fix another import bsp bug

This commit is contained in:
Rudolf Polzer 2012-02-19 18:39:03 +01:00
parent 043b4d7705
commit 95e8ef16a2

View File

@ -1696,7 +1696,9 @@ tryDecompile:
output.push_string(gamename_get()); output.push_string(gamename_get());
output.push_string(" -convert -format "); output.push_string(" -convert -format ");
output.push_string(Brush::m_type == eBrushTypeQuake3BP ? "map_bp" : "map"); output.push_string(Brush::m_type == eBrushTypeQuake3BP ? "map_bp" : "map");
output.push_string(" -readmap \""); if(extension_equal(path_get_extension(filename), "map"))
output.push_string(" -readmap ");
output.push_string(" \"");
output.push_string(filename); output.push_string(filename);
output.push_string("\""); output.push_string("\"");