diff --git a/contrib/bobtoolz/bsploader.h b/contrib/bobtoolz/bsploader.h index 7bee8fd0..2ca6a8a7 100644 --- a/contrib/bobtoolz/bsploader.h +++ b/contrib/bobtoolz/bsploader.h @@ -39,7 +39,7 @@ typedef struct { typedef struct { int planeNum; int children[2]; // negative numbers are -(leafs+1), not nodes - int mins[3]; // for frustom culling + int mins[3]; // for frustum culling int maxs[3]; } dnode_t; diff --git a/tools/quake3/common/qfiles.h b/tools/quake3/common/qfiles.h index d4affceb..75f558fc 100644 --- a/tools/quake3/common/qfiles.h +++ b/tools/quake3/common/qfiles.h @@ -402,7 +402,7 @@ typedef struct { int contentFlags; } dshader_t; -// planes x^1 is allways the opposite of plane x +// planes x^1 is always the opposite of plane x typedef struct { float normal[3]; @@ -412,7 +412,7 @@ typedef struct { typedef struct { int planeNum; int children[2]; // negative numbers are -(leafs+1), not nodes - int mins[3]; // for frustom culling + int mins[3]; // for frustum culling int maxs[3]; } dnode_t; diff --git a/tools/quake3/q3data/images.c b/tools/quake3/q3data/images.c index 6de25fdc..675a5359 100644 --- a/tools/quake3/q3data/images.c +++ b/tools/quake3/q3data/images.c @@ -260,7 +260,7 @@ void Cmd_Colormap( void ){ *lump_p++ = BestColor( red,green,blue, 1, 254 ); } - // fullbrights allways stay the same + // fullbrights always stay the same for ( ; c < 256 ; c++ ) *lump_p++ = c; } diff --git a/tools/quake3/q3map2/map.c b/tools/quake3/q3map2/map.c index 8e50519d..69e573ad 100644 --- a/tools/quake3/q3map2/map.c +++ b/tools/quake3/q3map2/map.c @@ -125,7 +125,7 @@ int CreateNewFloatPlane( vec3_t normal, vec_t dist ){ nummapplanes += 2; - // allways put axial planes facing positive first + // always put axial planes facing positive first if ( p->type < 3 ) { if ( p->normal[0] < 0 || p->normal[1] < 0 || p->normal[2] < 0 ) { // flip order