* _setmaxstdio(2048) for windows
	* game_qfusion update

Radiant:

misc...
	* wrap long command lines in build menu -> customize
	* map info dialog: + Total patches, Ingame entities, Group entities, Ingame group entities counts
	* fix: map info dialog -> sort by count works
	* fix of: minimize main wnd, close, start = cam, cons, texbro null size
This commit is contained in:
Garux 2017-08-02 09:15:41 +03:00
parent 89c4e25e26
commit 804c20949d
5 changed files with 200 additions and 56 deletions

View File

@ -924,6 +924,9 @@ GtkWindow* BuildMenuDialog_construct( ModalDialog& modal, ProjectList& projectLi
GtkCellRenderer* renderer = gtk_cell_renderer_text_new(); GtkCellRenderer* renderer = gtk_cell_renderer_text_new();
object_set_boolean_property( G_OBJECT( renderer ), "editable", TRUE ); object_set_boolean_property( G_OBJECT( renderer ), "editable", TRUE );
g_object_set( G_OBJECT( renderer ), "wrap-mode", PANGO_WRAP_WORD, NULL );
//g_object_set( G_OBJECT( renderer ), "ellipsize", PANGO_ELLIPSIZE_MIDDLE, NULL );
object_set_int_property( G_OBJECT( renderer ), "wrap-width", 640 );
g_signal_connect( renderer, "edited", G_CALLBACK( commands_cell_edited ), store ); g_signal_connect( renderer, "edited", G_CALLBACK( commands_cell_edited ), store );
GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", 0, 0 ); GtkTreeViewColumn* column = gtk_tree_view_column_new_with_attributes( "", renderer, "text", 0, 0 );

View File

@ -3074,12 +3074,14 @@ void MainFrame::Create(){
EverySecondTimer_enable(); EverySecondTimer_enable();
if ( g_layout_globals.nState & GDK_WINDOW_STATE_MAXIMIZED ) { if ( g_layout_globals.nState & GDK_WINDOW_STATE_MAXIMIZED ||
g_layout_globals.nState & GDK_WINDOW_STATE_ICONIFIED ) {
gtk_window_maximize( window ); gtk_window_maximize( window );
} }
if ( g_layout_globals.nState & GDK_WINDOW_STATE_FULLSCREEN ) { if ( g_layout_globals.nState & GDK_WINDOW_STATE_FULLSCREEN ) {
gtk_window_fullscreen( window ); gtk_window_fullscreen( window );
} }
if ( !FloatingGroupDialog() ) { if ( !FloatingGroupDialog() ) {
gtk_paned_set_position( GTK_PANED( m_vSplit ), g_layout_globals.nXYHeight ); gtk_paned_set_position( GTK_PANED( m_vSplit ), g_layout_globals.nXYHeight );

