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders ); TagBuilder.TagSearch( buffer, g_TextureBrowser.m_found_shaders );
@ -1919,7 +1913,6 @@ void TextureBrowser_searchTags(){
TextureBrowser_heightChanged( g_TextureBrowser ); TextureBrowser_heightChanged( g_TextureBrowser );
TextureBrowser_updateTitle(); TextureBrowser_updateTitle();
} }
g_slist_free( selected );
} }
void TextureBrowser_toggleSearchButton(){ void TextureBrowser_toggleSearchButton(){
@ -2319,12 +2312,12 @@ void TextureBrowser_setBackgroundColour( TextureBrowser& textureBrowser, const V
TextureBrowser_queueDraw( textureBrowser ); TextureBrowser_queueDraw( textureBrowser );
} }
void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, GSList** selected ){ void TextureBrowser_selectionHelper( GtkTreeModel* model, GtkTreePath* path, GtkTreeIter* iter, std::vector<gchar*>* selected ){
g_assert( selected != NULL ); g_assert( selected != NULL );
gchar* name; gchar* name;
gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 ); gtk_tree_model_get( model, iter, TAG_COLUMN, &name, -1 );
*selected = g_slist_append( *selected, name ); selected->push_back( name );
} }
void TextureBrowser_shaderInfo(){ void TextureBrowser_shaderInfo(){
@ -2339,7 +2332,7 @@ void TextureBrowser_shaderInfo(){
void TextureBrowser_addTag(){ void TextureBrowser_addTag(){
CopiedString tag; CopiedString tag;
EMessageBoxReturn result = DoShaderTagDlg( &tag, "Add shader tag" ); EMessageBoxReturn result = DoShaderTagDlg( tag, "Add shader tag" );
if ( result == eIDOK && !tag.empty() ) { if ( result == eIDOK && !tag.empty() ) {
GtkTreeIter iter, iter2; GtkTreeIter iter, iter2;
@ -2364,18 +2357,18 @@ void TextureBrowser_renameTag(){
rows (which always contains a single row). rows (which always contains a single row).
*/ */
GSList* selected = NULL; std::vector<gchar*> selected;
GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) ); GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected ); gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
if ( g_slist_length( selected ) == 1 ) { // we only rename a single tag if ( selected.size() == 1 ) { // we only rename a single tag
CopiedString newTag; CopiedString newTag;
EMessageBoxReturn result = DoShaderTagDlg( &newTag, "Rename shader tag" ); EMessageBoxReturn result = DoShaderTagDlg( newTag, "Rename shader tag" );
if ( result == eIDOK && !newTag.empty() ) { if ( result == eIDOK && !newTag.empty() ) {
GtkTreeIter iterList; GtkTreeIter iterList;
gchar* oldTag = (char*)selected->data; gchar* oldTag = selected.front();
bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0; bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterList ) != 0;
@ -2405,22 +2398,22 @@ void TextureBrowser_renameTag(){
gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." ); gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for renaming." );
} }
g_slist_free_full( selected, g_free ); std::for_each( selected.begin(), selected.end(), g_free );
} }
void TextureBrowser_deleteTag(){ void TextureBrowser_deleteTag(){
GSList* selected = NULL; std::vector<gchar*> selected;
GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) ); GtkTreeSelection* selection = gtk_tree_view_get_selection( GTK_TREE_VIEW( g_TextureBrowser.m_treeViewTags ) );
gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected ); gtk_tree_selection_selected_foreach( selection, GtkTreeSelectionForeachFunc( TextureBrowser_selectionHelper ), &selected );
if ( g_slist_length( selected ) == 1 ) { // we only delete a single tag if ( selected.size() == 1 ) { // we only delete a single tag
EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION ); EMessageBoxReturn result = gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Are you sure you want to delete the selected tag?", "Delete Tag", eMB_YESNO, eMB_ICONQUESTION );
if ( result == eIDYES ) { if ( result == eIDYES ) {
GtkTreeIter iterSelected; GtkTreeIter iterSelected;
gchar* tagSelected = (char*)selected->data; gchar* tagSelected = selected.front();
bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0; bool row = gtk_tree_model_get_iter_first( GTK_TREE_MODEL( g_TextureBrowser.m_all_tags_list ), &iterSelected ) != 0;
@ -2449,7 +2442,7 @@ void TextureBrowser_deleteTag(){
gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." ); gtk_MessageBox( GTK_WIDGET( g_TextureBrowser.m_parent ), "Select a single tag for deletion." );
} }
g_slist_free_full( selected, g_free ); std::for_each( selected.begin(), selected.end(), g_free );
} }
void TextureBrowser_copyTag(){ void TextureBrowser_copyTag(){