fix some warnings

This commit is contained in:
Garux 2020-02-07 23:00:19 +03:00
parent 1805e42582
commit 64f6b4a4ac
16 changed files with 263 additions and 265 deletions

View File

@ -1823,7 +1823,7 @@ int PC_EvaluateTokens(source_t *source, token_t *tokens, signed long int *intval
break;
} //end if
} //end case
// fall through
case P_MUL:
case P_DIV:
case P_MOD:

View File

@ -414,7 +414,6 @@ quakefile_t *FindQuakeFilesWithPakFilter(char *pakfilter, char *filter)
#else
glob_t globbuf;
struct stat statbuf;
int j;
#endif
quakefile_t *qfiles, *lastqf, *qf;
char pakfile[_MAX_PATH], filename[_MAX_PATH], *str;
@ -435,7 +434,7 @@ quakefile_t *FindQuakeFilesWithPakFilter(char *pakfilter, char *filter)
_stat(pakfile, &statbuf);
#else
glob(pakfilter, 0, NULL, &globbuf);
for (j = 0; j < globbuf.gl_pathc; j++)
for (size_t j = 0; j < globbuf.gl_pathc; j++)
{
strcpy(pakfile, globbuf.gl_pathv[j]);
stat(pakfile, &statbuf);
@ -499,7 +498,7 @@ quakefile_t *FindQuakeFilesWithPakFilter(char *pakfilter, char *filter)
strcat(filename, filedata.cFileName);
#else
glob(filter, 0, NULL, &globbuf);
for (j = 0; j < globbuf.gl_pathc; j++)
for (size_t j = 0; j < globbuf.gl_pathc; j++)
{
strcpy(filename, globbuf.gl_pathv[j]);
#endif

View File

@ -329,7 +329,7 @@ void SetModelNumbers (void)
{
int i;
int models;
char value[10];
char value[16];
models = 1;
for (i=1 ; i<num_entities ; i++)
@ -356,7 +356,7 @@ void SetLightStyles (void)
char *t;
entity_t *e;
int i, j;
char value[10];
char value[16];
char lighttargets[MAX_SWITCHED_LIGHTS][64];