View File

@ -86,6 +86,7 @@ MapModules& ReferenceAPI_getMapModules();
#include "autosave.h" #include "autosave.h"
#include "brushmodule.h" #include "brushmodule.h"
#include "brush.h" #include "brush.h"
#include "patch.h"
class NameObserver class NameObserver
{ {
@ -760,13 +761,57 @@ void Scene_EntityBreakdown( EntityBreakdown& entitymap ){
GlobalSceneGraph().traverse( EntityBreakdownWalker( entitymap ) ); GlobalSceneGraph().traverse( EntityBreakdownWalker( entitymap ) );
} }
class CountStuffWalker : public scene::Graph::Walker
{
int& m_patches;
int& m_ents_ingame;
int& m_groupents;
int& m_groupents_ingame;
public:
CountStuffWalker( int& patches, int& ents_ingame, int& groupents, int& groupents_ingame )
: m_patches( patches ), m_ents_ingame( ents_ingame ), m_groupents( groupents ), m_groupents_ingame( groupents_ingame ){
}
bool pre( const scene::Path& path, scene::Instance& instance ) const {
Patch* patch = Node_getPatch( path.top() );
if( patch != 0 ){
++m_patches;
}
Entity* entity = Node_getEntity( path.top() );
if ( entity != 0 ){
if( entity->isContainer() ){
++m_groupents;
if( !string_equal_nocase( "func_group", entity->getKeyValue( "classname" ) ) &&
!string_equal_nocase( "_decal", entity->getKeyValue( "classname" ) ) ){
++m_groupents_ingame;
++m_ents_ingame;
}
return true;
}
if( !string_equal_nocase_n( "light", entity->getKeyValue( "classname" ), 5 ) &&
!string_equal_nocase( "misc_model", entity->getKeyValue( "classname" ) ) ){
++m_ents_ingame;
}
}
return true;
}
};
void Scene_CountStuff( int& patches, int& ents_ingame, int& groupents, int& groupents_ingame ){
GlobalSceneGraph().traverse( CountStuffWalker( patches, ents_ingame, groupents, groupents_ingame ) );
}
WindowPosition g_posMapInfoWnd( c_default_window_pos ); WindowPosition g_posMapInfoWnd( c_default_window_pos );
void DoMapInfo(){ void DoMapInfo(){
ModalDialog dialog; ModalDialog dialog;
GtkEntry* brushes_entry;
GtkEntry* entities_entry; GtkWidget* w_brushes;
GtkWidget* w_patches;
GtkWidget* w_ents;
GtkWidget* w_ents_ingame;
GtkWidget* w_groupents;
GtkWidget* w_groupents_ingame;
GtkListStore* EntityBreakdownWalker; GtkListStore* EntityBreakdownWalker;
GtkWindow* window = create_dialog_window( MainFrame_getWindow(), "Map Info", G_CALLBACK( dialog_delete_callback ), &dialog ); GtkWindow* window = create_dialog_window( MainFrame_getWindow(), "Map Info", G_CALLBACK( dialog_delete_callback ), &dialog );
@ -779,48 +824,114 @@ void DoMapInfo(){
{ {
GtkHBox* hbox = create_dialog_hbox( 4 ); GtkHBox* hbox = create_dialog_hbox( 4 );
gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( hbox ), FALSE, TRUE, 0 ); gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( hbox ), FALSE, FALSE, 0 );
{ {
GtkTable* table = create_dialog_table( 2, 2, 4, 4 ); GtkTable* table = create_dialog_table( 3, 4, 4, 4 );
gtk_box_pack_start( GTK_BOX( hbox ), GTK_WIDGET( table ), TRUE, TRUE, 0 ); gtk_box_pack_start( GTK_BOX( hbox ), GTK_WIDGET( table ), TRUE, TRUE, 0 );
{ {
GtkEntry* entry = GTK_ENTRY( gtk_entry_new() ); GtkWidget* label = gtk_label_new( "Total Brushes:" );
gtk_widget_show( GTK_WIDGET( entry ) );
gtk_table_attach( table, GTK_WIDGET( entry ), 1, 2, 0, 1,
(GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
(GtkAttachOptions) ( 0 ), 0, 0 );
gtk_entry_set_editable( entry, FALSE );
brushes_entry = entry;
}
{
GtkEntry* entry = GTK_ENTRY( gtk_entry_new() );
gtk_widget_show( GTK_WIDGET( entry ) );
gtk_table_attach( table, GTK_WIDGET( entry ), 1, 2, 1, 2,
(GtkAttachOptions) ( GTK_EXPAND | GTK_FILL ),
(GtkAttachOptions) ( 0 ), 0, 0 );
gtk_entry_set_editable( entry, FALSE );
entities_entry = entry;
}
{
GtkWidget* label = gtk_label_new( "Total Brushes" );
gtk_widget_show( label ); gtk_widget_show( label );
gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 0, 1, gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 0, 1,
