* select only plane of planeselectables in camera (since it's not easy to select multiple ones on purpose anyway)

This commit is contained in:
Garux 2018-03-29 00:53:43 +03:00
parent 75852ff0a1
commit 8fbc462525
3 changed files with 11 additions and 2 deletions

View File

@ -153,6 +153,8 @@ void selectPlanes( const AABB& aabb, Selector& selector, SelectionTest& test, co
} }
} }
} }
if( test.getVolume().GetViewMatrix().xw() != 0 || test.getVolume().GetViewMatrix().yw() != 0 ) // select only plane in camera
selectable2 = 0;
for ( std::size_t i = 0; i < 6; ++i ) for ( std::size_t i = 0; i < 6; ++i )
if( &m_selectables[i] == selectable || &m_selectables[i] == selectable2 ){ if( &m_selectables[i] == selectable || &m_selectables[i] == selectable2 ){
Selector_add( selector, m_selectables[i] ); Selector_add( selector, m_selectables[i] );

View File

@ -3580,9 +3580,12 @@ void selectPlanes( Selector& selector, SelectionTest& test, const PlaneCallback&
FaceInstances_ptrs bestInstances; FaceInstances_ptrs bestInstances;
selectPlanes( test, bestInstances ); selectPlanes( test, bestInstances );
const bool cam = test.getVolume().GetViewMatrix().xw() != 0 || test.getVolume().GetViewMatrix().yw() != 0;
for ( FaceInstances_ptrs::iterator i = bestInstances.begin(); i != bestInstances.end(); ++i ){ for ( FaceInstances_ptrs::iterator i = bestInstances.begin(); i != bestInstances.end(); ++i ){
( *i )->addSelectable( selector ); ( *i )->addSelectable( selector );
selectedPlaneCallback( ( *i )->getFace().plane3() ); selectedPlaneCallback( ( *i )->getFace().plane3() );
if( cam )
return; // select only plane in camera
} }
} }
void selectReversedPlanes( Selector& selector, const SelectedPlanes& selectedPlanes ){ void selectReversedPlanes( Selector& selector, const SelectedPlanes& selectedPlanes ){
@ -3597,10 +3600,12 @@ void selectVerticesOnPlanes( SelectionTest& test ){
FaceInstances_ptrs bestInstances; FaceInstances_ptrs bestInstances;
selectPlanes( test, bestInstances ); selectPlanes( test, bestInstances );
for ( VertexInstances::iterator i = m_vertexInstances.begin(); i != m_vertexInstances.end(); ++i ){ if( ( test.getVolume().GetViewMatrix().xw() != 0 || test.getVolume().GetViewMatrix().yw() != 0 ) && !bestInstances.empty() ) // select only plane in camera
for( FaceInstances_ptrs::iterator i = bestInstances.end() - 1; i != bestInstances.begin(); --i )
bestInstances.pop_back();
for ( VertexInstances::iterator i = m_vertexInstances.begin(); i != m_vertexInstances.end(); ++i )
( *i ).selectVerticesOnFaces( bestInstances ); ( *i ).selectVerticesOnFaces( bestInstances );
} }
}
void selectVerticesOnTestedFaces( SelectionTest& test ){ void selectVerticesOnTestedFaces( SelectionTest& test ){
test.BeginMesh( localToWorld() ); test.BeginMesh( localToWorld() );

View File

@ -2372,6 +2372,8 @@ public:
} }
} }
} }
if( view.GetViewMatrix().xw() != 0 || view.GetViewMatrix().yw() != 0 ) // select only plane in camera
selectable2 = 0;
if( selectable ){ if( selectable ){
Vector3 origin = m_bounds.origin; Vector3 origin = m_bounds.origin;
for ( int i = 0; i < 3; ++i ) for ( int i = 0; i < 3; ++i )