diff --git a/docs/Complete_list_of_command_line_parameters.htm b/docs/Complete_list_of_command_line_parameters.htm index 7d553df8..3ace310b 100644 --- a/docs/Complete_list_of_command_line_parameters.htm +++ b/docs/Complete_list_of_command_line_parameters.htm @@ -115,6 +115,7 @@ td.formatted_questions ol { margin-top: 0px; margin-bottom: 0px; }
  • -fs_pakpath path: Specify a package directory (can be used more than once to look in multiple paths)
  • -game gamename: Load settings for the given game (default: quake3), -help -game lists available games
  • -maxmapdrawsurfs N: Sets max amount of mapDrawSurfs, used during .map compilation (-bsp, -convert), default = 131072
  • +
  • -maxshaderinfo N: Sets max amount of shaderInfo, default = 8192
  • -subdivisions F: multiplier for patch subdivisions quality
  • -threads N: number of threads to use
  • -v: Verbose mode
  • diff --git a/tools/quake3/q3map2/help.cpp b/tools/quake3/q3map2/help.cpp index 100a5d6b..0c18d16f 100644 --- a/tools/quake3/q3map2/help.cpp +++ b/tools/quake3/q3map2/help.cpp @@ -458,6 +458,7 @@ static void HelpCommon() {"-fs_pakpath ", "Specify a package directory (can be used more than once to look in multiple paths)"}, {"-game ", "Load settings for the given game (default: quake3), -help -game lists available games"}, {"-maxmapdrawsurfs ", "Sets max amount of mapDrawSurfs, used during .map compilation (-bsp, -convert), default = 131072"}, + {"-maxshaderinfo ", "Sets max amount of shaderInfo, default = 8192"}, {"-subdivisions ", "multiplier for patch subdivisions quality"}, {"-threads ", "number of threads to use"}, {"-v", "Verbose mode"} diff --git a/tools/quake3/q3map2/main.cpp b/tools/quake3/q3map2/main.cpp index b6eabcf4..cb9ac3c1 100644 --- a/tools/quake3/q3map2/main.cpp +++ b/tools/quake3/q3map2/main.cpp @@ -120,6 +120,13 @@ int main( int argc, char **argv ){ Sys_Printf( "max_map_draw_surfs = %d, mapDrawSurfs size = %.2f MBytes \n", max_map_draw_surfs, sizeof( mapDrawSurface_t ) * max_map_draw_surfs / ( 1024.f * 1024.f ) ); } + + /* max_shader_info */ + while ( args.takeArg( "-maxshaderinfo" ) ) { + max_shader_info = abs( atoi( args.takeNext() ) ); + Sys_Printf( "max_shader_info = %d, shaderInfo size = %.2f MBytes \n", + max_shader_info, sizeof( shaderInfo_t ) * max_shader_info / ( 1024.f * 1024.f ) ); + } } /* init model library */ diff --git a/tools/quake3/q3map2/q3map2.h b/tools/quake3/q3map2/q3map2.h index c782f8c5..dce4e555 100644 --- a/tools/quake3/q3map2/q3map2.h +++ b/tools/quake3/q3map2/q3map2.h @@ -100,8 +100,6 @@ #define DEF_RADIOSITY_BOUNCE 1.0f /* ydnar: default to 100% re-emitted light */ -#define MAX_SHADER_INFO 8192 - /* epair parsing (note case-sensitivity directive) */ #define CASE_INSENSITIVE_EPAIRS 1 @@ -1718,6 +1716,7 @@ void InjectCommandLine( const char *stage, const std::vec /* general */ inline shaderInfo_t *shaderInfo; inline int numShaderInfo; +inline int max_shader_info = 8192; inline String64 mapName; /* ydnar: per-map custom shaders for larger lightmaps */ inline CopiedString mapShaderFile; diff --git a/tools/quake3/q3map2/shaders.cpp b/tools/quake3/q3map2/shaders.cpp index 792bfb99..557247d8 100644 --- a/tools/quake3/q3map2/shaders.cpp +++ b/tools/quake3/q3map2/shaders.cpp @@ -543,13 +543,14 @@ static shaderInfo_t *AllocShaderInfo(){ /* allocate? */ if ( shaderInfo == NULL ) { - shaderInfo = safe_malloc( sizeof( shaderInfo_t ) * MAX_SHADER_INFO ); + shaderInfo = safe_malloc( sizeof( shaderInfo_t ) * max_shader_info ); numShaderInfo = 0; } /* bounds check */ - if ( numShaderInfo == MAX_SHADER_INFO ) { - Error( "MAX_SHADER_INFO exceeded. Remove some PK3 files or shader scripts from shaderlist.txt and try again." ); + if ( numShaderInfo == max_shader_info ) { + Error( "max_shader_info (%d) exceeded. Remove some PK3 files or shader scripts from shaderlist.txt and try again." + " Or consider -maxshaderinfo to increase.", max_shader_info ); } si = &shaderInfo[ numShaderInfo ]; numShaderInfo++;