Q3map2:
* _setmaxstdio(2048) for windows * game_qfusion update Radiant: misc... * wrap long command lines in build menu -> customize * map info dialog: + Total patches, Ingame entities, Group entities, Ingame group entities counts * fix: map info dialog -> sort by count works * fix of: minimize main wnd, close, start = cam, cons, texbro null size
This commit is contained in:
parent
89c4e25e26
commit
804c20949d
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@ -924,6 +924,9 @@ GtkWindow* BuildMenuDialog_construct( ModalDialog& modal, ProjectList& projectLi
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GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
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object_set_boolean_property( G_OBJECT( renderer ), "editable", TRUE );
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g_object_set( G_OBJECT( renderer ), "wrap-mode", PANGO_WRAP_WORD, NULL );
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//g_object_set( G_OBJECT( renderer ), "ellipsize", PANGO_ELLIPSIZE_MIDDLE, NULL );
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object_set_int_property( G_OBJECT( renderer ), "wrap-width", 640 );
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g_signal_connect( renderer, "edited", G_CALLBACK( commands_cell_edited ), store );
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GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", 0, 0 );
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@ -3074,12 +3074,14 @@ void MainFrame::Create(){
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EverySecondTimer_enable();
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if ( g_layout_globals.nState & GDK_WINDOW_STATE_MAXIMIZED ) {
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if ( g_layout_globals.nState & GDK_WINDOW_STATE_MAXIMIZED ||
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g_layout_globals.nState & GDK_WINDOW_STATE_ICONIFIED ) {
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gtk_window_maximize( window );
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}
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if ( g_layout_globals.nState & GDK_WINDOW_STATE_FULLSCREEN ) {
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gtk_window_fullscreen( window );
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}
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if ( !FloatingGroupDialog() ) {
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gtk_paned_set_position( GTK_PANED( m_vSplit ), g_layout_globals.nXYHeight );
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218
radiant/map.cpp
218
radiant/map.cpp
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@ -86,6 +86,7 @@ MapModules& ReferenceAPI_getMapModules();
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#include "autosave.h"
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#include "brushmodule.h"
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#include "brush.h"
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#include "patch.h"
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class NameObserver
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{
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@ -760,13 +761,57 @@ void Scene_EntityBreakdown( EntityBreakdown& entitymap ){
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GlobalSceneGraph().traverse( EntityBreakdownWalker( entitymap ) );
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}
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class CountStuffWalker : public scene::Graph::Walker
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{
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int& m_patches;
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int& m_ents_ingame;
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int& m_groupents;
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int& m_groupents_ingame;
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public:
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CountStuffWalker( int& patches, int& ents_ingame, int& groupents, int& groupents_ingame )
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: m_patches( patches ), m_ents_ingame( ents_ingame ), m_groupents( groupents ), m_groupents_ingame( groupents_ingame ){
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}
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bool pre( const scene::Path& path, scene::Instance& instance ) const {
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Patch* patch = Node_getPatch( path.top() );
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if( patch != 0 ){
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++m_patches;
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}
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Entity* entity = Node_getEntity( path.top() );
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if ( entity != 0 ){
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if( entity->isContainer() ){
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++m_groupents;
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if( !string_equal_nocase( "func_group", entity->getKeyValue( "classname" ) ) &&
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!string_equal_nocase( "_decal", entity->getKeyValue( "classname" ) ) ){
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++m_groupents_ingame;
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++m_ents_ingame;
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}
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return true;
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}
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if( !string_equal_nocase_n( "light", entity->getKeyValue( "classname" ), 5 ) &&
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!string_equal_nocase( "misc_model", entity->getKeyValue( "classname" ) ) ){
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++m_ents_ingame;
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}
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}
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return true;
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}
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};
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void Scene_CountStuff( int& patches, int& ents_ingame, int& groupents, int& groupents_ingame ){
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GlobalSceneGraph().traverse( CountStuffWalker( patches, ents_ingame, groupents, groupents_ingame ) );
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}
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WindowPosition g_posMapInfoWnd( c_default_window_pos );
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void DoMapInfo(){
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ModalDialog dialog;
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GtkEntry* brushes_entry;
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GtkEntry* entities_entry;
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GtkWidget* w_brushes;
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GtkWidget* w_patches;
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GtkWidget* w_ents;
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GtkWidget* w_ents_ingame;
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GtkWidget* w_groupents;
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GtkWidget* w_groupents_ingame;
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GtkListStore* EntityBreakdownWalker;
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GtkWindow* window = create_dialog_window( MainFrame_getWindow(), "Map Info", G_CALLBACK( dialog_delete_callback ), &dialog );
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@ -779,48 +824,114 @@ void DoMapInfo(){
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{
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GtkHBox* hbox = create_dialog_hbox( 4 );
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gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( hbox ), FALSE, TRUE, 0 );
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gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( hbox ), FALSE, FALSE, 0 );
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{
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GtkTable* table = create_dialog_table( 2, 2, 4, 4 );
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GtkTable* table = create_dialog_table( 3, 4, 4, 4 );
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gtk_box_pack_start( GTK_BOX( hbox ), GTK_WIDGET( table ), TRUE, TRUE, 0 );
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{
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GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
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gtk_widget_show( GTK_WIDGET( entry ) );
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gtk_table_attach( table, GTK_WIDGET( entry ), 1, 2, 0, 1,
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(GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_entry_set_editable( entry, FALSE );
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brushes_entry = entry;
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}
