fix drawindexes crash when loading BSP files

This commit is contained in:
Rudolf Polzer 2012-02-13 21:09:11 +01:00
parent 57ee804448
commit 917677bab9
2 changed files with 2 additions and 2 deletions

View File

@ -501,7 +501,7 @@ void LoadIBSPFile( const char *filename )
numBSPFogs = CopyLump( (bspHeader_t*) header, LUMP_FOGS, bspFogs, sizeof( bspFog_t ) ); // TODO fix overflow
numBSPDrawIndexes = CopyLump( (bspHeader_t*) header, LUMP_DRAWINDEXES, bspDrawIndexes, sizeof( bspDrawIndexes[ 0 ] ) );
numBSPDrawIndexes = CopyLump_Allocate( (bspHeader_t*) header, LUMP_DRAWINDEXES, (void **) &bspDrawIndexes, sizeof( bspDrawIndexes[ 0 ] ), &allocatedBSPDrawIndexes );
numBSPVisBytes = CopyLump( (bspHeader_t*) header, LUMP_VISIBILITY, bspVisBytes, 1 ); // TODO fix overflow

View File

@ -257,7 +257,7 @@ void LoadRBSPFile( const char *filename )
numBSPFogs = CopyLump( (bspHeader_t*) header, LUMP_FOGS, bspFogs, sizeof( bspFogs[ 0 ] ) );
numBSPDrawIndexes = CopyLump( (bspHeader_t*) header, LUMP_DRAWINDEXES, bspDrawIndexes, sizeof( bspDrawIndexes[ 0 ] ) );
numBSPDrawIndexes = CopyLump_Allocate( (bspHeader_t*) header, LUMP_DRAWINDEXES, (void **) &bspDrawIndexes, sizeof( bspDrawIndexes[ 0 ] ), &allocatedBSPDrawIndexes );
numBSPVisBytes = CopyLump( (bspHeader_t*) header, LUMP_VISIBILITY, bspVisBytes, 1 );