(GtkAttachOptions) ( GTK_FILL ), (GtkAttachOptions) ( GTK_FILL ),
(GtkAttachOptions) ( 0 ), 0, 0 ); (GtkAttachOptions) ( 0 ), 0, 0 );
gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 ); gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
} }
{ {
GtkWidget* label = gtk_label_new( "Total Entities" ); GtkWidget* label = gtk_label_new( "" );
gtk_widget_show( label );
gtk_table_attach( GTK_TABLE( table ), label, 1, 2, 0, 1,
(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
(GtkAttachOptions) ( 0 ), 3, 0 );
gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
w_brushes = label;
}
{
GtkWidget* label = gtk_label_new( "Total Patches:" );
gtk_widget_show( label );
gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 0, 1,
(GtkAttachOptions) ( GTK_FILL ),
(GtkAttachOptions) ( 0 ), 0, 0 );
gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
}
{
GtkWidget* label = gtk_label_new( "" );
gtk_widget_show( label );
gtk_table_attach( GTK_TABLE( table ), label, 3, 4, 0, 1,
(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
(GtkAttachOptions) ( 0 ), 3, 0 );
gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
w_patches = label;
}
{
GtkWidget* label = gtk_label_new( "Total Entities:" );
gtk_widget_show( label ); gtk_widget_show( label );
gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 1, 2, gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 1, 2,
(GtkAttachOptions) ( GTK_FILL ), (GtkAttachOptions) ( GTK_FILL ),
(GtkAttachOptions) ( 0 ), 0, 0 ); (GtkAttachOptions) ( 0 ), 0, 0 );
gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 ); gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
} }
{
GtkWidget* label = gtk_label_new( "" );
gtk_widget_show( label );
gtk_table_attach( GTK_TABLE( table ), label, 1, 2, 1, 2,
(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
(GtkAttachOptions) ( 0 ), 3, 0 );
gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
w_ents = label;
}
{
GtkWidget* label = gtk_label_new( "Ingame Entities:" );
gtk_widget_show( label );
gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 1, 2,
(GtkAttachOptions) ( GTK_FILL ),
(GtkAttachOptions) ( 0 ), 0, 0 );
gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
}
{
GtkWidget* label = gtk_label_new( "" );
gtk_widget_show( label );
gtk_table_attach( GTK_TABLE( table ), label, 3, 4, 1, 2,
(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
(GtkAttachOptions) ( 0 ), 3, 0 );
gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
w_ents_ingame = label;
}
{
GtkWidget* label = gtk_label_new( "Group Entities:" );
gtk_widget_show( label );
gtk_table_attach( GTK_TABLE( table ), label, 0, 1, 2, 3,
(GtkAttachOptions) ( GTK_FILL ),
(GtkAttachOptions) ( 0 ), 0, 0 );
gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
}
{
GtkWidget* label = gtk_label_new( "" );
gtk_widget_show( label );
gtk_table_attach( GTK_TABLE( table ), label, 1, 2, 2, 3,
(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
(GtkAttachOptions) ( 0 ), 3, 0 );
gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
w_groupents = label;
}
{
GtkWidget* label = gtk_label_new( "Ingame Group Entities:" );
gtk_widget_show( label );
gtk_table_attach( GTK_TABLE( table ), label, 2, 3, 2, 3,
(GtkAttachOptions) ( GTK_FILL ),
(GtkAttachOptions) ( 0 ), 0, 0 );
gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
}
{
GtkWidget* label = gtk_label_new( "" );
gtk_widget_show( label );
gtk_table_attach( GTK_TABLE( table ), label, 3, 4, 2, 3,
(GtkAttachOptions) ( GTK_FILL | GTK_EXPAND ),
(GtkAttachOptions) ( 0 ), 3, 0 );
gtk_misc_set_alignment( GTK_MISC( label ), 0.0, 0.5 );
w_groupents_ingame = label;
}
} }
{ {
GtkVBox* vbox2 = create_dialog_vbox( 4 ); GtkVBox* vbox2 = create_dialog_vbox( 4 );
@ -833,17 +944,17 @@ void DoMapInfo(){
} }
} }
{ {
GtkWidget* label = gtk_label_new( "Entity breakdown" ); GtkWidget* label = gtk_label_new( "*** Entity breakdown ***" );
