import af443b859d
Update Makefile to remove OSX build diretives. We build for OSX just like its Linux now. Those wishing to build the app bundle should use setup/apple/Makefile.
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parent
8c6ea03ea3
commit
814b1acafd
8
Makefile
8
Makefile
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@ -243,8 +243,6 @@ ifeq ($(OS),Darwin)
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# workaround: we have no "ldd" for OS X, so...
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LDD =
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OTOOL = otool
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INSTALLDIR := $(INSTALLDIR_BASE)/NetRadiant.app/Contents/MacOS/install
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else
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$(error Unsupported build OS: $(OS))
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@ -1085,7 +1083,6 @@ $(INSTALLDIR)/heretic2/h2data.$(EXE): \
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install-data: binaries
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$(MKDIR) $(INSTALLDIR)/games
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$(FIND) $(INSTALLDIR_BASE)/ -name .svn -exec $(RM_R) {} \; -prune
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[ "$(OS)" != "Darwin" ] || $(CP_R) setup/data/osx/NetRadiant.app/* $(INSTALLDIR_BASE)/NetRadiant.app/
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DOWNLOAD_GAMEPACKS="$(DOWNLOAD_GAMEPACKS)" GIT="$(GIT)" SVN="$(SVN)" WGET="$(WGET)" RM_R="$(RM_R)" MV="$(MV)" UNZIPPER="$(UNZIPPER)" ECHO="$(ECHO)" SH="$(SH)" CP="$(CP)" CP_R="$(CP_R)" $(SH) install-gamepacks.sh "$(INSTALLDIR)"
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$(ECHO) $(RADIANT_MINOR_VERSION) > $(INSTALLDIR)/RADIANT_MINOR
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$(ECHO) $(RADIANT_MAJOR_VERSION) > $(INSTALLDIR)/RADIANT_MAJOR
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@ -1099,14 +1096,9 @@ ifeq ($(OS),Win32)
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install-dll: binaries
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MKDIR="$(MKDIR)" CP="$(CP)" CAT="$(CAT)" GTKDIR="$(GTKDIR)" WHICHDLL="$(WHICHDLL)" INSTALLDIR="$(INSTALLDIR)" $(SH) $(DLLINSTALL)
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else
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ifeq ($(OS),Darwin)
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install-dll: binaries
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EXE="$(EXE)" MACLIBDIR="$(MACLIBDIR)" CP="$(CP)" OTOOL="$(OTOOL)" INSTALLDIR="$(INSTALLDIR)" $(SH) install-dylibs.sh
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else
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install-dll: binaries
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@$(ECHO) No DLL inclusion implemented for this target.
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endif
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endif
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# release building... NOT for general users
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# these may use tools not in the list that is checked by the build system
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