* fix and improve light power adjusting by mouse drag
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565f7fc6db
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@ -232,7 +232,6 @@ class ScaleRadius {
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ObservedSelectable m_selectable;
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public:
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static Matrix4 m_model;
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float m_radius;
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ScaleRadius( const SelectionChangeCallback& onchanged ) :
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m_selectable( onchanged ) {
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@ -243,31 +242,18 @@ public:
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void setSelected( bool selected ) {
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m_selectable.setSelected( selected );
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}
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void selectPlanes( const float& radius, Selector& selector, SelectionTest& test, const PlaneCallback& selectedPlaneCallback ) {
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void selectPlanes( Selector& selector, SelectionTest& test, const PlaneCallback& selectedPlaneCallback ) {
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m_model = test.getVolume().GetModelview();
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m_model[0] = m_model[0] >= 0 ? 1 : -1;
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m_model[5] = m_model[5] >= 0 ? 1 : -1;
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m_model[10] = m_model[10] >= 0 ? 1 : -1;
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Selector_add( selector, m_selectable );
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selectedPlaneCallback( Plane3( 2, 0, 0, 0 ) );
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m_radius = radius;
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}
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float evaluateResize( const Vector3& translation ) const {
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float delta;
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const float len = vector3_length( translation );
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if( len == 0 )
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return 0;
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Vector3 tra = matrix4_transformed_direction( m_model, translation );
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//globalOutputStream() << tra << " tra\n";
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//globalOutputStream() << m_model << " m_model\n";
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// if( ( tra[0] + tra[1] + tra[2] ) >= 0.f ){
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// delta = vector3_length( translation );
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// }
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// else{
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// delta = vector3_length( translation ) * -1.f;
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// }
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delta = tra[0];
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return ( m_radius + delta );
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vector3_normalise( tra );
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return tra[0] * len;
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}
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};
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Matrix4 ScaleRadius::m_model = g_matrix4_identity;
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@ -795,40 +795,36 @@ void flagsChanged( const char* value ){
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}
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typedef MemberCaller1<LightRadii, const char*, &LightRadii::flagsChanged> FlagsChangedCaller;
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void calculateTransformedRadii( const float& radius ){
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void calculateTransformedRadii( float radius ){
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float (&r)[3] = m_radii_transformed;
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if ( spawnflags_linear( m_flags ) ) {
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m_radii_transformed[0] = radius + 47.0f / m_fade;
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if( m_radii_transformed[0] <= 1.f ){
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m_radii_transformed[0] = m_radii_transformed[1] = m_radii_transformed[2] = 1.f;
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r[0] = radius + 47.0f / m_fade;
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if( r[0] <= 1.f ){
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r[0] = r[1] = r[2] = 1.f;
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return;
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}
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m_radii_transformed[1] = radius;
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m_radii_transformed[2] = radius - 207.0f / m_fade;;
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r[1] = radius;
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r[2] = radius - 207.0f / m_fade;;
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}
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else
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{
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m_radii_transformed[0] = radius * sqrt( 48.f );
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if( m_radii_transformed[0] <= 1.f ){
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m_radii_transformed[0] = m_radii_transformed[1] = m_radii_transformed[2] = 1.f;
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r[0] = radius * sqrt( 48.f );
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if( r[0] <= 1.f ){
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r[0] = r[1] = r[2] = 1.f;
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return;
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}
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m_radii_transformed[1] = radius;
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m_radii_transformed[2] = m_radii_transformed[0] / sqrt( 255.f );
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r[1] = radius;
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r[2] = r[0] / sqrt( 255.f );
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}
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//globalOutputStream() << m_radii_transformed[0] << " " << m_radii_transformed[1] << " " << m_radii_transformed[2] << " \n";
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//globalOutputStream() << r[0] << " " << r[1] << " " << r[2] << " \n";
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}
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float calculateIntensityFromRadii(){
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float intensity;
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if ( spawnflags_linear( m_flags ) ) {
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if ( spawnflags_linear( m_flags ) )
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intensity = ( m_radii_transformed[0] * m_fade + 1.f ) / ( fPointScale * fLinearScale );
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}
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else
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{
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intensity = m_radii_transformed[0] * m_radii_transformed[0] * 1.f / fPointScale;
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}
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intensity /= m_scale;
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return intensity;
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return intensity / m_scale;
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}
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};
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@ -1502,7 +1498,7 @@ void snapto( float snap ){
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m_originKey.write( &m_entity );
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}
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}
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void setLightRadii( const float& radius ){
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void setLightRadii( float radius ){
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m_radii.calculateTransformedRadii( radius );
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}
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void setLightRadius( const AABB& aabb ){
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@ -1773,7 +1769,8 @@ class LightInstance :
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public SelectionTestable,
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public RendererLight,
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public PlaneSelectable,
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public ComponentSelectionTestable
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public ComponentSelectionTestable,
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public ComponentEditable
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{
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class TypeCasts
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{
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@ -1788,6 +1785,7 @@ TypeCasts(){
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InstanceStaticCast<LightInstance, Transformable>::install( m_casts );
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InstanceStaticCast<LightInstance, PlaneSelectable>::install( m_casts );
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InstanceStaticCast<LightInstance, ComponentSelectionTestable>::install( m_casts );
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InstanceStaticCast<LightInstance, ComponentEditable>::install( m_casts );
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InstanceIdentityCast<LightInstance>::install( m_casts );
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}
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InstanceTypeCastTable& get(){
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@ -1848,7 +1846,7 @@ void selectPlanes( Selector& selector, SelectionTest& test, const PlaneCallback&
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m_dragPlanes.selectPlanes( m_contained.aabb(), selector, test, selectedPlaneCallback, rotation() );
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}
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else{
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m_scaleRadius.selectPlanes( m_contained.getLightRadii().m_radii[1], selector, test, selectedPlaneCallback );
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m_scaleRadius.selectPlanes( selector, test, selectedPlaneCallback );
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}
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}
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void selectReversedPlanes( Selector& selector, const SelectedPlanes& selectedPlanes ){
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@ -1878,6 +1876,10 @@ void setSelectedComponents( bool select, SelectionSystem::EComponentMode mode ){
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void testSelectComponents( Selector& selector, SelectionTest& test, SelectionSystem::EComponentMode mode ){
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}
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const AABB& getSelectedComponentsBounds() const {
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return m_contained.aabb();
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}
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void selectedChangedComponent( const Selectable& selectable ){
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GlobalSelectionSystem().getObserver ( SelectionSystem::eComponent )( selectable );
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GlobalSelectionSystem().onComponentSelection( *this, selectable );
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@ -1897,8 +1899,7 @@ void evaluateTransform(){
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m_contained.setLightRadius( m_dragPlanes.evaluateResize( getTranslation(), rotation() ) );
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}
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else{
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m_scaleRadius.m_radius = m_contained.getLightRadii().m_radii[1];
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m_contained.setLightRadii( m_scaleRadius.evaluateResize( getTranslation() ) );
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m_contained.setLightRadii( m_contained.getLightRadii().m_radii[1] + m_scaleRadius.evaluateResize( getTranslation() ) );
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}
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}
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}
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