gtk_widget_show( label ); gtk_widget_show( label );
gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( label ), FALSE, TRUE, 0 ); gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( label ), FALSE, TRUE, 0 );
gtk_misc_set_alignment( GTK_MISC( label ), 0, 0.5 ); gtk_misc_set_alignment( GTK_MISC( label ), 0.5, 0.5 );
} }
{ {
GtkScrolledWindow* scr = create_scrolled_window( GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC, 4 ); GtkScrolledWindow* scr = create_scrolled_window( GTK_POLICY_NEVER, GTK_POLICY_AUTOMATIC, 4 );
gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( scr ), TRUE, TRUE, 0 ); gtk_box_pack_start( GTK_BOX( vbox ), GTK_WIDGET( scr ), TRUE, TRUE, 0 );
{ {
GtkListStore* store = gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_STRING ); GtkListStore* store = gtk_list_store_new( 2, G_TYPE_STRING, G_TYPE_UINT );
GtkWidget* view = gtk_tree_view_new_with_model( GTK_TREE_MODEL( store ) ); GtkWidget* view = gtk_tree_view_new_with_model( GTK_TREE_MODEL( store ) );
gtk_tree_view_set_headers_clickable( GTK_TREE_VIEW( view ), TRUE ); gtk_tree_view_set_headers_clickable( GTK_TREE_VIEW( view ), TRUE );
@ -879,21 +990,46 @@ void DoMapInfo(){
for ( EntityBreakdown::iterator i = entitymap.begin(); i != entitymap.end(); ++i ) for ( EntityBreakdown::iterator i = entitymap.begin(); i != entitymap.end(); ++i )
{ {
char tmp[16];
sprintf( tmp, "%u", Unsigned( ( *i ).second ) );
GtkTreeIter iter; GtkTreeIter iter;
gtk_list_store_append( GTK_LIST_STORE( EntityBreakdownWalker ), &iter ); gtk_list_store_append( GTK_LIST_STORE( EntityBreakdownWalker ), &iter );
gtk_list_store_set( GTK_LIST_STORE( EntityBreakdownWalker ), &iter, 0, ( *i ).first.c_str(), 1, tmp, -1 ); gtk_list_store_set( GTK_LIST_STORE( EntityBreakdownWalker ), &iter, 0, ( *i ).first.c_str(), 1, Unsigned( ( *i ).second ), -1 );
} }
} }
g_object_unref( G_OBJECT( EntityBreakdownWalker ) ); g_object_unref( G_OBJECT( EntityBreakdownWalker ) );
char tmp[16]; int n_patches = 0;
sprintf( tmp, "%u", Unsigned( g_brushCount.get() ) ); int n_ents_ingame = 0;
gtk_entry_set_text( GTK_ENTRY( brushes_entry ), tmp ); int n_groupents = 0;
sprintf( tmp, "%u", Unsigned( g_entityCount.get() ) ); int n_groupents_ingame = 0;
gtk_entry_set_text( GTK_ENTRY( entities_entry ), tmp ); Scene_CountStuff( n_patches, n_ents_ingame, n_groupents, n_groupents_ingame );
//globalOutputStream() << n_patches << n_ents_ingame << n_groupents << n_groupents_ingame << "\n";
char *markup;
markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%u</b></span> ", Unsigned( g_brushCount.get() ) );
gtk_label_set_markup( GTK_LABEL( w_brushes ), markup );
g_free( markup );
markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_patches );
gtk_label_set_markup( GTK_LABEL( w_patches ), markup );
g_free( markup );
markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%u</b></span> ", Unsigned( g_entityCount.get() ) );
gtk_label_set_markup( GTK_LABEL( w_ents ), markup );
g_free( markup );
markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_ents_ingame );
gtk_label_set_markup( GTK_LABEL( w_ents_ingame ), markup );
g_free( markup );
markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_groupents );
gtk_label_set_markup( GTK_LABEL( w_groupents ), markup );
g_free( markup );
markup = g_markup_printf_escaped( "<span style=\"italic\"><b>%i</b></span> ", n_groupents_ingame );
gtk_label_set_markup( GTK_LABEL( w_groupents_ingame ), markup );
g_free( markup );
modal_dialog_show( window, dialog ); modal_dialog_show( window, dialog );
@ -2104,7 +2240,7 @@ void DoFind(){
} }
void Map_constructPreferences( PreferencesPage& page ){ void Map_constructPreferences( PreferencesPage& page ){
page.appendCheckBox( "", "Load last map on open", g_bLoadLastMap ); page.appendCheckBox( "", "Load last map at startup", g_bLoadLastMap );
} }

