remove a LOT of unused symbols from qgl.cpp

This commit is contained in:
Rudolf Polzer 2010-12-19 21:06:42 +01:00
parent 03ff4dbbfe
commit 96854914dc

View File

@ -49,31 +49,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include <wtypes.h>
int ( WINAPI * qwglChoosePixelFormat )(HDC, CONST PIXELFORMATDESCRIPTOR *);
int ( WINAPI * qwglDescribePixelFormat) (HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
int ( WINAPI * qwglGetPixelFormat)(HDC);
BOOL ( WINAPI * qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
BOOL ( WINAPI * qwglSwapBuffers)(HDC);
BOOL ( WINAPI * qwglCopyContext)(HGLRC, HGLRC, UINT);
HGLRC ( WINAPI * qwglCreateContext)(HDC);
HGLRC ( WINAPI * qwglCreateLayerContext)(HDC, int);
BOOL ( WINAPI * qwglDeleteContext)(HGLRC);
HGLRC ( WINAPI * qwglGetCurrentContext)(VOID);
HDC ( WINAPI * qwglGetCurrentDC)(VOID);
PROC ( WINAPI * qwglGetProcAddress)(LPCSTR);
BOOL ( WINAPI * qwglMakeCurrent)(HDC, HGLRC);
BOOL ( WINAPI * qwglShareLists)(HGLRC, HGLRC);
BOOL ( WINAPI * qwglUseFontBitmaps)(HDC, DWORD, DWORD, DWORD);
BOOL ( WINAPI * qwglUseFontOutlines)(HDC, DWORD, DWORD, DWORD, FLOAT,
FLOAT, int, LPGLYPHMETRICSFLOAT);
BOOL ( WINAPI * qwglDescribeLayerPlane)(HDC, int, int, UINT, LPLAYERPLANEDESCRIPTOR);
int ( WINAPI * qwglSetLayerPaletteEntries)(HDC, int, int, int, CONST COLORREF *);
int ( WINAPI * qwglGetLayerPaletteEntries)(HDC, int, int, int, COLORREF *);
BOOL ( WINAPI * qwglRealizeLayerPalette)(HDC, int, BOOL);
BOOL ( WINAPI * qwglSwapLayerBuffers)(HDC, UINT);
#elif defined (XWINDOWS)
@ -81,23 +57,7 @@ BOOL ( WINAPI * qwglSwapLayerBuffers)(HDC, UINT);
#include <dlfcn.h>
#include <gdk/gdkx.h>
XVisualInfo* (*qglXChooseVisual)(Display *dpy, int screen, int *attribList);
GLXContext (*qglXCreateContext)(Display *dpy, XVisualInfo *vis, GLXContext shareList, Bool direct);
void (*qglXDestroyContext)(Display *dpy, GLXContext ctx);
Bool (*qglXMakeCurrent)(Display *dpy, GLXDrawable drawable, GLXContext ctx);
void (*qglXCopyContext)(Display *dpy, GLXContext src, GLXContext dst, GLuint mask);
void (*qglXSwapBuffers)( Display *dpy, GLXDrawable drawable );
GLXPixmap (*qglXCreateGLXPixmap)( Display *dpy, XVisualInfo *visual, Pixmap pixmap );
void (*qglXDestroyGLXPixmap)( Display *dpy, GLXPixmap pixmap );
Bool (*qglXQueryExtension)( Display *dpy, int *errorb, int *event );
Bool (*qglXQueryVersion)( Display *dpy, int *maj, int *min );
Bool (*qglXIsDirect)( Display *dpy, GLXContext ctx );
int (*qglXGetConfig)( Display *dpy, XVisualInfo *visual, int attrib, int *value );
GLXContext (*qglXGetCurrentContext)( void );
GLXDrawable (*qglXGetCurrentDrawable)( void );
void (*qglXWaitGL)( void );
void (*qglXWaitX)( void );
void (*qglXUseXFont)( Font font, int first, int count, int list );
void* (*qglXGetProcAddressARB) (const GLubyte *procName);
typedef void* (*glXGetProcAddressARBProc) (const GLubyte *procName);
@ -111,46 +71,9 @@ void QGL_Shutdown(OpenGLBinding& table)
