* don't save .map and snapshots during .reg (region) compilations
This commit is contained in:
parent
04e8f5ef63
commit
9b2109a5ee
|
|
@ -256,16 +256,16 @@ void RunBSP( const char* name ){
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
SaveMap();
|
if( !g_region_active )
|
||||||
|
SaveMap();
|
||||||
|
|
||||||
if ( Map_Unnamed( g_map ) ) {
|
if ( Map_Unnamed( g_map ) ) {
|
||||||
globalOutputStream() << "build cancelled\n";
|
globalErrorStream() << "build cancelled: the map is unnamed\n";
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if ( g_SnapShots_Enabled && !Map_Unnamed( g_map ) && Map_Modified( g_map ) ) {
|
if ( !g_region_active && g_SnapShots_Enabled && Map_Modified( g_map ) )
|
||||||
Map_Snapshot();
|
Map_Snapshot();
|
||||||
}
|
|
||||||
|
|
||||||
if ( g_region_active ) {
|
if ( g_region_active ) {
|
||||||
const char* mapname = Map_Name( g_map );
|
const char* mapname = Map_Name( g_map );
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user