omit SVN requirement with DOWNLOAD_GAMEPACKS=no
this is to workaround github actions build error: svn.exe is present, but access returns code 127
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2
.github/workflows/build.yml
vendored
2
.github/workflows/build.yml
vendored
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@ -27,7 +27,7 @@ jobs:
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steps:
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steps:
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- uses: msys2/setup-msys2@v2
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- uses: msys2/setup-msys2@v2
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with:
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with:
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install: ${{ matrix.prefix }}-qt5-base ${{ matrix.prefix }}-libxml2 svn git
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install: ${{ matrix.prefix }}-qt5-base ${{ matrix.prefix }}-libxml2 git
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msystem: ${{ matrix.msystem }}
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msystem: ${{ matrix.msystem }}
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path-type: minimal
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path-type: minimal
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release: false
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release: false
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2
Makefile
2
Makefile
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@ -337,7 +337,7 @@ dependencies-check:
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checkbinary pkg-config "$(PKGCONFIG)"; \
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checkbinary pkg-config "$(PKGCONFIG)"; \
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checkbinary unzip "$(UNZIPPER)"; \
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checkbinary unzip "$(UNZIPPER)"; \
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checkbinary git-core "$(GIT)"; \
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checkbinary git-core "$(GIT)"; \
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checkbinary subversion "$(SVN)"; \
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[ "$(DOWNLOAD_GAMEPACKS)" = "yes" ] || [ "$(DOWNLOAD_GAMEPACKS)" = "all" ] && checkbinary subversion "$(SVN)"; \
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checkbinary wget "$(WGET)"; \
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checkbinary wget "$(WGET)"; \
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[ "$(OS)" = "Win32" ] && checkbinary mingw32 "$(WINDRES)"; \
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[ "$(OS)" = "Win32" ] && checkbinary mingw32 "$(WINDRES)"; \
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[ -n "$(LDD)" ] && checkbinary libc6 "$(LDD)"; \
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[ -n "$(LDD)" ] && checkbinary libc6 "$(LDD)"; \
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