* only scale light radius by mouse while it is displayed
This commit is contained in:
parent
e200ffc762
commit
95f4b3e504
|
|
@ -1864,7 +1864,7 @@ void selectPlanes( Selector& selector, SelectionTest& test, const PlaneCallback&
|
||||||
if ( g_lightType == LIGHTTYPE_DOOM3 ) {
|
if ( g_lightType == LIGHTTYPE_DOOM3 ) {
|
||||||
m_dragPlanes.selectPlanes( m_contained.aabb(), selector, test, selectedPlaneCallback, rotation() );
|
m_dragPlanes.selectPlanes( m_contained.aabb(), selector, test, selectedPlaneCallback, rotation() );
|
||||||
}
|
}
|
||||||
else{
|
else if( g_lightRadii ){ // only scale radius while it is displayed
|
||||||
m_scaleRadius.selectPlanes( selector, test, selectedPlaneCallback );
|
m_scaleRadius.selectPlanes( selector, test, selectedPlaneCallback );
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue
Block a user