new command: regroup entities.

Moves all selected brushes into the selected entity.
Usage:

- Select brush from entity
- Hit Ctrl-Alt-E
- Select some other brush
- Regroup

The other brush will get added to the entity.

- Select brush from entity
- Regroup

The brush will get removed from the entity, and moved to worldspawn.



git-svn-id: svn://svn.icculus.org/netradiant/trunk@147 61c419a2-8eb2-4b30-bcec-8cead039b335
This commit is contained in:
divverent 2009-01-02 08:40:46 +00:00
parent 59c333f44b
commit 64d4a06eba
3 changed files with 102 additions and 5 deletions

View File

@ -359,7 +359,7 @@ public:
// strBuff has been cleaned of it's modifiers .. switch between a regular key and a virtual one // strBuff has been cleaned of it's modifiers .. switch between a regular key and a virtual one
// based on length // based on length
if(keyEnd - value == 1 && std::isalpha(value[0])) // most often case.. deal with first if(keyEnd - value == 1 && std::isalnum(value[0])) // most often case.. deal with first
{ {
accelerator.key = std::toupper(value[0]); accelerator.key = std::toupper(value[0]);
++m_count; ++m_count;

View File

@ -156,6 +156,88 @@ void Entity_ungroupSelected()
} }
class EntityFindSelected : public scene::Graph::Walker
{
public:
mutable const scene::Path *groupPath;
mutable scene::Instance *groupInstance;
EntityFindSelected(): groupPath(0), groupInstance(0)
{
}
bool pre(const scene::Path& path, scene::Instance& instance) const
{
return true;
}
void post(const scene::Path& path, scene::Instance& instance) const
{
Entity* entity = Node_getEntity(path.top());
if(entity != 0
&& Instance_getSelectable(instance)->isSelected()
&& node_is_group(path.top())
&& !groupPath)
{
groupPath = &path;
groupInstance = &instance;
}
}
};
class EntityGroupSelected : public scene::Graph::Walker
{
NodeSmartReference group;
public:
EntityGroupSelected(const scene::Path &p): group(p.top().get())
{
}
bool pre(const scene::Path& path, scene::Instance& instance) const
{
return true;
}
void post(const scene::Path& path, scene::Instance& instance) const
{
if(Instance_getSelectable(instance)->isSelected())
{
Entity* entity = Node_getEntity(path.top());
if(entity == 0 && Node_isPrimitive(path.top()))
{
NodeSmartReference child(path.top().get());
NodeSmartReference parent(path.parent().get());
Node_getTraversable(parent)->erase(child);
Node_getTraversable(group)->insert(child);
if(Node_getTraversable(parent)->empty() && path.size() >= 3 && parent != Map_FindOrInsertWorldspawn(g_map))
{
NodeSmartReference parentparent(path[path.size() - 3].get());
Node_getTraversable(parentparent)->erase(parent);
}
}
}
}
};
void Entity_groupSelected()
{
if (GlobalSelectionSystem().countSelected() < 1) return;
UndoableCommand undo("groupSelectedEntities");
scene::Path world_path(makeReference(GlobalSceneGraph().root()));
world_path.push(makeReference(Map_FindOrInsertWorldspawn(g_map)));
EntityFindSelected fse;
GlobalSceneGraph().traverse(fse);
if(fse.groupPath)
{
GlobalSceneGraph().traverse(EntityGroupSelected(*fse.groupPath));
}
else
{
GlobalSceneGraph().traverse(EntityGroupSelected(world_path));
}
}
void Entity_connectSelected() void Entity_connectSelected()
{ {
@ -454,6 +536,7 @@ void Entity_registerPreferencesPage()
void Entity_constructMenu(GtkMenu* menu) void Entity_constructMenu(GtkMenu* menu)
{ {
create_menu_item_with_mnemonic(menu, "_Regroup", "GroupSelection");
create_menu_item_with_mnemonic(menu, "_Ungroup", "UngroupSelection"); create_menu_item_with_mnemonic(menu, "_Ungroup", "UngroupSelection");
create_menu_item_with_mnemonic(menu, "_Connect", "ConnectSelection"); create_menu_item_with_mnemonic(menu, "_Connect", "ConnectSelection");
create_menu_item_with_mnemonic(menu, "_Select Color...", "EntityColor"); create_menu_item_with_mnemonic(menu, "_Select Color...", "EntityColor");
@ -468,6 +551,7 @@ void Entity_Construct()
{ {
GlobalCommands_insert("EntityColor", FreeCaller<Entity_setColour>(), Accelerator('K')); GlobalCommands_insert("EntityColor", FreeCaller<Entity_setColour>(), Accelerator('K'));
GlobalCommands_insert("ConnectSelection", FreeCaller<Entity_connectSelected>(), Accelerator('K', (GdkModifierType)GDK_CONTROL_MASK)); GlobalCommands_insert("ConnectSelection", FreeCaller<Entity_connectSelected>(), Accelerator('K', (GdkModifierType)GDK_CONTROL_MASK));
GlobalCommands_insert("GroupSelection", FreeCaller<Entity_groupSelected>());
GlobalCommands_insert("UngroupSelection", FreeCaller<Entity_ungroupSelected>()); GlobalCommands_insert("UngroupSelection", FreeCaller<Entity_ungroupSelected>());
GlobalPreferenceSystem().registerPreference("SI_Colors5", Vector3ImportStringCaller(g_entity_globals.color_entity), Vector3ExportStringCaller(g_entity_globals.color_entity)); GlobalPreferenceSystem().registerPreference("SI_Colors5", Vector3ImportStringCaller(g_entity_globals.color_entity), Vector3ExportStringCaller(g_entity_globals.color_entity));

