* only scale light radius by mouse while it is displayed
This commit is contained in:
parent
e200ffc762
commit
95f4b3e504
|
|
@ -1864,7 +1864,7 @@ void selectPlanes( Selector& selector, SelectionTest& test, const PlaneCallback&
|
|||
if ( g_lightType == LIGHTTYPE_DOOM3 ) {
|
||||
m_dragPlanes.selectPlanes( m_contained.aabb(), selector, test, selectedPlaneCallback, rotation() );
|
||||
}
|
||||
else{
|
||||
else if( g_lightRadii ){ // only scale radius while it is displayed
|
||||
m_scaleRadius.selectPlanes( selector, test, selectedPlaneCallback );
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user