add a missing variable
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@ -200,6 +200,7 @@ void HomePaths_Realise()
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}
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}
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else
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else
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#elif defined(WIN32)
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#elif defined(WIN32)
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const char* prefix = g_pGameDescription->getKeyValue("prefix");
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if(!string_empty(prefix))
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if(!string_empty(prefix))
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{
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{
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StringOutputStream path(256);
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StringOutputStream path(256);
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