globalOutputStream() << "Shutting down OpenGL module...";
#if defined(WIN32)
qwglCopyContext = 0;
qwglCreateContext = 0;
qwglCreateLayerContext = 0;
qwglDeleteContext = 0;
qwglDescribeLayerPlane = 0;
qwglGetCurrentContext = 0;
qwglGetCurrentDC = 0;
qwglGetLayerPaletteEntries = 0;
qwglGetProcAddress = 0;
qwglMakeCurrent = 0;
qwglRealizeLayerPalette = 0;
qwglSetLayerPaletteEntries = 0;
qwglShareLists = 0;
qwglSwapLayerBuffers = 0;
qwglUseFontBitmaps = 0;
qwglUseFontOutlines = 0;
qwglChoosePixelFormat = 0;
qwglDescribePixelFormat = 0;
qwglGetPixelFormat = 0;
qwglSetPixelFormat = 0;
qwglSwapBuffers = 0;
#elif defined(XWINDOWS)
qglXChooseVisual = 0;
qglXCreateContext = 0;
qglXDestroyContext = 0;
qglXMakeCurrent = 0;
qglXCopyContext = 0;
qglXSwapBuffers = 0;
qglXCreateGLXPixmap = 0;
qglXDestroyGLXPixmap = 0;
qglXQueryExtension = 0;
qglXQueryVersion = 0;
qglXIsDirect = 0;
qglXGetConfig = 0;
qglXGetCurrentContext = 0;
qglXGetCurrentDrawable = 0;
qglXWaitGL = 0;
qglXWaitX = 0;
qglXUseXFont = 0;
qglXQueryExtension = glXQueryExtension;
qglXGetProcAddressARB = 0;
#else
#error "unsupported platform"
@ -615,48 +538,8 @@ int QGL_Init(OpenGLBinding& table)
QGL_clear(table);
#if defined(WIN32)
qwglCopyContext = wglCopyContext;
qwglCreateContext = wglCreateContext;
qwglCreateLayerContext = wglCreateLayerContext;
qwglDeleteContext = wglDeleteContext;
qwglDescribeLayerPlane = wglDescribeLayerPlane;
qwglGetCurrentContext = wglGetCurrentContext;
qwglGetCurrentDC = wglGetCurrentDC;
qwglGetLayerPaletteEntries = wglGetLayerPaletteEntries;
qwglGetProcAddress = wglGetProcAddress;
qwglMakeCurrent = wglMakeCurrent;
qwglRealizeLayerPalette = wglRealizeLayerPalette;
qwglSetLayerPaletteEntries = wglSetLayerPaletteEntries;
qwglShareLists = wglShareLists;
qwglSwapLayerBuffers = wglSwapLayerBuffers;
qwglUseFontBitmaps = wglUseFontBitmapsA;
qwglUseFontOutlines = wglUseFontOutlinesA;
qwglChoosePixelFormat = ChoosePixelFormat;
qwglDescribePixelFormat = DescribePixelFormat;
qwglGetPixelFormat = GetPixelFormat;
qwglSetPixelFormat = SetPixelFormat;
qwglSwapBuffers = SwapBuffers;
#elif defined(XWINDOWS)
qglXChooseVisual = glXChooseVisual;
qglXCreateContext = glXCreateContext;
qglXDestroyContext = glXDestroyContext;
qglXMakeCurrent = glXMakeCurrent;
//qglXCopyContext = glXCopyContext;
qglXSwapBuffers = glXSwapBuffers;
qglXCreateGLXPixmap = glXCreateGLXPixmap;
qglXDestroyGLXPixmap = glXDestroyGLXPixmap;
qglXQueryExtension = glXQueryExtension;
qglXQueryVersion = glXQueryVersion;
qglXIsDirect = glXIsDirect;
qglXGetConfig = glXGetConfig;
qglXGetCurrentContext = glXGetCurrentContext;
qglXGetCurrentDrawable = glXGetCurrentDrawable;
qglXWaitGL = glXWaitGL;
qglXWaitX = glXWaitX;
qglXUseXFont = glXUseXFont;
// qglXGetProcAddressARB = glXGetProcAddressARB; // Utah-GLX fix
qglXGetProcAddressARB = (glXGetProcAddressARBProc)dlsym(RTLD_DEFAULT, "glXGetProcAddressARB");
if ((qglXQueryExtension == 0) || (qglXQueryExtension(GDK_DISPLAY(),0,0) != True))
return 0;