fix some more crashes (on OS X only)
git-svn-id: svn://svn.icculus.org/netradiant/trunk@208 61c419a2-8eb2-4b30-bcec-8cead039b335
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@ -149,7 +149,7 @@ void ExportData::GetShaderNameFromShaderPath(const char* path, std::string& name
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name = tmp.substr(last_slash + 1, tmp.length() - last_slash);
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name = tmp.substr(last_slash + 1, tmp.length() - last_slash);
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#ifdef _DEBUG
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#ifdef _DEBUG
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globalOutputStream() << "Last: " << last_slash << " " << "length: " << (const unsigned int)tmp.length() << "Name: " << name.c_str() << "\n";
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globalOutputStream() << "Last: " << (const unsigned int) last_slash << " " << "length: " << (const unsigned int)tmp.length() << "Name: " << name.c_str() << "\n";
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#endif
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#endif
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}
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}
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@ -212,7 +212,11 @@ void DoCommandListDlg()
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if(!m_commandList.failed())
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if(!m_commandList.failed())
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{
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{
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m_commandList << makeLeftJustified(name, 25) << " " << modifiers.c_str() << '\n';
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int l = strlen(name);
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m_commandList << name;
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while(l++ < 25)
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m_commandList << ' ';
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m_commandList << modifiers.c_str() << '\n';
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}
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}
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}
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}
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} visitor(path.c_str(), store);
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} visitor(path.c_str(), store);
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@ -1044,8 +1044,8 @@ void Map_LoadFile (const char *filename)
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globalOutputStream() << "--- LoadMapFile ---\n";
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globalOutputStream() << "--- LoadMapFile ---\n";
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globalOutputStream() << g_map.m_name.c_str() << "\n";
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globalOutputStream() << g_map.m_name.c_str() << "\n";
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globalOutputStream() << makeLeftJustified(Unsigned(g_brushCount.get()), 5) << " primitive\n";
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globalOutputStream() << Unsigned(g_brushCount.get()) << " primitive\n";
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globalOutputStream() << makeLeftJustified(Unsigned(g_entityCount.get()), 5) << " entities\n";
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globalOutputStream() << Unsigned(g_entityCount.get()) << " entities\n";
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//GlobalEntityCreator().printStatistics();
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//GlobalEntityCreator().printStatistics();
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