fix use after free (freed by realloc in EmitShader)
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2dd78b7b97
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@ -3512,7 +3512,9 @@ void StoreSurfaceLightmaps( qboolean fastAllocate ){
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/* store it */
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/* store it */
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//% Sys_Printf( "Emitting: %s (%d", csi->shader, strlen( csi->shader ) );
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//% Sys_Printf( "Emitting: %s (%d", csi->shader, strlen( csi->shader ) );
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ds->shaderNum = EmitShader( csi->shader, &bspShaders[ ds->shaderNum ].contentFlags, &bspShaders[ ds->shaderNum ].surfaceFlags );
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int cont = bspShaders[ ds->shaderNum ].contentFlags;
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int surf = bspShaders[ ds->shaderNum ].surfaceFlags;
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ds->shaderNum = EmitShader( csi->shader, &cont, &surf );
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//% Sys_Printf( ")\n" );
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//% Sys_Printf( ")\n" );
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}
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}
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@ -3530,13 +3532,17 @@ void StoreSurfaceLightmaps( qboolean fastAllocate ){
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/* store it */
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/* store it */
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//% Sys_Printf( "Emitting: %s (%d", csi->shader, strlen( csi->shader ) );
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//% Sys_Printf( "Emitting: %s (%d", csi->shader, strlen( csi->shader ) );
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ds->shaderNum = EmitShader( csi->shader, &bspShaders[ ds->shaderNum ].contentFlags, &bspShaders[ ds->shaderNum ].surfaceFlags );
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int cont = bspShaders[ ds->shaderNum ].contentFlags;
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int surf = bspShaders[ ds->shaderNum ].surfaceFlags;
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ds->shaderNum = EmitShader( csi->shader, &cont, &surf );
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//% Sys_Printf( ")\n" );
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//% Sys_Printf( ")\n" );
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}
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}
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/* use the normal plain-jane shader */
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/* use the normal plain-jane shader */
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else{
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else{
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ds->shaderNum = EmitShader( info->si->shader, &bspShaders[ ds->shaderNum ].contentFlags, &bspShaders[ ds->shaderNum ].surfaceFlags );
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int cont = bspShaders[ ds->shaderNum ].contentFlags;
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int surf = bspShaders[ ds->shaderNum ].surfaceFlags;
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ds->shaderNum = EmitShader( info->si->shader, &cont, &surf );
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}
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}
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}
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}
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