* prevent runouts of 2D views from grid area
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154b5f3619
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446e1148a5
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@ -2154,7 +2154,7 @@ void SelectBrush( int entitynum, int brushnum ){
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Selectable* selectable = Instance_getSelectable( *instance );
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ASSERT_MESSAGE( selectable != 0, "SelectBrush: path not selectable" );
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selectable->setSelected( true );
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g_pParentWnd->GetXYWnd()->PositionView( instance->worldAABB().origin );
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g_pParentWnd->GetXYWnd()->SetOrigin( instance->worldAABB().origin );
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}
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}
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@ -196,7 +196,6 @@ void Pointfile_Next( void ){
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CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
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Camera_setOrigin( camwnd, *i );
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g_pParentWnd->ActiveXY()->SetOrigin( *i );
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g_pParentWnd->ActiveXY()->queueDraw();
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{
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Vector3 dir( vector3_normalised( vector3_subtracted( *( ++i ), Camera_getOrigin( camwnd ) ) ) );
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Vector3 angles( Camera_getAngles( camwnd ) );
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@ -222,7 +221,6 @@ void Pointfile_Prev( void ){
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CamWnd& camwnd = *g_pParentWnd->GetCamWnd();
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Camera_setOrigin( camwnd, *i );
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g_pParentWnd->ActiveXY()->SetOrigin( *i );
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g_pParentWnd->ActiveXY()->queueDraw();
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{
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Vector3 dir( vector3_normalised( vector3_subtracted( *( ++i ), Camera_getOrigin( camwnd ) ) ) );
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Vector3 angles( Camera_getAngles( camwnd ) );
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@ -263,10 +263,10 @@ void XYWnd::ZoomOut(){
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}
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void XYWnd::ZoomInWithMouse( int pointx, int pointy ){
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float old_scale = Scale();
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const float old_scale = Scale();
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ZoomIn();
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if ( g_xywindow_globals.m_bZoomInToPointer ) {
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float scale_diff = 1.0 / old_scale - 1.0 / Scale();
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if ( g_xywindow_globals.m_bZoomInToPointer && old_scale != Scale() ) {
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const float scale_diff = 1.0 / old_scale - 1.0 / Scale();
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int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
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int nDim2 = ( m_viewType == XY ) ? 1 : 2;
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Vector3 origin = GetOrigin();
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@ -776,17 +776,20 @@ const Vector3& XYWnd::GetOrigin() const {
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}
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void XYWnd::SetOrigin( const Vector3& origin ){
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m_vOrigin = origin;
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for( std::size_t i = 0; i < 3; ++i )
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m_vOrigin[i] = std::min( g_MaxWorldCoord, std::max( g_MinWorldCoord, origin[i] ) );
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updateModelview();
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XYWnd_Update( *this );
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}
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void XYWnd::Scroll( int x, int y ){
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int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
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int nDim2 = ( m_viewType == XY ) ? 1 : 2;
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m_vOrigin[nDim1] += x / m_fScale;
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m_vOrigin[nDim2] += y / m_fScale;
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updateModelview();
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queueDraw();
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SetOrigin( m_vOrigin );
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}
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FBO* XYWnd::fbo_get(){
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@ -1146,19 +1149,6 @@ void XYWnd::Zoom_End(){
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g_signal_handler_disconnect( G_OBJECT( m_gl_widget ), m_zoom_focusOut );
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}
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// makes sure the selected brush or camera is in view
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void XYWnd::PositionView( const Vector3& position ){
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int nDim1 = ( m_viewType == YZ ) ? 1 : 0;
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int nDim2 = ( m_viewType == XY ) ? 1 : 2;
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m_vOrigin[nDim1] = position[nDim1];
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m_vOrigin[nDim2] = position[nDim2];
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updateModelview();
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XYWnd_Update( *this );
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}
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void XYWnd::SetViewType( VIEWTYPE viewType ){
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m_viewType = viewType;
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updateModelview();
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@ -2384,13 +2374,13 @@ inline AABB GetCenterBbox(){
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}
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void XYWnd_Centralize( XYWnd* xywnd ){
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xywnd->PositionView( GetCenterBbox().origin );
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xywnd->SetOrigin( GetCenterBbox().origin );
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}
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void XY_Centralize(){
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const Vector3 position( GetCenterBbox().origin );
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g_pParentWnd->forEachXYWnd( [&position]( XYWnd* xywnd ){
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xywnd->PositionView( position );
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xywnd->SetOrigin( position );
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} );
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}
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@ -116,7 +116,6 @@ static void recaptureStates(){
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captureStates();
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}
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void PositionView( const Vector3& position );
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const Vector3& GetOrigin() const;
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void SetOrigin( const Vector3& origin );
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void Scroll( int x, int y );
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