View File

@ -103,21 +103,21 @@
{ {
"qfusion", /* -game x */ "qfusion", /* -game x */
"baseq3", /* default base game data dir */ "base", /* default base game data dir */
".q3a", /* unix home sub-dir */ ".qfusion", /* unix home sub-dir */
"quake", /* magic path word */ "qfusion", /* magic path word */
"scripts", /* shader directory */ "scripts", /* shader directory */
2048, /* max lightmapped surface verts */ 65535, /* max lightmapped surface verts */
2048, /* max surface verts */ 65535, /* max surface verts */
12288, /* max surface indexes */ 393210, /* max surface indexes */
qtrue, /* flares */ qfalse, /* flares */
"flareshader", /* default flare shader */ "flareshader", /* default flare shader */
qfalse, /* wolf lighting model? */ qfalse, /* wolf lighting model? */
512, /* lightmap width/height */ 512, /* lightmap width/height */
1.0f, /* lightmap gamma */ 1.0f, /* lightmap gamma */
qfalse, /* lightmap sRGB */ qtrue, /* lightmap sRGB */
qfalse, /* texture sRGB */ qtrue, /* texture sRGB */
qfalse, /* color sRGB */ qtrue, /* color sRGB */
0.0f, /* lightmap exposure */ 0.0f, /* lightmap exposure */
1.0f, /* lightmap compensate */ 1.0f, /* lightmap compensate */
1.0f, /* lightgrid scale */ 1.0f, /* lightgrid scale */
@ -125,15 +125,15 @@
qtrue, /* light angle attenuation uses half-lambert curve */ qtrue, /* light angle attenuation uses half-lambert curve */
qtrue, /* disable shader lightstyles hack */ qtrue, /* disable shader lightstyles hack */
qtrue, /* keep light entities on bsp */ qtrue, /* keep light entities on bsp */
8, /* default patchMeta subdivisions tolerance */ 4, /* default patchMeta subdivisions tolerance */
qtrue, /* patch casting enabled */ qtrue, /* patch casting enabled */
qtrue, /* compile deluxemaps */ qtrue, /* compile deluxemaps */
0, /* deluxemaps default mode */ 0, /* deluxemaps default mode */
256, /* minimap size */ 512, /* minimap size */
1.0f, /* minimap sharpener */ 1.0f, /* minimap sharpener */
0.0f, /* minimap border */ 1.0f / 66.0f, /* minimap border */
qtrue, /* minimap keep aspect */ qtrue, /* minimap keep aspect */
MINIMAP_MODE_WHITE, /* minimap mode */ MINIMAP_MODE_GRAY, /* minimap mode */
"../minimaps/%s.tga", /* minimap name format */ "../minimaps/%s.tga", /* minimap name format */
"FBSP", /* bsp file prefix */ "FBSP", /* bsp file prefix */
1, /* bsp file version */ 1, /* bsp file version */

View File

@ -3699,6 +3699,9 @@ int main( int argc, char **argv ){
int i, r; int i, r;
double start, end; double start, end;
#ifdef WIN32
_setmaxstdio(2048);
#endif
/* we want consistent 'randomness' */ /* we want consistent 'randomness' */
srand( 0 ); srand( 0 );