From 55a36d554359a94e7f983b2129b1cb0144344d2f Mon Sep 17 00:00:00 2001 From: Garux Date: Fri, 15 Dec 2017 05:18:09 +0300 Subject: [PATCH] * fix: consider rotation value for Valve220 arbitrary projections --- radiant/brush_primit.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/radiant/brush_primit.cpp b/radiant/brush_primit.cpp index 83534ee8..a89f70cb 100644 --- a/radiant/brush_primit.cpp +++ b/radiant/brush_primit.cpp @@ -1971,6 +1971,7 @@ void Texdef_ProjectTexture( TextureProjection& projection, std::size_t width, st projection.m_basis_s = Vector3( basis.xx(), basis.yx(), basis.zx() ); projection.m_basis_t = Vector3( -basis.xy(), -basis.yy(), -basis.zy() ); } + Valve220_rotate( projection, texdef.rotate ); } }