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{
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GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
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gtk_widget_show( GTK_WIDGET( entry ) );
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gtk_table_attach( table, GTK_WIDGET( entry ), 1, 2, 1, 2,
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(GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_entry_set_editable( entry, FALSE );
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entities_entry = entry;
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}
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{
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GtkWidget* label = gtk_label_new( "Total Brushes" );
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GtkWidget* label = gtk_label_new( "Total Brushes:" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 0, 1,
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(GtkAttachOptions) ( GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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}
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{
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GtkWidget* label = gtk_label_new( "Total Entities" );
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GtkWidget* label = gtk_label_new( "" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 1, 2, 0, 1,
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(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
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(GtkAttachOptions) ( 0 ), 3, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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w_brushes = label;
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}
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{
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GtkWidget* label = gtk_label_new( "Total Patches:" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 0, 1,
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(GtkAttachOptions) ( GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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}
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{
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GtkWidget* label = gtk_label_new( "" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 3, 4, 0, 1,
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(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
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(GtkAttachOptions) ( 0 ), 3, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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w_patches = label;
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}
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{
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GtkWidget* label = gtk_label_new( "Total Entities:" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 1, 2,
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(GtkAttachOptions) ( GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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}
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{
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GtkWidget* label = gtk_label_new( "" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 1, 2, 1, 2,
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(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
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(GtkAttachOptions) ( 0 ), 3, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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w_ents = label;
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}
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{
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GtkWidget* label = gtk_label_new( "Ingame Entities:" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 1, 2,
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(GtkAttachOptions) ( GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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}
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{
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GtkWidget* label = gtk_label_new( "" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 3, 4, 1, 2,
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(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
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(GtkAttachOptions) ( 0 ), 3, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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w_ents_ingame = label;
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}
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{
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GtkWidget* label = gtk_label_new( "Group Entities:" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 2, 3,
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(GtkAttachOptions) ( GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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}
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{
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GtkWidget* label = gtk_label_new( "" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 1, 2, 2, 3,
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(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
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(GtkAttachOptions) ( 0 ), 3, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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w_groupents = label;
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}
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{
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GtkWidget* label = gtk_label_new( "Ingame Group Entities:" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 2, 3,
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(GtkAttachOptions) ( GTK_FILL ),
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(GtkAttachOptions) ( 0 ), 0, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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}
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{
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GtkWidget* label = gtk_label_new( "" );
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gtk_widget_show( label );
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gtk_table_attach( GTK_TABLE( table ), label, 3, 4, 2, 3,
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(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
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(GtkAttachOptions) ( 0 ), 3, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
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w_groupents_ingame = label;
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}
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}
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{
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GtkVBox* vbox2 = create_dialog_vbox( 4 );
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@ -833,17 +944,17 @@ void DoMapInfo(){
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}
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}
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{
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GtkWidget* label = gtk_label_new( "Entity breakdown" );
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GtkWidget* label = gtk_label_new( "*** Entity breakdown ***" );
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gtk_widget_show( label );
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gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( label ), FALSE, TRUE, 0 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 );
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gtk_misc_set_alignment( GTK_MISC( label ), 0.5, 0.5 );
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}
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{
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GtkScrolledWindow* scr = create_scrolled_window( GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC, 4 );
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gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( scr ), TRUE, TRUE, 0 );
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{
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GtkListStore* store = gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_STRING );
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GtkListStore* store = gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_UINT );
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GtkWidget* view = gtk_tree_view_new_with_model( GTK_TREE_MODEL( store ) );
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gtk_tree_view_set_headers_clickable( GTK_TREE_VIEW( view ), TRUE );
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@ -879,21 +990,46 @@ void DoMapInfo(){
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for ( EntityBreakdown::iterator i = entitymap.begin(); i != entitymap.end(); ++i )
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{
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char tmp[16];