View File

@ -599,6 +599,9 @@ static void MergeOrigin(entity_t *ent, vec3_t origin)
{ {
vec3_t adjustment; vec3_t adjustment;
/* we have not parsed the brush completely yet... */
GetVectorForKey( ent, "origin", ent->origin );
VectorMA(origin, -1, ent->originbrush_origin, adjustment); VectorMA(origin, -1, ent->originbrush_origin, adjustment);
VectorAdd(adjustment, ent->origin, ent->origin); VectorAdd(adjustment, ent->origin, ent->origin);
VectorCopy(origin, ent->originbrush_origin); VectorCopy(origin, ent->originbrush_origin);
@ -624,6 +627,9 @@ brush_t *FinishBrush( void )
char string[ 32 ]; char string[ 32 ];
vec3_t origin; vec3_t origin;
Sys_Printf( "Entity %i, Brush %i: origin brush detected\n",
mapEnt->mapEntityNum, entitySourceBrushes );
if( numEntities == 1 ) if( numEntities == 1 )
{ {
Sys_Printf( "Entity %i, Brush %i: origin brushes not allowed in world\n", Sys_Printf( "Entity %i, Brush %i: origin brushes not allowed in world\n",
@ -1079,11 +1085,17 @@ adds them to the world's brush list
(used by func_group) (used by func_group)
*/ */
void AdjustBrushesForOrigin( entity_t *ent );
void MoveBrushesToWorld( entity_t *ent ) void MoveBrushesToWorld( entity_t *ent )
{ {
brush_t *b, *next; brush_t *b, *next;
parseMesh_t *pm; parseMesh_t *pm;
/* we need to undo the common/origin adjustment, and instead shift them by the entity key origin */
VectorScale(ent->origin, -1, ent->originbrush_origin);
Sys_Printf("func_group: adjusting by %f %f %f\n", ent->originbrush_origin[0], ent->originbrush_origin[1], ent->originbrush_origin[2]);
AdjustBrushesForOrigin(ent);
VectorClear(ent->originbrush_origin);
/* move brushes */ /* move brushes */
for( b = ent->brushes; b != NULL; b = next ) for( b = ent->brushes; b != NULL; b = next )
@ -1146,6 +1158,7 @@ void AdjustBrushesForOrigin( entity_t *ent )
brush_t *b; brush_t *b;
parseMesh_t *p; parseMesh_t *p;
Sys_Printf("origin: adjusting by %f %f %f\n", ent->originbrush_origin[0], ent->originbrush_origin[1], ent->originbrush_origin[2]);
/* walk brush list */ /* walk brush list */
for( b = ent->brushes; b != NULL; b = b->next ) for( b = ent->brushes; b != NULL; b = b->next )
@ -1157,7 +1170,7 @@ void AdjustBrushesForOrigin( entity_t *ent )
s = &b->sides[ i ]; s = &b->sides[ i ];
/* offset side plane */ /* offset side plane */
newdist = mapplanes[ s->planenum ].dist - DotProduct( mapplanes[ s->planenum ].normal, ent->origin ); newdist = mapplanes[ s->planenum ].dist - DotProduct( mapplanes[ s->planenum ].normal, ent->originbrush_origin );
/* find a new plane */ /* find a new plane */
s->planenum = FindFloatPlane( mapplanes[ s->planenum ].normal, newdist, 0, NULL ); s->planenum = FindFloatPlane( mapplanes[ s->planenum ].normal, newdist, 0, NULL );
@ -1171,7 +1184,7 @@ void AdjustBrushesForOrigin( entity_t *ent )
for( p = ent->patches; p != NULL; p = p->next ) for( p = ent->patches; p != NULL; p = p->next )
{ {
for( i = 0; i < (p->mesh.width * p->mesh.height); i++ ) for( i = 0; i < (p->mesh.width * p->mesh.height); i++ )
VectorSubtract( p->mesh.verts[ i ].xyz, ent->origin, p->mesh.verts[ i ].xyz ); VectorSubtract( p->mesh.verts[ i ].xyz, ent->originbrush_origin, p->mesh.verts[ i ].xyz );
} }
} }
@ -1595,7 +1608,7 @@ static qboolean ParseMapEntity( qboolean onlyLights )
/* get entity origin and adjust brushes */ /* get entity origin and adjust brushes */
GetVectorForKey( mapEnt, "origin", mapEnt->origin ); GetVectorForKey( mapEnt, "origin", mapEnt->origin );
if( mapEnt->origin[ 0 ] || mapEnt->origin[ 1 ] || mapEnt->origin[ 2 ] ) if( mapEnt->originbrush_origin[ 0 ] || mapEnt->originbrush_origin[ 1 ] || mapEnt->originbrush_origin[ 2 ] )
AdjustBrushesForOrigin( mapEnt ); AdjustBrushesForOrigin( mapEnt );
/* group_info entities are just for editor grouping (fixme: leak!) */ /* group_info entities are just for editor grouping (fixme: leak!) */