add more vertexes to the entity display to make it more visible (paint an X in its middle)

This commit is contained in:
Rudolf Polzer 2010-07-29 18:57:08 +02:00
parent 4947520bd1
commit a40dc77dd9

View File

@ -104,10 +104,11 @@ inline void aabb_testselect(const AABB& aabb, SelectionTest& test, SelectionInte
inline void aabb_draw_wire(const Vector3 points[8]) inline void aabb_draw_wire(const Vector3 points[8])
{ {
unsigned int indices[24] = { unsigned int indices[32] = {
0, 1, 1, 2, 2, 3, 3, 0, 0, 1, 1, 2, 2, 3, 3, 0,
4, 5, 5, 6, 6, 7, 7, 4, 4, 5, 5, 6, 6, 7, 7, 4,
0, 4, 1, 5, 2, 6, 3, 7, 0, 4, 1, 5, 2, 6, 3, 7,
0, 6, 1, 7, 2, 4, 3, 5 // X cross
}; };
#if 1 #if 1
glVertexPointer(3, GL_FLOAT, 0, points); glVertexPointer(3, GL_FLOAT, 0, points);