minus Brush_textureChanged(); call, faces are getting deselected anyway
This commit is contained in:
parent
51c798fd9c
commit
907c0b1265
|
|
@ -519,8 +519,6 @@ void Brush::vertexModeBuildHull( bool allTransformed ){
|
|||
projection.m_brushprimit_texdef.removeScale( face.getShader().width(), face.getShader().height() );
|
||||
|
||||
addPlane( i.m_v[0]->m_vertexTransformed, i.m_v[1]->m_vertexTransformed, i.m_v[2]->m_vertexTransformed, face.GetShader(), projection );
|
||||
|
||||
Brush_textureChanged();
|
||||
}
|
||||
else{
|
||||
addPlane( i.m_v[0]->m_vertexTransformed, i.m_v[1]->m_vertexTransformed, i.m_v[2]->m_vertexTransformed, face.GetShader(), face.getTexdef().normalised() );
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user