fix introduced problems
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9857bb955b
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9446aeca8e
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@ -27,6 +27,9 @@ struct MinMax___
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mins.x() = mins.y() = mins.z() = std::numeric_limits<T>::max();
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mins.x() = mins.y() = mins.z() = std::numeric_limits<T>::max();
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maxs.x() = maxs.y() = maxs.z() = std::numeric_limits<T>::lowest();
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maxs.x() = maxs.y() = maxs.z() = std::numeric_limits<T>::lowest();
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}
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}
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bool valid() const {
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return mins.x() < maxs.x() && mins.y() < maxs.y() && mins.z() < maxs.z();
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}
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template<typename U>
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template<typename U>
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void extend( const BasicVector3<U>& point ){
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void extend( const BasicVector3<U>& point ){
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for ( size_t i = 0; i < 3; ++i ){
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for ( size_t i = 0; i < 3; ++i ){
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@ -113,7 +113,7 @@ static void CreateSunLight( sun_t *sun ){
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light->style = noStyles ? LS_NORMAL : sun->style;
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light->style = noStyles ? LS_NORMAL : sun->style;
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/* set the light's position out to infinity */
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/* set the light's position out to infinity */
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light->origin = -direction * ( MAX_WORLD_COORD * 8.0f ); /* MAX_WORLD_COORD * 2.0f */
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light->origin = direction * ( MAX_WORLD_COORD * 8.0f ); /* MAX_WORLD_COORD * 2.0f */
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/* set the facing to be the inverse of the sun direction */
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/* set the facing to be the inverse of the sun direction */
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light->normal = -direction;
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light->normal = -direction;
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@ -1120,10 +1120,8 @@ static void ParseShaderFile( const char *filename ){
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GetTokenAppend( shaderText, false ); amp = atof( token );
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GetTokenAppend( shaderText, false ); amp = atof( token );
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/* calculate */
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/* calculate */
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const Vector3 mins = amt * base;
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si->minmax.mins = amt * base;
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const Vector3 maxs = amt * amp + mins;
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si->minmax.maxs = amt * amp + si->minmax.mins;
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si->minmax.mins += mins;
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si->minmax.maxs += maxs;
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}
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}
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}
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}
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@ -1999,10 +1999,7 @@ int FilterWindingIntoTree_r( winding_t *w, mapDrawSurface_t *ds, node_t *node ){
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si = ds->shaderInfo;
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si = ds->shaderInfo;
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/* ydnar: is this the head node? */
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/* ydnar: is this the head node? */
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if ( node->parent == NULL && si != NULL &&
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if ( node->parent == NULL && si != NULL && si->minmax.valid() ) {
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( si->minmax.mins[ 0 ] != 0.0f || si->minmax.maxs[ 0 ] != 0.0f ||
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si->minmax.mins[ 1 ] != 0.0f || si->minmax.maxs[ 1 ] != 0.0f ||
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si->minmax.mins[ 2 ] != 0.0f || si->minmax.maxs[ 2 ] != 0.0f ) ) {
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static bool warned = false;
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static bool warned = false;
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if ( !warned ) {
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if ( !warned ) {
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Sys_Warning( "this map uses the deformVertexes move hack\n" );
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Sys_Warning( "this map uses the deformVertexes move hack\n" );
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@ -560,7 +560,7 @@ void BeginModel( void ){
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}
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}
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/* ydnar: lightgrid mins/maxs */
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/* ydnar: lightgrid mins/maxs */
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if ( lgMinmax.mins[ 0 ] < 99999 ) {
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if ( lgMinmax.valid() ) {
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/* use lightgrid bounds */
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/* use lightgrid bounds */
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mod->minmax = lgMinmax;
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mod->minmax = lgMinmax;
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}
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}
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@ -572,7 +572,8 @@ void BeginModel( void ){
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/* note size */
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/* note size */
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Sys_FPrintf( SYS_VRB, "BSP bounds: { %f %f %f } { %f %f %f }\n", minmax.mins[0], minmax.mins[1], minmax.mins[2], minmax.maxs[0], minmax.maxs[1], minmax.maxs[2] );
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Sys_FPrintf( SYS_VRB, "BSP bounds: { %f %f %f } { %f %f %f }\n", minmax.mins[0], minmax.mins[1], minmax.mins[2], minmax.maxs[0], minmax.maxs[1], minmax.maxs[2] );
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Sys_FPrintf( SYS_VRB, "Lightgrid bounds: { %f %f %f } { %f %f %f }\n", lgMinmax.mins[0], lgMinmax.mins[1], lgMinmax.mins[2], lgMinmax.maxs[0], lgMinmax.maxs[1], lgMinmax.maxs[2] );
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if ( lgMinmax.valid() )
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Sys_FPrintf( SYS_VRB, "Lightgrid bounds: { %f %f %f } { %f %f %f }\n", lgMinmax.mins[0], lgMinmax.mins[1], lgMinmax.mins[2], lgMinmax.maxs[0], lgMinmax.maxs[1], lgMinmax.maxs[2] );
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/* set firsts */
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/* set firsts */
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mod->firstBSPSurface = numBSPDrawSurfaces;
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mod->firstBSPSurface = numBSPDrawSurfaces;
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