View File

@ -2729,7 +2729,7 @@ int inflate_blocks(inflate_blocks_statef *s, z_streamp z, int r)
}
s->sub.decode.codes = c;
}
s->mode = CODES;
s->mode = CODES; // fall through
case CODES:
UPDATE
if ((r = inflate_codes(s, z, r)) != Z_STREAM_END)
@ -2745,12 +2745,12 @@ int inflate_blocks(inflate_blocks_statef *s, z_streamp z, int r)
s->mode = TYPE;
break;
}
s->mode = DRY;
s->mode = DRY; // fall through
case DRY:
FLUSH
if (s->read != s->write)
LEAVE
s->mode = DONE;
s->mode = DONE; // fall through
case DONE:
r = Z_STREAM_END;
LEAVE
@ -2976,7 +2976,7 @@ static int huft_build(uInt *b, uInt n, uInt s, const uInt *d, const uInt *e, inf
uInt mask; /* (1 << w) - 1, to avoid cc -O bug on HP */
register uInt *p; /* pointer into c[], b[], or v[] */
inflate_huft *q; /* points to current table */
struct inflate_huft_s r = { {{0, 0}} }; /* table entry for structure assignment */
struct inflate_huft_s r = { {{0, 0}}, 0 }; /* table entry for structure assignment */
inflate_huft *u[BMAX]; /* table stack */
register int w; /* bits before this table == (l * h) */
uInt x[BMAX+1]; /* bit offsets, then code stack */
@ -3070,7 +3070,7 @@ static int huft_build(uInt *b, uInt n, uInt s, const uInt *d, const uInt *e, inf
/* compute minimum size table less than or equal to l bits */
z = g - w;
z = z > (uInt)l ? l : z; /* table size upper limit */
z = z > (uInt)l ? (uInt)l : z; /* table size upper limit */
if ((f = 1 << (j = k - w)) > a + 1) /* try a k-w bit table */
{ /* too few codes for k-w bit table */
f -= a + 1; /* deduct codes from patterns left */
@ -3660,7 +3660,7 @@ int inflate_codes(inflate_blocks_statef *s, z_streamp z, int r)
#endif /* !SLOW */
c->sub.code.need = c->lbits;
c->sub.code.tree = c->ltree;
c->mode = LEN;
c->mode = LEN; // fall through
case LEN: /* i: get length/literal/eob next */
j = c->sub.code.need;
NEEDBITS(j)
@ -3707,7 +3707,7 @@ int inflate_codes(inflate_blocks_statef *s, z_streamp z, int r)
c->sub.code.need = c->dbits;
c->sub.code.tree = c->dtree;
Tracevv(("inflate: length %u\n", c->len));
c->mode = DIST;
c->mode = DIST; // fall through
case DIST: /* i: get distance next */
j = c->sub.code.need;
NEEDBITS(j)
@ -3737,7 +3737,7 @@ int inflate_codes(inflate_blocks_statef *s, z_streamp z, int r)
c->sub.copy.dist += (uInt)b & inflate_mask[j];
DUMPBITS(j)
Tracevv(("inflate: distance %u\n", c->sub.copy.dist));
c->mode = COPY;
c->mode = COPY; // fall through
case COPY: /* o: copying bytes in window, waiting for space */
#ifndef __TURBOC__ /* Turbo C bug for following expression */
f = (uInt)(q - s->window) < c->sub.copy.dist ?
@ -3774,7 +3774,7 @@ int inflate_codes(inflate_blocks_statef *s, z_streamp z, int r)
FLUSH
if (s->read != s->write)
LEAVE
c->mode = END;
c->mode = END; // fall through
case END:
r = Z_STREAM_END;
LEAVE
@ -4042,7 +4042,7 @@ int inflate(z_streamp z, int f)
z->state->sub.marker = 5; /* can't try inflateSync */
break;
}
z->state->mode = imFLAG;
z->state->mode = imFLAG; // fall through
case imFLAG:
iNEEDBYTE
b = iNEXTBYTE;
@ -4059,19 +4059,19 @@ int inflate(z_streamp z, int f)
z->state->mode = imBLOCKS;
break;
}
z->state->mode = imDICT4;
z->state->mode = imDICT4; // fall through
case imDICT4:
iNEEDBYTE
z->state->sub.check.need = (uLong)iNEXTBYTE << 24;
z->state->mode = imDICT3;
z->state->mode = imDICT3; // fall through
case imDICT3:
iNEEDBYTE
z->state->sub.check.need += (uLong)iNEXTBYTE << 16;
z->state->mode = imDICT2;
z->state->mode = imDICT2; // fall through
case imDICT2:
iNEEDBYTE
z->state->sub.check.need += (uLong)iNEXTBYTE << 8;
z->state->mode = imDICT1;
z->state->mode = imDICT1; // fall through
case imDICT1:
iNEEDBYTE
z->state->sub.check.need += (uLong)iNEXTBYTE;
@ -4102,19 +4102,19 @@ int inflate(z_streamp z, int f)
z->state->mode = imDONE;
break;
}
z->state->mode = imCHECK4;
z->state->mode = imCHECK4; // fall through
case imCHECK4:
iNEEDBYTE
z->state->sub.check.need = (uLong)iNEXTBYTE << 24;
z->state->mode = imCHECK3;
z->state->mode = imCHECK3; // fall through
case imCHECK3:
iNEEDBYTE
z->state->sub.check.need += (uLong)iNEXTBYTE << 16;
z->state->mode = imCHECK2;
z->state->mode = imCHECK2; // fall through
case imCHECK2:
iNEEDBYTE
z->state->sub.check.need += (uLong)iNEXTBYTE << 8;
z->state->mode = imCHECK1;
z->state->mode = imCHECK1; // fall through
case imCHECK1:
iNEEDBYTE
z->state->sub.check.need += (uLong)iNEXTBYTE;
@ -4127,7 +4127,7 @@ int inflate(z_streamp z, int f)
break;
}
Tracev(("inflate: zlib check ok\n"));
z->state->mode = imDONE;
z->state->mode = imDONE; // fall through
case imDONE:
return Z_STREAM_END;
case imBAD:

View File

@ -221,7 +221,7 @@ int ParseChunk( FILE *input ){
w--;
bytesread++;
} while ( temp[i - 1] );
// fall through
case MAIN3DS:
case OBJ_TRIMESH:
case EDIT3DS:

View File

@ -323,7 +323,8 @@ void InitPaths( int *argc, char **argv ){
/* remove processed arguments */
for ( i = 0, j = 0, k = 0; i < *argc && j < *argc; i++, j++ )
{
for ( ; j < *argc && argv[ j ] == NULL; j++ );
for ( ; j < *argc && argv[ j ] == NULL; j++ ){
}
argv[ i ] = argv[ j ];
if ( argv[ i ] != NULL ) {
k++;

View File

@ -161,7 +161,6 @@ void ProcessWorldModel( void ){
entity_t *e;
tree_t *tree;
qboolean leaked;
qboolean optimize;
xmlNodePtr polyline, leaknode;
char level[ 2 ];
@ -200,7 +199,7 @@ void ProcessWorldModel( void ){
block_yh = 3;
}
for ( optimize = false ; optimize <= true ; optimize++ )
for ( int optimize = 0; optimize <= 1; optimize++ )
{
Sys_FPrintf( SYS_VRB, "--------------------------------------------\n" );

View File

@ -324,7 +324,7 @@ void WriteBSP( node_t *headnode ){
void SetModelNumbers( void ){
int i;
int models;
char value[10];
char value[16];
models = 1;
for ( i = 1 ; i < num_entities ; i++ )
@ -349,7 +349,7 @@ void SetLightStyles( void ){
char *t;
entity_t *e;
int i, j;
char value[10];
char value[16];
char lighttargets[MAX_SWITCHED_LIGHTS][64];

View File

@ -252,7 +252,6 @@ void PackDirectory_r( char *dir ){
int count;
struct stat st;
int i;
int len;
char fullname[1024];
char dirstring[1024];
char *name;

View File

@ -246,7 +246,7 @@ int ParseChunk( FILE *input ){
w--;
bytesread++;
} while ( temp[i - 1] );
// fall through
case MAIN3DS:
case OBJ_TRIMESH:
case EDIT3DS:

View File

@ -167,7 +167,7 @@ void LokiInitPaths( char *argv0 ){
/* verify the path */
if ( access( temp, X_OK ) == 0 ) {
found++;
found = true;
}
path = last + 1;
}
@ -324,7 +324,8 @@ void InitPaths( int *argc, char **argv ){
/* remove processed arguments */
for ( i = 0, j = 0, k = 0; i < *argc && j < *argc; i++, j++ )
{
for ( ; j < *argc && argv[ j ] == NULL; j++ );
for ( ; j < *argc && argv[ j ] == NULL; j++ ){
}
argv[ i ] = argv[ j ];
if ( argv[ i ] != NULL ) {
k++;

View File

@ -242,7 +242,6 @@ void PackDirectory_r( char *dir ){
int count;
struct stat st;
int i;
int len;
char fullname[1024];
char dirstring[1024];
char *name;

View File

@ -222,7 +222,7 @@ int ParseChunk( FILE *input ){
w--;
bytesread++;
} while ( temp[i - 1] );
// fall through
case MAIN3DS:
case OBJ_TRIMESH:
case EDIT3DS:

View File

@ -3071,7 +3071,7 @@ int inflate_blocks(inflate_blocks_statef *s, z_streamp z, int r)
}
s->sub.decode.codes = c;
}
s->mode = CODES;
s->mode = CODES; // fall through
case CODES:
UPDATE
if ((r = inflate_codes(s, z, r)) != Z_STREAM_END)
@ -3087,12 +3087,12 @@ int inflate_blocks(inflate_blocks_statef *s, z_streamp z, int r)
s->mode = TYPE;
break;
}
s->mode = DRY;
s->mode = DRY; // fall through
case DRY:
FLUSH
if (s->read != s->write)
LEAVE
s->mode = DONE;
s->mode = DONE; // fall through
case DONE:
r = Z_STREAM_END;
LEAVE
@ -4019,7 +4019,7 @@ int inflate_codes(inflate_blocks_statef *s, z_streamp z, int r)
#endif /* !SLOW */
c->sub.code.need = c->lbits;
c->sub.code.tree = c->ltree;
c->mode = LEN;
c->mode = LEN; // fall through
case LEN: /* i: get length/literal/eob next */
j = c->sub.code.need;
NEEDBITS(j)
@ -4066,7 +4066,7 @@ int inflate_codes(inflate_blocks_statef *s, z_streamp z, int r)
c->sub.code.need = c->dbits;
c->sub.code.tree = c->dtree;
Tracevv(("inflate: length %u\n", c->len));
c->mode = DIST;
c->mode = DIST; // fall through
case DIST: /* i: get distance next */
j = c->sub.code.need;
NEEDBITS(j)
@ -4096,7 +4096,7 @@ int inflate_codes(inflate_blocks_statef *s, z_streamp z, int r)
c->sub.copy.dist += (uInt)b & inflate_mask[j];
DUMPBITS(j)
Tracevv(("inflate: distance %u\n", c->sub.copy.dist));
c->mode = COPY;
c->mode = COPY; // fall through
case COPY: /* o: copying bytes in window, waiting for space */
#ifndef __TURBOC__ /* Turbo C bug for following expression */
f = (uInt)(q - s->window) < c->sub.copy.dist ?
@ -4133,7 +4133,7 @@ int inflate_codes(inflate_blocks_statef *s, z_streamp z, int r)
FLUSH
if (s->read != s->write)
LEAVE
c->mode = END;
c->mode = END; // fall through
case END:
r = Z_STREAM_END;
LEAVE
@ -4407,7 +4407,7 @@ int inflate(z_streamp z, int f)
z->state->sub.marker = 5; /* can't try inflateSync */
break;
}
z->state->mode = imFLAG;
z->state->mode = imFLAG; // fall through
case imFLAG:
iNEEDBYTE
b = iNEXTBYTE;
@ -4424,19 +4424,19 @@ int inflate(z_streamp z, int f)
z->state->mode = imBLOCKS;
break;
}
z->state->mode = imDICT4;
z->state->mode = imDICT4; // fall through
case imDICT4:
iNEEDBYTE
z->state->sub.check.need = (uLong)iNEXTBYTE << 24;
z->state->mode = imDICT3;
z->state->mode = imDICT3; // fall through
case imDICT3:
iNEEDBYTE
z->state->sub.check.need += (uLong)iNEXTBYTE << 16;
z->state->mode = imDICT2;
z->state->mode = imDICT2; // fall through
case imDICT2:
iNEEDBYTE
z->state->sub.check.need += (uLong)iNEXTBYTE << 8;
z->state->mode = imDICT1;
z->state->mode = imDICT1; // fall through
case imDICT1:
iNEEDBYTE
z->state->sub.check.need += (uLong)iNEXTBYTE;
@ -4467,19 +4467,19 @@ int inflate(z_streamp z, int f)
z->state->mode = imDONE;
break;
}
z->state->mode = imCHECK4;
z->state->mode = imCHECK4; // fall through
case imCHECK4:
iNEEDBYTE
z->state->sub.check.need = (uLong)iNEXTBYTE << 24;
z->state->mode = imCHECK3;
z->state->mode = imCHECK3; // fall through
case imCHECK3:
iNEEDBYTE
z->state->sub.check.need += (uLong)iNEXTBYTE << 16;
z->state->mode = imCHECK2;
z->state->mode = imCHECK2; // fall through
case imCHECK2:
iNEEDBYTE
z->state->sub.check.need += (uLong)iNEXTBYTE << 8;
z->state->mode = imCHECK1;
z->state->mode = imCHECK1; // fall through
case imCHECK1:
iNEEDBYTE
z->state->sub.check.need += (uLong)iNEXTBYTE;
@ -4492,7 +4492,7 @@ int inflate(z_streamp z, int f)
break;
}
Tracev(("inflate: zlib check ok\n"));
z->state->mode = imDONE;
z->state->mode = imDONE; // fall through
case imDONE:
return Z_STREAM_END;
case imBAD:

View File

@ -327,7 +327,6 @@ void PackDirectory_r( char *dir ){
int count;
struct stat st;
int i;
int len;
char fullname[1024];
char dirstring[1024];
char *name;

View File

@ -484,7 +484,8 @@ void InitPaths( int *argc, char **argv ){
/* remove processed arguments */
for ( i = 0, j = 0, k = 0; i < *argc && j < *argc; i++, j++ )
{
for ( ; j < *argc && argv[ j ] == NULL; j++ ) ;
for ( ; j < *argc && argv[ j ] == NULL; j++ ){
}
argv[ i ] = argv[ j ];
if ( argv[ i ] != NULL ) {
k++;