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sprintf( tmp, "%u", Unsigned( ( *i ).second ) );
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GtkTreeIter iter;
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gtk_list_store_append( GTK_LIST_STORE( EntityBreakdownWalker ), &iter );
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gtk_list_store_set( GTK_LIST_STORE( EntityBreakdownWalker ), &iter, 0, ( *i ).first.c_str(), 1, tmp, -1 );
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gtk_list_store_set( GTK_LIST_STORE( EntityBreakdownWalker ), &iter, 0, ( *i ).first.c_str(), 1, Unsigned( ( *i ).second ), -1 );
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}
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}
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g_object_unref( G_OBJECT( EntityBreakdownWalker ) );
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char tmp[16];
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sprintf( tmp, "%u", Unsigned( g_brushCount.get() ) );
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gtk_entry_set_text( GTK_ENTRY( brushes_entry ), tmp );
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sprintf( tmp, "%u", Unsigned( g_entityCount.get() ) );
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gtk_entry_set_text( GTK_ENTRY( entities_entry ), tmp );
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int n_patches = 0;
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int n_ents_ingame = 0;
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int n_groupents = 0;
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int n_groupents_ingame = 0;
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Scene_CountStuff( n_patches, n_ents_ingame, n_groupents, n_groupents_ingame );
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//globalOutputStream() << n_patches << n_ents_ingame << n_groupents << n_groupents_ingame << "\n";
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char *markup;
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markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%u</b></span> ", Unsigned( g_brushCount.get() ) );
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gtk_label_set_markup( GTK_LABEL( w_brushes ), markup );
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g_free( markup );
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markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_patches );
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gtk_label_set_markup( GTK_LABEL( w_patches ), markup );
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g_free( markup );
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markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%u</b></span> ", Unsigned( g_entityCount.get() ) );
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gtk_label_set_markup( GTK_LABEL( w_ents ), markup );
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g_free( markup );
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markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_ents_ingame );
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gtk_label_set_markup( GTK_LABEL( w_ents_ingame ), markup );
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g_free( markup );
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markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_groupents );
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gtk_label_set_markup( GTK_LABEL( w_groupents ), markup );
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g_free( markup );
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markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_groupents_ingame );
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gtk_label_set_markup( GTK_LABEL( w_groupents_ingame ), markup );
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g_free( markup );
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modal_dialog_show( window, dialog );
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@ -2104,7 +2240,7 @@ void DoFind(){
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}
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void Map_constructPreferences( PreferencesPage& page ){
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page.appendCheckBox( "", "Load last map on open", g_bLoadLastMap );
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page.appendCheckBox( "", "Load last map at startup", g_bLoadLastMap );
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}
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@ -103,21 +103,21 @@
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{
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"qfusion", /* -game x */
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"baseq3", /* default base game data dir */
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".q3a", /* unix home sub-dir */
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"quake", /* magic path word */
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"base", /* default base game data dir */
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".qfusion", /* unix home sub-dir */
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"qfusion", /* magic path word */
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"scripts", /* shader directory */
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2048, /* max lightmapped surface verts */
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2048, /* max surface verts */
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12288, /* max surface indexes */
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qtrue, /* flares */
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65535, /* max lightmapped surface verts */
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65535, /* max surface verts */
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393210, /* max surface indexes */
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qfalse, /* flares */
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"flareshader", /* default flare shader */
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qfalse, /* wolf lighting model? */
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512, /* lightmap width/height */
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1.0f, /* lightmap gamma */
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qfalse, /* lightmap sRGB */
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qfalse, /* texture sRGB */
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qfalse, /* color sRGB */
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qtrue, /* lightmap sRGB */
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qtrue, /* texture sRGB */
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qtrue, /* color sRGB */
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0.0f, /* lightmap exposure */
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1.0f, /* lightmap compensate */
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1.0f, /* lightgrid scale */
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@ -125,15 +125,15 @@
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qtrue, /* light angle attenuation uses half-lambert curve */
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qtrue, /* disable shader lightstyles hack */
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qtrue, /* keep light entities on bsp */
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8, /* default patchMeta subdivisions tolerance */
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4, /* default patchMeta subdivisions tolerance */
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qtrue, /* patch casting enabled */
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qtrue, /* compile deluxemaps */
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0, /* deluxemaps default mode */
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256, /* minimap size */
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512, /* minimap size */
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1.0f, /* minimap sharpener */
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0.0f, /* minimap border */
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1.0f / 66.0f, /* minimap border */
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qtrue, /* minimap keep aspect */
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MINIMAP_MODE_WHITE, /* minimap mode */
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MINIMAP_MODE_GRAY, /* minimap mode */
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"../minimaps/%s.tga", /* minimap name format */
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"FBSP", /* bsp file prefix */
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1, /* bsp file version */
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@ -3699,6 +3699,9 @@ int main( int argc, char **argv ){
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int i, r;
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double start, end;
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||||
|
||||
#ifdef WIN32
|
||||
_setmaxstdio(2048);
|
||||
#endif
|
||||
|
||||
/* we want consistent 'randomness' */
|
||||
srand( 0 );
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user